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Side by Side Diff: base/lazy_instance.h

Issue 519045: Refactor lazy_instance to avoid a strict aliasing problem with gcc 4.4. (Closed)
Patch Set: Remove extra MemoryBarrier Created 10 years, 11 months ago
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1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // The LazyInstance<Type, Traits> class manages a single instance of Type, 5 // The LazyInstance<Type, Traits> class manages a single instance of Type,
6 // which will be lazily created on the first time it's accessed. This class is 6 // which will be lazily created on the first time it's accessed. This class is
7 // useful for places you would normally use a function-level static, but you 7 // useful for places you would normally use a function-level static, but you
8 // need to have guaranteed thread-safety. The Type constructor will only ever 8 // need to have guaranteed thread-safety. The Type constructor will only ever
9 // be called once, even if two threads are racing to create the object. Get() 9 // be called once, even if two threads are racing to create the object. Get()
10 // and Pointer() will always return the same, completely initialized instance. 10 // and Pointer() will always return the same, completely initialized instance.
(...skipping 17 matching lines...) Expand all
28 // void SomeMethod() { 28 // void SomeMethod() {
29 // my_instance.Get().SomeMethod(); // MyClass::SomeMethod() 29 // my_instance.Get().SomeMethod(); // MyClass::SomeMethod()
30 // 30 //
31 // MyClass* ptr = my_instance.Pointer(); 31 // MyClass* ptr = my_instance.Pointer();
32 // ptr->DoDoDo(); // MyClass::DoDoDo 32 // ptr->DoDoDo(); // MyClass::DoDoDo
33 // } 33 // }
34 34
35 #ifndef BASE_LAZY_INSTANCE_H_ 35 #ifndef BASE_LAZY_INSTANCE_H_
36 #define BASE_LAZY_INSTANCE_H_ 36 #define BASE_LAZY_INSTANCE_H_
37 37
38 #include "base/at_exit.h"
38 #include "base/atomicops.h" 39 #include "base/atomicops.h"
39 #include "base/basictypes.h" 40 #include "base/basictypes.h"
40 #include "base/dynamic_annotations.h" 41 #include "base/dynamic_annotations.h"
42 #include "base/platform_thread.h"
41 43
42 namespace base { 44 namespace base {
43 45
44 template <typename Type> 46 template <typename Type>
45 struct DefaultLazyInstanceTraits { 47 struct DefaultLazyInstanceTraits {
46 static void New(void* instance) { 48 static Type* New(void* instance) {
47 // Use placement new to initialize our instance in our preallocated space. 49 // Use placement new to initialize our instance in our preallocated space.
48 // The parenthesis is very important here to force POD type initialization. 50 // The parenthesis is very important here to force POD type initialization.
49 new (instance) Type(); 51 return new (instance) Type();
50 } 52 }
51 static void Delete(void* instance) { 53 static void Delete(void* instance) {
52 // Explicitly call the destructor. 54 // Explicitly call the destructor.
53 reinterpret_cast<Type*>(instance)->~Type(); 55 reinterpret_cast<Type*>(instance)->~Type();
54 } 56 }
55 }; 57 };
56 58
57 // We pull out some of the functionality into a non-templated base, so that we 59 template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> >
58 // can implement the more complicated pieces out of line in the .cc file. 60 class LazyInstance {
59 class LazyInstanceHelper { 61 public:
60 protected: 62 explicit LazyInstance(LinkerInitialized x) { }
61 enum {
62 STATE_EMPTY = 0,
63 STATE_CREATING = 1,
64 STATE_CREATED = 2
65 };
66
67 explicit LazyInstanceHelper(LinkerInitialized x) { /* state_ is 0 */ }
68 // Declaring a destructor (even if it's empty) will cause MSVC to register a 63 // Declaring a destructor (even if it's empty) will cause MSVC to register a
69 // static initializer to register the empty destructor with atexit(). 64 // static initializer to register the empty destructor with atexit().
70 65
71 // Make sure that instance is created, creating or waiting for it to be
72 // created if neccessary. Constructs with |ctor| in the space provided by
73 // |instance| and registers dtor for destruction at program exit.
74 void EnsureInstance(void* instance, void (*ctor)(void*), void (*dtor)(void*));
75
76 base::subtle::Atomic32 state_;
77
78 private:
79 // Resets state of |helper| to STATE_EMPTY so that it can be reused.
80 // Not thread safe.
