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Unified Diff: base/platform_thread_win.cc

Issue 5242002: Reland 66791 (change was innocent)... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 10 years, 1 month ago
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Index: base/platform_thread_win.cc
===================================================================
--- base/platform_thread_win.cc (revision 66806)
+++ base/platform_thread_win.cc (working copy)
@@ -5,6 +5,7 @@
#include "base/platform_thread.h"
#include "base/logging.h"
+#include "base/thread_restrictions.h"
#include "base/win/windows_version.h"
namespace {
@@ -20,13 +21,58 @@
DWORD dwFlags; // Reserved for future use, must be zero.
} THREADNAME_INFO;
-DWORD __stdcall ThreadFunc(void* closure) {
- PlatformThread::Delegate* delegate =
- static_cast<PlatformThread::Delegate*>(closure);
+struct ThreadParams {
+ PlatformThread::Delegate* delegate;
+ bool joinable;
+};
+
+DWORD __stdcall ThreadFunc(void* params) {
+ ThreadParams* thread_params = static_cast<ThreadParams*>(params);
+ PlatformThread::Delegate* delegate = thread_params->delegate;
+ if (!thread_params->joinable)
+ base::ThreadRestrictions::SetSingletonAllowed(false);
+ delete thread_params;
delegate->ThreadMain();
return NULL;
}
+// CreateThreadInternal() matches PlatformThread::Create(), except that
+// |out_thread_handle| may be NULL, in which case a non-joinable thread is
+// created.
+bool CreateThreadInternal(size_t stack_size,
+ PlatformThread::Delegate* delegate,
+ PlatformThreadHandle* out_thread_handle) {
+ PlatformThreadHandle thread_handle;
+ unsigned int flags = 0;
+ if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) {
+ flags = STACK_SIZE_PARAM_IS_A_RESERVATION;
+ } else {
+ stack_size = 0;
+ }
+
+ ThreadParams* params = new ThreadParams;
+ params->delegate = delegate;
+ params->joinable = out_thread_handle != NULL;
+
+ // Using CreateThread here vs _beginthreadex makes thread creation a bit
+ // faster and doesn't require the loader lock to be available. Our code will
+ // have to work running on CreateThread() threads anyway, since we run code
+ // on the Windows thread pool, etc. For some background on the difference:
+ // http://www.microsoft.com/msj/1099/win32/win321099.aspx
+ thread_handle = CreateThread(
+ NULL, stack_size, ThreadFunc, params, flags, NULL);
+ if (!thread_handle) {
+ delete params;
+ return false;
+ }
+
+ if (out_thread_handle)
+ *out_thread_handle = thread_handle;
+ else
+ CloseHandle(thread_handle);
+ return true;
+}
+
} // namespace
// static
@@ -67,29 +113,13 @@
// static
bool PlatformThread::Create(size_t stack_size, Delegate* delegate,
PlatformThreadHandle* thread_handle) {
- unsigned int flags = 0;
- if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) {
- flags = STACK_SIZE_PARAM_IS_A_RESERVATION;
- } else {
- stack_size = 0;
- }
-
- // Using CreateThread here vs _beginthreadex makes thread creation a bit
- // faster and doesn't require the loader lock to be available. Our code will
- // have to work running on CreateThread() threads anyway, since we run code
- // on the Windows thread pool, etc. For some background on the difference:
- // http://www.microsoft.com/msj/1099/win32/win321099.aspx
- *thread_handle = CreateThread(
- NULL, stack_size, ThreadFunc, delegate, flags, NULL);
- return *thread_handle != NULL;
+ DCHECK(thread_handle);
+ return CreateThreadInternal(stack_size, delegate, thread_handle);
}
// static
bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) {
- PlatformThreadHandle thread_handle;
- bool result = Create(stack_size, delegate, &thread_handle);
- CloseHandle(thread_handle);
- return result;
+ return CreateThreadInternal(stack_size, delegate, NULL);
}
// static
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