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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated. DO NOT EDIT! | 5 // This file is auto-generated. DO NOT EDIT! |
6 | 6 |
7 // These functions emluate GLES2 over command buffers. | 7 // These functions emluate GLES2 over command buffers. |
8 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 8 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
9 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 9 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
10 | 10 |
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272 "GenRenderbuffers" << "(" << n << ", " << renderbuffers << ")"); | 272 "GenRenderbuffers" << "(" << n << ", " << renderbuffers << ")"); |
273 gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers); | 273 gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers); |
274 } | 274 } |
275 void GLES2GenTextures(GLsizei n, GLuint* textures) { | 275 void GLES2GenTextures(GLsizei n, GLuint* textures) { |
276 GPU_CLIENT_LOG("GenTextures" << "(" << n << ", " << textures << ")"); | 276 GPU_CLIENT_LOG("GenTextures" << "(" << n << ", " << textures << ")"); |
277 gles2::GetGLContext()->GenTextures(n, textures); | 277 gles2::GetGLContext()->GenTextures(n, textures); |
278 } | 278 } |
279 void GLES2GetActiveAttrib( | 279 void GLES2GetActiveAttrib( |
280 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, | 280 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, |
281 GLenum* type, char* name) { | 281 GLenum* type, char* name) { |
| 282 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); |
| 283 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, size); |
| 284 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLenum, type); |
282 GPU_CLIENT_LOG( | 285 GPU_CLIENT_LOG( |
283 "GetActiveAttrib" << "(" << program << ", " << index << ", " << bufsize <<
", " << length << ", " << size << ", " << type << ", " << name << ")"); // NOL
INT | 286 "GetActiveAttrib" << "(" << program << ", " << index << ", " << bufsize <<
", " << length << ", " << size << ", " << type << ", " << name << ")"); // NOL
INT |
284 gles2::GetGLContext()->GetActiveAttrib( | 287 gles2::GetGLContext()->GetActiveAttrib( |
285 program, index, bufsize, length, size, type, name); | 288 program, index, bufsize, length, size, type, name); |
286 } | 289 } |
287 void GLES2GetActiveUniform( | 290 void GLES2GetActiveUniform( |
288 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, | 291 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, |
289 GLenum* type, char* name) { | 292 GLenum* type, char* name) { |
| 293 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); |
| 294 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, size); |
| 295 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLenum, type); |
290 GPU_CLIENT_LOG( | 296 GPU_CLIENT_LOG( |
291 "GetActiveUniform" << "(" << program << ", " << index << ", " << bufsize <
< ", " << length << ", " << size << ", " << type << ", " << name << ")"); // NO
LINT | 297 "GetActiveUniform" << "(" << program << ", " << index << ", " << bufsize <
< ", " << length << ", " << size << ", " << type << ", " << name << ")"); // NO
LINT |
292 gles2::GetGLContext()->GetActiveUniform( | 298 gles2::GetGLContext()->GetActiveUniform( |
293 program, index, bufsize, length, size, type, name); | 299 program, index, bufsize, length, size, type, name); |
294 } | 300 } |
295 void GLES2GetAttachedShaders( | 301 void GLES2GetAttachedShaders( |
296 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { | 302 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { |
| 303 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, count); |
297 GPU_CLIENT_LOG( | 304 GPU_CLIENT_LOG( |