81 static void ResetState(void* helper);
82
83 DISALLOW_COPY_AND_ASSIGN(LazyInstanceHelper);
84 };
85
86 template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> >
87 class LazyInstance : public LazyInstanceHelper {
88 public:
89 explicit LazyInstance(LinkerInitialized x) : LazyInstanceHelper(x) { }
90 // Declaring a destructor (even if it's empty) will cause MSVC to register a
91 // static initializer to register the empty destructor with atexit().
92
93 Type& Get() { 66 Type& Get() {
94 return *Pointer(); 67 return *Pointer();
95 } 68 }
96 69
97 Type* Pointer() { 70 Type* Pointer() {
98 Type* instance = reinterpret_cast<Type*>(&buf_);
99
100 // We will hopefully have fast access when the instance is already created. 71 // We will hopefully have fast access when the instance is already created.
101 if (base::subtle::NoBarrier_Load(&state_) != STATE_CREATED) 72 if (base::subtle::NoBarrier_Load(&state_) != STATE_CREATED)
102 EnsureInstance(instance, Traits::New, Traits::Delete); 73 EnsureInstance();
103 74
104 // This annotation helps race detectors recognize correct lock-less 75 // This annotation helps race detectors recognize correct lock-less
105 // synchronization between different threads calling Pointer(). 76 // synchronization between different threads calling Pointer().
106 // We suggest dynamic race detection tool that 77 // We suggest dynamic race detection tool that
107 // "ctor(instance)" in EnsureInstance(...) happens before 78 // "Traits::New(buf_)" in EnsureInstance() happens before
108 // "return instance" in Pointer(). 79 // "return instance_" in Pointer().
109 // See the corresponding HAPPENS_BEFORE in EnsureInstance(...). 80 // See the corresponding HAPPENS_BEFORE in EnsureInstance().
110 ANNOTATE_HAPPENS_AFTER(&state_); 81 ANNOTATE_HAPPENS_AFTER(&state_);
111 82
112 return instance; 83 return instance_;
113 } 84 }
114 85
115 private: 86 private:
87 enum {
88 STATE_EMPTY = 0,
89 STATE_CREATING = 1,
90 STATE_CREATED = 2
91 };
92
93 // Make sure that instance is created, creating or waiting for it to be
94 // created if neccessary. Constructs with Traits::New in the space provided
95 // by buf_ and registers Traits::Delete for destruction at program exit.
96 void EnsureInstance() {
97 // Try to create the instance, if we're the first, will go from EMPTY
98 // to CREATING, otherwise we've already been beaten here.
99 if (base::subtle::Acquire_CompareAndSwap(
100 &state_, STATE_EMPTY, STATE_CREATING) == STATE_EMPTY) {
101 // Create the instance in the space provided by |buf_|.
102 instance_ = Traits::New(buf_);
103
104 // See the comment to the corresponding HAPPENS_AFTER in Pointer().
105 ANNOTATE_HAPPENS_BEFORE(&state_);
106
107 // Instance is created, go from CREATING to CREATED.
108 base::subtle::Release_Store(&state_, STATE_CREATED);
109
110 // Allow reusing the LazyInstance (reset it to the initial state). This
111 // makes possible calling all AtExit callbacks between tests. Assumes that
112 // no other threads execute when AtExit callbacks are processed.
113 base::AtExitManager::RegisterCallback(&ResetState, this);
114
115 // Make sure that the lazily instantiated object will get destroyed at exi t.
116 base::AtExitManager::RegisterCallback(Traits::Delete, instance_);
117 } else {
118 // It's either in the process of being created, or already created. Spin.
119 while (base::subtle::NoBarrier_Load(&state_) != STATE_CREATED)
120 PlatformThread::YieldCurrentThread();
121 }
122 }
123
124 // Resets state of |lazyinstance| to STATE_EMPTY so that it can be reused.
125 // Not thread safe.
126 static void ResetState(void* lazyinstance) {
127 reinterpret_cast<LazyInstance*>(lazyinstance)->state_ = STATE_EMPTY;
128 }
129
130 base::subtle::Atomic32 state_;
116 int8 buf_[sizeof(Type)]; // Preallocate the space for the Type instance. 131 int8 buf_[sizeof(Type)]; // Preallocate the space for the Type instance.
132 Type* instance_;
117 133
118 DISALLOW_COPY_AND_ASSIGN(LazyInstance); 134 DISALLOW_COPY_AND_ASSIGN(LazyInstance);
119 }; 135 };
120 136
121 } // namespace base 137 } // namespace base
122 138
123 #endif // BASE_LAZY_INSTANCE_H_ 139 #endif // BASE_LAZY_INSTANCE_H_
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