| OLD | NEW |
| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #if defined(ENABLE_GPU) | 5 #if defined(ENABLE_GPU) |
| 6 | 6 |
| 7 #include "chrome/renderer/webgraphicscontext3d_command_buffer_impl.h" | 7 #include "chrome/renderer/webgraphicscontext3d_command_buffer_impl.h" |
| 8 | 8 |
| 9 #include <GLES2/gl2.h> | 9 #include <GLES2/gl2.h> |
| 10 #ifndef GL_GLEXT_PROTOTYPES | 10 #ifndef GL_GLEXT_PROTOTYPES |
| (...skipping 690 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 701 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getProgramInfoLog( | 701 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getProgramInfoLog( |
| 702 WebGLId program) { | 702 WebGLId program) { |
| 703 makeContextCurrent(); | 703 makeContextCurrent(); |
| 704 GLint logLength = 0; | 704 GLint logLength = 0; |
| 705 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength); | 705 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength); |
| 706 if (!logLength) | 706 if (!logLength) |
| 707 return WebKit::WebString(); | 707 return WebKit::WebString(); |
| 708 scoped_array<GLchar> log(new GLchar[logLength]); | 708 scoped_array<GLchar> log(new GLchar[logLength]); |
| 709 if (!log.get()) | 709 if (!log.get()) |
| 710 return WebKit::WebString(); | 710 return WebKit::WebString(); |
| 711 GLsizei returnedLogLength; | 711 GLsizei returnedLogLength = 0; |
| 712 glGetProgramInfoLog(program, logLength, &returnedLogLength, log.get()); | 712 glGetProgramInfoLog(program, logLength, &returnedLogLength, log.get()); |
| 713 DCHECK_EQ(logLength, returnedLogLength + 1); | 713 DCHECK_EQ(logLength, returnedLogLength + 1); |
| 714 WebKit::WebString res = | 714 WebKit::WebString res = |
| 715 WebKit::WebString::fromUTF8(log.get(), returnedLogLength); | 715 WebKit::WebString::fromUTF8(log.get(), returnedLogLength); |
| 716 return res; | 716 return res; |
| 717 } | 717 } |
| 718 | 718 |
| 719 DELEGATE_TO_GL_3(getRenderbufferParameteriv, GetRenderbufferParameteriv, | 719 DELEGATE_TO_GL_3(getRenderbufferParameteriv, GetRenderbufferParameteriv, |
| 720 unsigned long, unsigned long, int*) | 720 unsigned long, unsigned long, int*) |
| 721 | 721 |
| 722 DELEGATE_TO_GL_3(getShaderiv, GetShaderiv, WebGLId, unsigned long, int*) | 722 DELEGATE_TO_GL_3(getShaderiv, GetShaderiv, WebGLId, unsigned long, int*) |
| 723 | 723 |
| 724 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getShaderInfoLog( | 724 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getShaderInfoLog( |
| 725 WebGLId shader) { | 725 WebGLId shader) { |
| 726 makeContextCurrent(); | 726 makeContextCurrent(); |
| 727 GLint logLength = 0; | 727 GLint logLength = 0; |
| 728 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength); | 728 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength); |
| 729 if (!logLength) | 729 if (!logLength) |
| 730 return WebKit::WebString(); | 730 return WebKit::WebString(); |
| 731 scoped_array<GLchar> log(new GLchar[logLength]); | 731 scoped_array<GLchar> log(new GLchar[logLength]); |
| 732 if (!log.get()) | 732 if (!log.get()) |
| 733 return WebKit::WebString(); | 733 return WebKit::WebString(); |
| 734 GLsizei returnedLogLength; | 734 GLsizei returnedLogLength = 0; |
| 735 glGetShaderInfoLog(shader, logLength, &returnedLogLength, log.get()); | 735 glGetShaderInfoLog(shader, logLength, &returnedLogLength, log.get()); |
| 736 DCHECK_EQ(logLength, returnedLogLength + 1); | 736 DCHECK_EQ(logLength, returnedLogLength + 1); |
| 737 WebKit::WebString res = | 737 WebKit::WebString res = |
| 738 WebKit::WebString::fromUTF8(log.get(), returnedLogLength); | 738 WebKit::WebString::fromUTF8(log.get(), returnedLogLength); |
| 739 return res; | 739 return res; |
| 740 } | 740 } |
| 741 | 741 |
| 742 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getShaderSource( | 742 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getShaderSource( |
| 743 WebGLId shader) { | 743 WebGLId shader) { |
| 744 makeContextCurrent(); | 744 makeContextCurrent(); |
| 745 GLint logLength = 0; | 745 GLint logLength = 0; |
| 746 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &logLength); | 746 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &logLength); |
| 747 if (!logLength) | 747 if (!logLength) |
| 748 return WebKit::WebString(); | 748 return WebKit::WebString(); |
| 749 scoped_array<GLchar> log(new GLchar[logLength]); | 749 scoped_array<GLchar> log(new GLchar[logLength]); |
| 750 if (!log.get()) | 750 if (!log.get()) |
| 751 return WebKit::WebString(); | 751 return WebKit::WebString(); |
| 752 GLsizei returnedLogLength; | 752 GLsizei returnedLogLength = 0; |
| 753 glGetShaderSource(shader, logLength, &returnedLogLength, log.get()); | 753 glGetShaderSource(shader, logLength, &returnedLogLength, log.get()); |
| 754 DCHECK_EQ(logLength, returnedLogLength + 1); | 754 DCHECK_EQ(logLength, returnedLogLength + 1); |
| 755 WebKit::WebString res = | 755 WebKit::WebString res = |
| 756 WebKit::WebString::fromUTF8(log.get(), returnedLogLength); | 756 WebKit::WebString::fromUTF8(log.get(), returnedLogLength); |
| 757 return res; | 757 return res; |
| 758 } | 758 } |
| 759 | 759 |
| 760 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getString( | 760 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getString( |
| 761 unsigned long name) { | 761 unsigned long name) { |
| 762 makeContextCurrent(); | 762 makeContextCurrent(); |
| (...skipping 259 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1022 } | 1022 } |
| 1023 | 1023 |
| 1024 void WebGraphicsContext3DCommandBufferImpl::copyTextureToCompositor( | 1024 void WebGraphicsContext3DCommandBufferImpl::copyTextureToCompositor( |
| 1025 unsigned texture, unsigned parentTexture) { | 1025 unsigned texture, unsigned parentTexture) { |
| 1026 makeContextCurrent(); | 1026 makeContextCurrent(); |
| 1027 glCopyTextureToParentTextureCHROMIUM(texture, parentTexture); | 1027 glCopyTextureToParentTextureCHROMIUM(texture, parentTexture); |
| 1028 glFlush(); | 1028 glFlush(); |
| 1029 } | 1029 } |
| 1030 | 1030 |
| 1031 #endif // defined(ENABLE_GPU) | 1031 #endif // defined(ENABLE_GPU) |
| OLD | NEW |