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1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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330 int stack_pointer_; | 330 int stack_pointer_; |
331 | 331 |
332 // The index of the element that is at the processor's frame pointer | 332 // The index of the element that is at the processor's frame pointer |
333 // (the ebp register). | 333 // (the ebp register). |
334 int frame_pointer_; | 334 int frame_pointer_; |
335 | 335 |
336 // The frame has an embedded register file that it uses to track registers | 336 // The frame has an embedded register file that it uses to track registers |
337 // used in the frame. | 337 // used in the frame. |
338 RegisterFile frame_registers_; | 338 RegisterFile frame_registers_; |
339 | 339 |
| 340 // The index of the register frame element using each register, or |
| 341 // kIllegalIndex if a register is not on the frame. |
| 342 int register_locations_[kNumRegisters]; |
| 343 |
340 // The index of the first parameter. The receiver lies below the first | 344 // The index of the first parameter. The receiver lies below the first |
341 // parameter. | 345 // parameter. |
342 int param0_index() const { return 1; } | 346 int param0_index() const { return 1; } |
343 | 347 |
344 // The index of the context slot in the frame. | 348 // The index of the context slot in the frame. |
345 int context_index() const { | 349 int context_index() const { |
346 ASSERT(frame_pointer_ != kIllegalIndex); | 350 ASSERT(frame_pointer_ != kIllegalIndex); |
347 return frame_pointer_ + 1; | 351 return frame_pointer_ + 1; |
348 } | 352 } |
349 | 353 |
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365 // The index of the base of the expression stack. | 369 // The index of the base of the expression stack. |
366 int expression_base_index() const { return local0_index() + local_count_; } | 370 int expression_base_index() const { return local0_index() + local_count_; } |
367 | 371 |
368 // Convert a frame index into a frame pointer relative offset into the | 372 // Convert a frame index into a frame pointer relative offset into the |
369 // actual stack. | 373 // actual stack. |
370 int fp_relative(int index) const { | 374 int fp_relative(int index) const { |
371 return (frame_pointer_ - index) * kPointerSize; | 375 return (frame_pointer_ - index) * kPointerSize; |
372 } | 376 } |
373 | 377 |
374 // Record an occurrence of a register in the virtual frame. This has the | 378 // Record an occurrence of a register in the virtual frame. This has the |
375 // effect of incrementing both the register's frame-internal reference | 379 // effect of incrementing the register's external reference count and |
376 // count and its external reference count. | 380 // of updating the index of the register's location in the frame. |
377 void Use(Register reg); | 381 void Use(Register reg, int index); |
378 | 382 |
379 // Record that a register reference has been dropped from the frame. This | 383 // Record that a register reference has been dropped from the frame. This |
380 // decrements both the register's internal and external reference counts. | 384 // decrements the register's external reference count and invalidates the |
| 385 // index of the register's location in the frame. |
381 void Unuse(Register reg); | 386 void Unuse(Register reg); |
382 | 387 |
383 // Spill the element at a particular index---write it to memory if | 388 // Spill the element at a particular index---write it to memory if |
384 // necessary, free any associated register, and forget its value if | 389 // necessary, free any associated register, and forget its value if |
385 // constant. | 390 // constant. |
386 void SpillElementAt(int index); | 391 void SpillElementAt(int index); |
387 | 392 |
388 // Sync the element at a particular index. If it is a register or | 393 // Sync the element at a particular index. If it is a register or |
389 // constant that disagrees with the value on the stack, write it to memory. | 394 // constant that disagrees with the value on the stack, write it to memory. |
390 // Keep the element type as register or constant, and clear the dirty bit. | 395 // Keep the element type as register or constant, and clear the dirty bit. |
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451 Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); | 456 Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); |
452 | 457 |
453 bool Equals(VirtualFrame* other); | 458 bool Equals(VirtualFrame* other); |
454 | 459 |
455 friend class JumpTarget; | 460 friend class JumpTarget; |
456 }; | 461 }; |
457 | 462 |
458 } } // namespace v8::internal | 463 } } // namespace v8::internal |
459 | 464 |
460 #endif // V8_VIRTUAL_FRAME_IA32_H_ | 465 #endif // V8_VIRTUAL_FRAME_IA32_H_ |
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