OLD | NEW |
1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
(...skipping 423 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
434 static void SendMessage(Vector<uint16_t> message); | 434 static void SendMessage(Vector<uint16_t> message); |
435 static void ProcessCommand(Vector<const uint16_t> command); | 435 static void ProcessCommand(Vector<const uint16_t> command); |
436 static bool HasCommands(); | 436 static bool HasCommands(); |
437 static void ProcessHostDispatch(void* dispatch); | 437 static void ProcessHostDispatch(void* dispatch); |
438 static void UpdateActiveDebugger(); | 438 static void UpdateActiveDebugger(); |
439 static Handle<Object> Call(Handle<JSFunction> fun, | 439 static Handle<Object> Call(Handle<JSFunction> fun, |
440 Handle<Object> data, | 440 Handle<Object> data, |
441 bool* pending_exception); | 441 bool* pending_exception); |
442 | 442 |
443 // Start the debugger agent listening on the provided port. | 443 // Start the debugger agent listening on the provided port. |
444 static bool StartAgent(int port); | 444 static bool StartAgent(const char* name, int port); |
445 | 445 |
446 // Stop the debugger agent. | 446 // Stop the debugger agent. |
447 static void StopAgent(); | 447 static void StopAgent(); |
448 | 448 |
449 inline static bool EventActive(v8::DebugEvent event) { | 449 inline static bool EventActive(v8::DebugEvent event) { |
450 // Currently argument event is not used. | 450 // Currently argument event is not used. |
451 return !Debugger::compiling_natives_ && Debugger::debugger_active_; | 451 return !Debugger::compiling_natives_ && Debugger::debugger_active_; |
452 } | 452 } |
453 | 453 |
454 static void set_debugger_active(bool debugger_active) { | 454 static void set_debugger_active(bool debugger_active) { |
(...skipping 243 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
698 } | 698 } |
699 private: | 699 private: |
700 Debug::AddressId id_; | 700 Debug::AddressId id_; |
701 int reg_; | 701 int reg_; |
702 }; | 702 }; |
703 | 703 |
704 | 704 |
705 } } // namespace v8::internal | 705 } } // namespace v8::internal |
706 | 706 |
707 #endif // V8_V8_DEBUG_H_ | 707 #endif // V8_V8_DEBUG_H_ |
OLD | NEW |