| Index: third_party/gles_book_examples/Common/Source/esShader.c
|
| ===================================================================
|
| --- third_party/gles_book_examples/Common/Source/esShader.c (revision 35503)
|
| +++ third_party/gles_book_examples/Common/Source/esShader.c (working copy)
|
| @@ -40,7 +40,7 @@
|
| /// \param shaderSrc Shader source string
|
| /// \return A new shader object on success, 0 on failure
|
| //
|
| -GLuint esLoadShader ( GLenum type, const char *shaderSrc )
|
| +GLuint ESUTIL_API esLoadShader ( GLenum type, const char *shaderSrc )
|
| {
|
| GLuint shader;
|
| GLint compiled;
|
| @@ -93,7 +93,7 @@
|
| /// \param fragShaderSrc Fragment shader source code
|
| /// \return A new program object linked with the vertex/fragment shader pair, 0 on failure
|
| //
|
| -GLuint esLoadProgram ( const char *vertShaderSrc, const char *fragShaderSrc )
|
| +GLuint ESUTIL_API esLoadProgram ( const char *vertShaderSrc, const char *fragShaderSrc )
|
| {
|
| GLuint vertexShader;
|
| GLuint fragmentShader;
|
|
|