298 "GetAttachedShaders" << "(" << program << ", " << maxcount << ", " << coun
t << ", " << shaders << ")"); // NOLINT | 305 "GetAttachedShaders" << "(" << program << ", " << maxcount << ", " << coun
t << ", " << shaders << ")"); // NOLINT |
299 gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders); | 306 gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders); |
300 } | 307 } |
301 GLint GLES2GetAttribLocation(GLuint program, const char* name) { | 308 GLint GLES2GetAttribLocation(GLuint program, const char* name) { |
302 GPU_CLIENT_LOG("GetAttribLocation" << "(" << program << ", " << name << ")"); | 309 GPU_CLIENT_LOG("GetAttribLocation" << "(" << program << ", " << name << ")"); |
303 GLint result = gles2::GetGLContext()->GetAttribLocation(program, name); | 310 GLint result = gles2::GetGLContext()->GetAttribLocation(program, name); |
304 GPU_CLIENT_LOG("return:" << result) | 311 GPU_CLIENT_LOG("return:" << result) |
305 return result; | 312 return result; |
306 } | 313 } |
307 void GLES2GetBooleanv(GLenum pname, GLboolean* params) { | 314 void GLES2GetBooleanv(GLenum pname, GLboolean* params) { |
| 315 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params); |
308 GPU_CLIENT_LOG("GetBooleanv" << "(" << pname << ", " << params << ")"); | 316 GPU_CLIENT_LOG("GetBooleanv" << "(" << pname << ", " << params << ")"); |
309 gles2::GetGLContext()->GetBooleanv(pname, params); | 317 gles2::GetGLContext()->GetBooleanv(pname, params); |
310 } | 318 } |
311 void GLES2GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { | 319 void GLES2GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { |
| 320 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
312 GPU_CLIENT_LOG( | 321 GPU_CLIENT_LOG( |
313 "GetBufferParameteriv" << "(" << target << ", " << pname << ", " << params
<< ")"); // NOLINT | 322 "GetBufferParameteriv" << "(" << target << ", " << pname << ", " << params
<< ")"); // NOLINT |
314 gles2::GetGLContext()->GetBufferParameteriv(target, pname, params); | 323 gles2::GetGLContext()->GetBufferParameteriv(target, pname, params); |
315 } | 324 } |
316 GLenum GLES2GetError() { | 325 GLenum GLES2GetError() { |
317 GPU_CLIENT_LOG("GetError" << "(" << ")"); | 326 GPU_CLIENT_LOG("GetError" << "(" << ")"); |
318 GLenum result = gles2::GetGLContext()->GetError(); | 327 GLenum result = gles2::GetGLContext()->GetError(); |
319 GPU_CLIENT_LOG("return:" << result) | 328 GPU_CLIENT_LOG("return:" << result) |
320 return result; | 329 return result; |
321 } | 330 } |
322 void GLES2GetFloatv(GLenum pname, GLfloat* params) { | 331 void GLES2GetFloatv(GLenum pname, GLfloat* params) { |
323 GPU_CLIENT_LOG("GetFloatv" << "(" << pname << ", " << params << ")"); | 332 GPU_CLIENT_LOG("GetFloatv" << "(" << pname << ", " << params << ")"); |
324 gles2::GetGLContext()->GetFloatv(pname, params); | 333 gles2::GetGLContext()->GetFloatv(pname, params); |
325 } | 334 } |
326 void GLES2GetFramebufferAttachmentParameteriv( | 335 void GLES2GetFramebufferAttachmentParameteriv( |
327 GLenum target, GLenum attachment, GLenum pname, GLint* params) { | 336 GLenum target, GLenum attachment, GLenum pname, GLint* params) { |
| 337 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
328 GPU_CLIENT_LOG( | 338 GPU_CLIENT_LOG( |
329 "GetFramebufferAttachmentParameteriv" << "(" << target << ", " << attachme
nt << ", " << pname << ", " << params << ")"); // NOLINT | 339 "GetFramebufferAttachmentParameteriv" << "(" << target << ", " << attachme
nt << ", " << pname << ", " << params << ")"); // NOLINT |
330 gles2::GetGLContext()->GetFramebufferAttachmentParameteriv( | 340 gles2::GetGLContext()->GetFramebufferAttachmentParameteriv( |
331 target, attachment, pname, params); | 341 target, attachment, pname, params); |
332 } | 342 } |
