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| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 36 #include "debug.h" | 36 #include "debug.h" |
| 37 #include "ic-inl.h" | 37 #include "ic-inl.h" |
| 38 #include "jsregexp.h" | 38 #include "jsregexp.h" |
| 39 #include "jump-target-light-inl.h" | 39 #include "jump-target-light-inl.h" |
| 40 #include "parser.h" | 40 #include "parser.h" |
| 41 #include "regexp-macro-assembler.h" | 41 #include "regexp-macro-assembler.h" |
| 42 #include "regexp-stack.h" | 42 #include "regexp-stack.h" |
| 43 #include "register-allocator-inl.h" | 43 #include "register-allocator-inl.h" |
| 44 #include "runtime.h" | 44 #include "runtime.h" |
| 45 #include "scopes.h" | 45 #include "scopes.h" |
| 46 #include "stub-cache.h" |
| 46 #include "virtual-frame-inl.h" | 47 #include "virtual-frame-inl.h" |
| 47 #include "virtual-frame-arm-inl.h" | 48 #include "virtual-frame-arm-inl.h" |
| 48 | 49 |
| 49 namespace v8 { | 50 namespace v8 { |
| 50 namespace internal { | 51 namespace internal { |
| 51 | 52 |
| 52 | 53 |
| 53 #define __ ACCESS_MASM(masm_) | 54 #define __ ACCESS_MASM(masm_) |
| 54 | 55 |
| 55 // ------------------------------------------------------------------------- | 56 // ------------------------------------------------------------------------- |
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| 550 loaded.Bind(); | 551 loaded.Bind(); |
| 551 } | 552 } |
| 552 ASSERT(has_valid_frame()); | 553 ASSERT(has_valid_frame()); |
| 553 ASSERT(!has_cc()); | 554 ASSERT(!has_cc()); |
| 554 ASSERT_EQ(original_height + 1, frame_->height()); | 555 ASSERT_EQ(original_height + 1, frame_->height()); |
| 555 } | 556 } |
| 556 | 557 |
| 557 | 558 |
| 558 void CodeGenerator::LoadGlobal() { | 559 void CodeGenerator::LoadGlobal() { |
| 559 Register reg = frame_->GetTOSRegister(); | 560 Register reg = frame_->GetTOSRegister(); |
| 560 __ ldr(reg, GlobalObject()); | 561 __ ldr(reg, GlobalObjectOperand()); |
| 561 frame_->EmitPush(reg); | 562 frame_->EmitPush(reg); |
| 562 } | 563 } |
| 563 | 564 |
| 564 | 565 |
| 565 void CodeGenerator::LoadGlobalReceiver(Register scratch) { | 566 void CodeGenerator::LoadGlobalReceiver(Register scratch) { |
| 566 Register reg = frame_->GetTOSRegister(); | 567 Register reg = frame_->GetTOSRegister(); |
| 567 __ ldr(reg, ContextOperand(cp, Context::GLOBAL_INDEX)); | 568 __ ldr(reg, ContextOperand(cp, Context::GLOBAL_INDEX)); |
| 568 __ ldr(reg, | 569 __ ldr(reg, |
| 569 FieldMemOperand(reg, GlobalObject::kGlobalReceiverOffset)); | 570 FieldMemOperand(reg, GlobalObject::kGlobalReceiverOffset)); |
| 570 frame_->EmitPush(reg); | 571 frame_->EmitPush(reg); |
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| 1884 Condition cc = if_true ? cc_reg_ : NegateCondition(cc_reg_); | 1885 Condition cc = if_true ? cc_reg_ : NegateCondition(cc_reg_); |
| 1885 target->Branch(cc); | 1886 target->Branch(cc); |
| 1886 cc_reg_ = al; | 1887 cc_reg_ = al; |
| 1887 } | 1888 } |
| 1888 | 1889 |
| 1889 | 1890 |
| 1890 void CodeGenerator::CheckStack() { | 1891 void CodeGenerator::CheckStack() { |
| 1891 frame_->SpillAll(); | 1892 frame_->SpillAll(); |
| 1892 Comment cmnt(masm_, "[ check stack"); | 1893 Comment cmnt(masm_, "[ check stack"); |
| 1893 __ LoadRoot(ip, