Index: gpu/demos/app_framework/gles2_utils.cc |
=================================================================== |
--- gpu/demos/app_framework/gles2_utils.cc (revision 35503) |
+++ gpu/demos/app_framework/gles2_utils.cc (working copy) |
@@ -1,67 +0,0 @@ |
-// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "gpu/demos/app_framework/gles2_utils.h" |
- |
-namespace { |
-static const int kInfoBufferLength = 1024; |
-} // namespace |
- |
-namespace gpu_demos { |
-namespace gles2_utils { |
- |
-GLuint LoadShader(GLenum type, const char* shader_src) { |
- GLuint shader = glCreateShader(type); |
- if (shader == 0) return 0; |
- |
- // Load the shader source |
- glShaderSource(shader, 1, &shader_src, NULL); |
- // Compile the shader |
- glCompileShader(shader); |
- // Check the compile status |
- GLint value; |
- glGetShaderiv(shader, GL_COMPILE_STATUS, &value); |
- if (value == 0) { |
- char buffer[kInfoBufferLength]; |
- GLsizei length; |
- glGetShaderInfoLog(shader, sizeof(buffer), &length, buffer); |
- std::string log(buffer, length); |
- DLOG(ERROR) << "Error compiling shader:" << log; |
- glDeleteShader(shader); |
- shader = 0; |
- } |
- return shader; |
-} |
- |
-GLuint LoadProgram(const char* v_shader_src, const char* f_shader_src) { |
- GLuint v_shader = LoadShader(GL_VERTEX_SHADER, v_shader_src); |
- if (v_shader == 0) return 0; |
- |
- GLuint f_shader = LoadShader(GL_FRAGMENT_SHADER, f_shader_src); |
- if (f_shader == 0) return 0; |
- |
- // Create the program object |
- GLuint program_object = glCreateProgram(); |
- if (program_object == 0) return 0; |
- |
- // Link the program and check status. |
- glAttachShader(program_object, v_shader); |
- glAttachShader(program_object, f_shader); |
- glLinkProgram(program_object); |
- GLint linked = 0; |
- glGetProgramiv(program_object, GL_LINK_STATUS, &linked); |
- if (linked == 0) { |
- char buffer[kInfoBufferLength]; |
- GLsizei length; |
- glGetProgramInfoLog(program_object, sizeof(buffer), &length, buffer); |
- std::string log(buffer, length); |
- DLOG(ERROR) << "Error linking program:" << log; |
- glDeleteProgram(program_object); |
- program_object = 0; |
- } |
- return program_object; |
-} |
- |
-} // namespace gles2_utils |
-} // namespace gpu_demos |