333 void GLES2GetIntegerv(GLenum pname, GLint* params) { | 343 void GLES2GetIntegerv(GLenum pname, GLint* params) { |
| 344 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
334 GPU_CLIENT_LOG("GetIntegerv" << "(" << pname << ", " << params << ")"); | 345 GPU_CLIENT_LOG("GetIntegerv" << "(" << pname << ", " << params << ")"); |
335 gles2::GetGLContext()->GetIntegerv(pname, params); | 346 gles2::GetGLContext()->GetIntegerv(pname, params); |
336 } | 347 } |
337 void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) { | 348 void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) { |
| 349 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
338 GPU_CLIENT_LOG( | 350 GPU_CLIENT_LOG( |
339 "GetProgramiv" << "(" << program << ", " << pname << ", " << params << ")"
); // NOLINT | 351 "GetProgramiv" << "(" << program << ", " << pname << ", " << params << ")"
); // NOLINT |
340 gles2::GetGLContext()->GetProgramiv(program, pname, params); | 352 gles2::GetGLContext()->GetProgramiv(program, pname, params); |
341 } | 353 } |
342 void GLES2GetProgramInfoLog( | 354 void GLES2GetProgramInfoLog( |
343 GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) { | 355 GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) { |
| 356 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); |
344 GPU_CLIENT_LOG( | 357 GPU_CLIENT_LOG( |
345 "GetProgramInfoLog" << "(" << program << ", " << bufsize << ", " << length
<< ", " << infolog << ")"); // NOLINT | 358 "GetProgramInfoLog" << "(" << program << ", " << bufsize << ", " << length
<< ", " << infolog << ")"); // NOLINT |
346 gles2::GetGLContext()->GetProgramInfoLog(program, bufsize, length, infolog); | 359 gles2::GetGLContext()->GetProgramInfoLog(program, bufsize, length, infolog); |
347 } | 360 } |
348 void GLES2GetRenderbufferParameteriv( | 361 void GLES2GetRenderbufferParameteriv( |
349 GLenum target, GLenum pname, GLint* params) { | 362 GLenum target, GLenum pname, GLint* params) { |
| 363 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
350 GPU_CLIENT_LOG( | 364 GPU_CLIENT_LOG( |
351 "GetRenderbufferParameteriv" << "(" << target << ", " << pname << ", " <<
params << ")"); // NOLINT | 365 "GetRenderbufferParameteriv" << "(" << target << ", " << pname << ", " <<
params << ")"); // NOLINT |
352 gles2::GetGLContext()->GetRenderbufferParameteriv(target, pname, params); | 366 gles2::GetGLContext()->GetRenderbufferParameteriv(target, pname, params); |
353 } | 367 } |
354 void GLES2GetShaderiv(GLuint shader, GLenum pname, GLint* params) { | 368 void GLES2GetShaderiv(GLuint shader, GLenum pname, GLint* params) { |
| 369 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
355 GPU_CLIENT_LOG( | 370 GPU_CLIENT_LOG( |
356 "GetShaderiv" << "(" << shader << ", " << pname << ", " << params << ")"); | 371 "GetShaderiv" << "(" << shader << ", " << pname << ", " << params << ")"); |
357 gles2::GetGLContext()->GetShaderiv(shader, pname, params); | 372 gles2::GetGLContext()->GetShaderiv(shader, pname, params); |
358 } | 373 } |
359 void GLES2GetShaderInfoLog( | 374 void GLES2GetShaderInfoLog( |
360 GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) { | 375 GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) { |
| 376 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); |
361 GPU_CLIENT_LOG( | 377 GPU_CLIENT_LOG( |
362 "GetShaderInfoLog" << "(" << shader << ", " << bufsize << ", " << length <
< ", " << infolog << ")"); // NOLINT | 378 "GetShaderInfoLog" << "(" << shader << ", " << bufsize << ", " << length <
< ", " << infolog << ")"); // NOLINT |
363 gles2::GetGLContext()->GetShaderInfoLog(shader, bufsize, length, infolog); | 379 gles2::GetGLContext()->GetShaderInfoLog(shader, bufsize, length, infolog); |
364 } | 380 } |
365 void GLES2GetShaderPrecisionFormat( | 381 void GLES2GetShaderPrecisionFormat( |
