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Issue 53002: Fix issue 284.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 9 months ago
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1 // Copyright 2006-2009 the V8 project authors. All rights reserved. 1 // Copyright 2006-2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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2009 } 2009 }
2010 } 2010 }
2011 // Discard the i'th entry pushed above or else the remainder of the 2011 // Discard the i'th entry pushed above or else the remainder of the
2012 // reference, whichever is currently on top of the stack. 2012 // reference, whichever is currently on top of the stack.
2013 frame_->Drop(); 2013 frame_->Drop();
2014 2014
2015 // Body. 2015 // Body.
2016 CheckStack(); // TODO(1222600): ignore if body contains calls. 2016 CheckStack(); // TODO(1222600): ignore if body contains calls.
2017 VisitAndSpill(node->body()); 2017 VisitAndSpill(node->body());
2018 2018
2019 // Next. 2019 // Next. Reestablish a spilled frame in case we are coming here via
2020 // a continue in the body.
2020 node->continue_target()->Bind(); 2021 node->continue_target()->Bind();
2022 frame_->SpillAll();
2021 frame_->EmitPop(r0); 2023 frame_->EmitPop(r0);
2022 __ add(r0, r0, Operand(Smi::FromInt(1))); 2024 __ add(r0, r0, Operand(Smi::FromInt(1)));
2023 frame_->EmitPush(r0); 2025 frame_->EmitPush(r0);
2024 entry.Jump(); 2026 entry.Jump();
2025 2027
2026 // Cleanup. 2028 // Cleanup. No need to spill because VirtualFrame::Drop is safe for
2029 // any frame.
2027 node->break_target()->Bind(); 2030 node->break_target()->Bind();
2028 frame_->Drop(5); 2031 frame_->Drop(5);
2029 2032
2030 // Exit. 2033 // Exit.
2031 exit.Bind(); 2034 exit.Bind();
2032 node->continue_target()->Unuse(); 2035 node->continue_target()->Unuse();
2033 node->break_target()->Unuse(); 2036 node->break_target()->Unuse();
2034 ASSERT(frame_->height() == original_height); 2037 ASSERT(frame_->height() == original_height);
2035 } 2038 }
2036 2039
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5217 __ mov(r2, Operand(0)); 5220 __ mov(r2, Operand(0));
5218 __ GetBuiltinEntry(r3, Builtins::CALL_NON_FUNCTION); 5221 __ GetBuiltinEntry(r3, Builtins::CALL_NON_FUNCTION);
5219 __ Jump(Handle<Code>(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline)), 5222 __ Jump(Handle<Code>(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline)),
5220 RelocInfo::CODE_TARGET); 5223 RelocInfo::CODE_TARGET);
5221 } 5224 }
5222 5225
5223 5226
5224 #undef __ 5227 #undef __
5225 5228
5226 } } // namespace v8::internal 5229 } } // namespace v8::internal
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