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1 // Copyright 2010 the V8 project authors. All rights reserved. | |
2 // Redistribution and use in source and binary forms, with or without | |
3 // modification, are permitted provided that the following conditions are | |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | |
28 #ifndef PREPARSER_H | |
29 #define PREPARSER_H | |
30 | |
31 #include "v8stdint.h" | |
32 | |
33 #ifdef _WIN32 | |
34 | |
35 // Setup for Windows DLL export/import. When building the V8 DLL the | |
36 // BUILDING_V8_SHARED needs to be defined. When building a program which uses | |
37 // the V8 DLL USING_V8_SHARED needs to be defined. When either building the V8 | |
38 // static library or building a program which uses the V8 static library neither | |
39 // BUILDING_V8_SHARED nor USING_V8_SHARED should be defined. | |
40 #if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED) | |
41 #error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\ | |
42 build configuration to ensure that at most one of these is set | |
43 #endif | |
44 | |
45 #ifdef BUILDING_V8_SHARED | |
46 #define V8EXPORT __declspec(dllexport) | |
47 #elif USING_V8_SHARED | |
48 #define V8EXPORT __declspec(dllimport) | |
49 #else | |
50 #define V8EXPORT | |
51 #endif // BUILDING_V8_SHARED | |
52 | |
53 #else // _WIN32 | |
54 | |
55 // Setup for Linux shared library export. There is no need to distinguish | |
56 // between building or using the V8 shared library, but we should not | |
57 // export symbols when we are building a static library. | |
58 #if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED) | |
59 #define V8EXPORT __attribute__ ((visibility("default"))) | |
60 #else // defined(__GNUC__) && (__GNUC__ >= 4) | |
61 #define V8EXPORT | |
62 #endif // defined(__GNUC__) && (__GNUC__ >= 4) | |
63 | |
64 #endif // _WIN32 | |
65 | |
66 | |
67 namespace v8 { | |
68 | |
69 | |
70 class PreParserData { | |
71 public: | |
72 PreParserData(size_t size, const uint8_t* data) | |
73 : data_(data), size_(size) { } | |
74 // Create a PreParserData value where stack_overflow reports true. | |
75 static PreParserData StackOverflow() { return PreParserData(NULL, 0); } | |
fschneider
2010/11/29 12:27:35
For readability I'd insert new-lines here and afte
Lasse Reichstein
2010/11/29 13:06:40
More whitespacing inserted.
| |
76 // Whether the pre-parser stopped due to a stack overflow. | |
77 // If this is the case, size() and data() should not be used. | |
78 bool stack_overflow() { return size_ == 0u; } | |
79 // The size of the data in bytes. | |
80 size_t size() const { return size_; } | |
81 // Pointer to the data. | |
82 const uint8_t* data() const { return data_; } | |
83 private: | |
84 const uint8_t* const data_; | |
85 const size_t size_; | |
86 }; | |
87 | |
88 | |
89 // Interface for a stream of Unicode characters. | |
90 class UnicodeInputStream { | |
91 public: | |
92 virtual ~UnicodeInputStream(); | |
93 // Returns the next Unicode code-point in the input, or a negative value when | |
94 // there is no more input in the stream. | |
95 virtual int32_t Next() = 0; | |
96 // Pushes a read character back into the stream, so that it will be the next | |
97 // to be read by Advance(). The character pushed back must be the most | |
98 // recently read character that hasn't already been pushed back (i.e., if | |
99 // pushing back more than one character, they must occur in the opposite order | |
100 // of the one they were read in). | |
101 virtual void PushBack(int32_t ch) = 0; | |
102 }; | |
103 | |
104 | |
105 // Preparse a JavaScript program. The source code is provided as a | |
106 // UnicodeInputStream. The max_stack_size limits the amount of stack | |
107 // space that the preparser is allowed to use. If the preparser uses | |
108 // more stack space than the limit provided, the result's stack_overflow() | |
109 // method will return true. Otherwise the result contains preparser | |
110 // data that can be used by the V8 parser to speed up parsing. | |
111 PreParserData V8EXPORT Preparse(UnicodeInputStream* input, | |
112 size_t max_stack_size); | |
113 | |
114 } // namespace v8. | |
115 | |
116 #endif // PREPARSER_H | |
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