366 GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { | 382 GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { |
| 383 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, range); |
| 384 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, precision); |
367 GPU_CLIENT_LOG( | 385 GPU_CLIENT_LOG( |
368 "GetShaderPrecisionFormat" << "(" << shadertype << ", " << precisiontype <
< ", " << range << ", " << precision << ")"); // NOLINT | 386 "GetShaderPrecisionFormat" << "(" << shadertype << ", " << precisiontype <
< ", " << range << ", " << precision << ")"); // NOLINT |
369 gles2::GetGLContext()->GetShaderPrecisionFormat( | 387 gles2::GetGLContext()->GetShaderPrecisionFormat( |
370 shadertype, precisiontype, range, precision); | 388 shadertype, precisiontype, range, precision); |
371 } | 389 } |
372 void GLES2GetShaderSource( | 390 void GLES2GetShaderSource( |
373 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { | 391 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { |
| 392 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); |
374 GPU_CLIENT_LOG( | 393 GPU_CLIENT_LOG( |
375 "GetShaderSource" << "(" << shader << ", " << bufsize << ", " << length <<
", " << source << ")"); // NOLINT | 394 "GetShaderSource" << "(" << shader << ", " << bufsize << ", " << length <<
", " << source << ")"); // NOLINT |
376 gles2::GetGLContext()->GetShaderSource(shader, bufsize, length, source); | 395 gles2::GetGLContext()->GetShaderSource(shader, bufsize, length, source); |
377 } | 396 } |
378 const GLubyte* GLES2GetString(GLenum name) { | 397 const GLubyte* GLES2GetString(GLenum name) { |
379 GPU_CLIENT_LOG("GetString" << "(" << name << ")"); | 398 GPU_CLIENT_LOG("GetString" << "(" << name << ")"); |
380 const GLubyte* result = gles2::GetGLContext()->GetString(name); | 399 const GLubyte* result = gles2::GetGLContext()->GetString(name); |
381 GPU_CLIENT_LOG("return:" << result) | 400 GPU_CLIENT_LOG("return:" << result) |
382 return result; | 401 return result; |
383 } | 402 } |
384 void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { | 403 void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { |
385 GPU_CLIENT_LOG( | 404 GPU_CLIENT_LOG( |
386 "GetTexParameterfv" << "(" << target << ", " << pname << ", " << params <<
")"); // NOLINT | 405 "GetTexParameterfv" << "(" << target << ", " << pname << ", " << params <<
")"); // NOLINT |
387 gles2::GetGLContext()->GetTexParameterfv(target, pname, params); | 406 gles2::GetGLContext()->GetTexParameterfv(target, pname, params); |
388 } | 407 } |
389 void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) { | 408 void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) { |
| 409 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
390 GPU_CLIENT_LOG( | 410 GPU_CLIENT_LOG( |
391 "GetTexParameteriv" << "(" << target << ", " << pname << ", " << params <<
")"); // NOLINT | 411 "GetTexParameteriv" << "(" << target << ", " << pname << ", " << params <<
")"); // NOLINT |
392 gles2::GetGLContext()->GetTexParameteriv(target, pname, params); | 412 gles2::GetGLContext()->GetTexParameteriv(target, pname, params); |
393 } | 413 } |
394 void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) { | 414 void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) { |
395 GPU_CLIENT_LOG( | 415 GPU_CLIENT_LOG( |
396 "GetUniformfv" << "(" << program << ", " << location << ", " << params <<
")"); // NOLINT | 416 "GetUniformfv" << "(" << program << ", " << location << ", " << params <<
")"); // NOLINT |
397 gles2::GetGLContext()->GetUniformfv(program, location, params); | 417 gles2::GetGLContext()->GetUniformfv(program, location, params); |
398 } | 418 } |
