| Index: src/debug-agent.h
|
| ===================================================================
|
| --- src/debug-agent.h (revision 1572)
|
| +++ src/debug-agent.h (working copy)
|
| @@ -42,8 +42,9 @@
|
| // handles connection from a remote debugger.
|
| class DebuggerAgent: public Thread {
|
| public:
|
| - explicit DebuggerAgent(int port)
|
| - : port_(port), server_(OS::CreateSocket()), terminate_(false),
|
| + explicit DebuggerAgent(const char* name, int port)
|
| + : port_(port), name_(StrDup(name)),
|
| + server_(OS::CreateSocket()), terminate_(false),
|
| session_access_(OS::CreateMutex()), session_(NULL),
|
| terminate_now_(OS::CreateSemaphore(0)) {}
|
| ~DebuggerAgent() { delete server_; }
|
| @@ -57,6 +58,7 @@
|
| void CloseSession();
|
| void OnSessionClosed(DebuggerAgentSession* session);
|
|
|
| + SmartPointer<const char> name_; // Name of the embedding application.
|
| int port_; // Port to use for the agent.
|
| Socket* server_; // Server socket for listen/accept.
|
| bool terminate_; // Termination flag.
|
| @@ -101,6 +103,8 @@
|
| static int kContentLengthSize;
|
|
|
| static SmartPointer<char> ReceiveMessage(const Socket* conn);
|
| + static bool SendConnectMessage(const Socket* conn,
|
| + const char* embedding_host);
|
| static bool SendMessage(const Socket* conn, const Vector<uint16_t> message);
|
| static bool SendMessage(const Socket* conn,
|
| const v8::Handle<v8::String> message);
|
|
|