| Index: gpu/demos/app_framework/application.h
|
| ===================================================================
|
| --- gpu/demos/app_framework/application.h (revision 0)
|
| +++ gpu/demos/app_framework/application.h (revision 0)
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| @@ -0,0 +1,57 @@
|
| +// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// Base class for gles2 applications using command buffer.
|
| +
|
| +#ifndef GPU_DEMOS_APP_FRAMEWORK_APPLICATION_H_
|
| +#define GPU_DEMOS_APP_FRAMEWORK_APPLICATION_H_
|
| +
|
| +#include "base/at_exit.h"
|
| +#include "base/message_loop.h"
|
| +
|
| +#include "gpu/demos/app_framework/platform.h"
|
| +
|
| +namespace gpu_demos {
|
| +
|
| +// Acts as a base class for GLES2 applications using command buffer.
|
| +// The derived calls needs to call InitRenderContext() to create a render
|
| +// surface and initialize a rendering context. Currently it only creates
|
| +// an on-screen window. It will be extended to support pepper/nacl plugin
|
| +// when pepper 3D api is in place.
|
| +class Application {
|
| + public:
|
| + Application();
|
| + virtual ~Application();
|
| +
|
| + // Enters the event processing loop.
|
| + void MainLoop();
|
| + void OnPaint();
|
| +
|
| + protected:
|
| + // Returns the size of rendering surface.
|
| + inline int width() const { return width_; }
|
| + inline int height() const { return height_; }
|
| +
|
| + bool InitRenderContext();
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| +
|
| + virtual void Draw() = 0;
|
| +
|
| + private:
|
| + // Creates a native on-screen window.
|
| + NativeWindowHandle CreateNativeWindow();
|
| +
|
| + int width_;
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| + int height_;
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| + NativeWindowHandle window_handle_;
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| +
|
| + // The following two variables are just needed to satisfy
|
| + // the assumption that we are running inside a browser.
|
| + base::AtExitManager at_exit_manager_;
|
| + MessageLoopForUI message_loop_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(Application);
|
| +};
|
| +
|
| +} // namespace gpu_demos
|
| +#endif // GPU_DEMOS_APP_FRAMEWORK_APPLICATION_H_
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|
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| Property changes on: gpu\demos\app_framework\application.h
|
| ___________________________________________________________________
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| Added: svn:eol-style
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| + LF
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