399 void GLES2GetUniformiv(GLuint program, GLint location, GLint* params) { | 419 void GLES2GetUniformiv(GLuint program, GLint location, GLint* params) { |
| 420 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
400 GPU_CLIENT_LOG( | 421 GPU_CLIENT_LOG( |
401 "GetUniformiv" << "(" << program << ", " << location << ", " << params <<
")"); // NOLINT | 422 "GetUniformiv" << "(" << program << ", " << location << ", " << params <<
")"); // NOLINT |
402 gles2::GetGLContext()->GetUniformiv(program, location, params); | 423 gles2::GetGLContext()->GetUniformiv(program, location, params); |
403 } | 424 } |
404 GLint GLES2GetUniformLocation(GLuint program, const char* name) { | 425 GLint GLES2GetUniformLocation(GLuint program, const char* name) { |
405 GPU_CLIENT_LOG( | 426 GPU_CLIENT_LOG( |
406 "GetUniformLocation" << "(" << program << ", " << name << ")"); | 427 "GetUniformLocation" << "(" << program << ", " << name << ")"); |
407 GLint result = gles2::GetGLContext()->GetUniformLocation(program, name); | 428 GLint result = gles2::GetGLContext()->GetUniformLocation(program, name); |
408 GPU_CLIENT_LOG("return:" << result) | 429 GPU_CLIENT_LOG("return:" << result) |
409 return result; | 430 return result; |
410 } | 431 } |
411 void GLES2GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { | 432 void GLES2GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { |
412 GPU_CLIENT_LOG( | 433 GPU_CLIENT_LOG( |
413 "GetVertexAttribfv" << "(" << index << ", " << pname << ", " << params <<
")"); // NOLINT | 434 "GetVertexAttribfv" << "(" << index << ", " << pname << ", " << params <<
")"); // NOLINT |
414 gles2::GetGLContext()->GetVertexAttribfv(index, pname, params); | 435 gles2::GetGLContext()->GetVertexAttribfv(index, pname, params); |
415 } | 436 } |
416 void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { | 437 void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { |
| 438 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
417 GPU_CLIENT_LOG( | 439 GPU_CLIENT_LOG( |
418 "GetVertexAttribiv" << "(" << index << ", " << pname << ", " << params <<
")"); // NOLINT | 440 "GetVertexAttribiv" << "(" << index << ", " << pname << ", " << params <<
")"); // NOLINT |
419 gles2::GetGLContext()->GetVertexAttribiv(index, pname, params); | 441 gles2::GetGLContext()->GetVertexAttribiv(index, pname, params); |
420 } | 442 } |
421 void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { | 443 void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { |
422 GPU_CLIENT_LOG( | 444 GPU_CLIENT_LOG( |
423 "GetVertexAttribPointerv" << "(" << index << ", " << pname << ", " << poin
ter << ")"); // NOLINT | 445 "GetVertexAttribPointerv" << "(" << index << ", " << pname << ", " << poin
ter << ")"); // NOLINT |
424 gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer); | 446 gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer); |
425 } | 447 } |
426 void GLES2Hint(GLenum target, GLenum mode) { | 448 void GLES2Hint(GLenum target, GLenum mode) { |
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851 GPU_CLIENT_LOG("return:" << result) | 873 GPU_CLIENT_LOG("return:" << result) |
852 return result; | 874 return result; |
853 } | 875 } |
854 void GLES2RequestExtensionCHROMIUM(const char* extension) { | 876 void GLES2RequestExtensionCHROMIUM(const char* extension) { |
855 GPU_CLIENT_LOG("RequestExtensionCHROMIUM" << "(" << extension << ")"); | 877 GPU_CLIENT_LOG("RequestExtensionCHROMIUM" << "(" << extension << ")"); |
856 gles2::GetGLContext()->RequestExtensionCHROMIUM(extension); | 878 gles2::GetGLContext()->RequestExtensionCHROMIUM(extension); |
857 } | 879 } |
858 | 880 |
859 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 881 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
860 | 882 |
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