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1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Utility OpenGL ES 2.0 functions. | |
6 | |
7 #ifndef GPU_DEMOS_APP_FRAMEWORK_GLES2_UTILS_H_ | |
8 #define GPU_DEMOS_APP_FRAMEWORK_GLES2_UTILS_H_ | |
9 | |
10 #include <GLES2/gl2.h> | |
11 | |
12 namespace gpu_demos { | |
13 namespace gles2_utils { | |
14 | |
15 // Uploads and compiles shader source. Returns non-zero shader object id. | |
16 // Returns 0 if an error occurs creating or compiling the shader object. | |
17 // All errors are logged. | |
18 extern GLuint LoadShader(GLenum type, const char* shader_src); | |
19 | |
20 // Uploads, compiles, and links shader program. Returns non-zero program id. | |
21 // Returns 0 if an error occurs creating, compiling, or linking the program | |
22 // object. All errors are logged. | |
23 extern GLuint LoadProgram(const char* v_shader_src, const char* f_shader_src); | |
24 | |
25 } // namespace gles2_utils | |
26 } // namespace gpu_demos | |
27 #endif // GPU_DEMOS_APP_FRAMEWORK_GLES2_UTILS_H_ | |
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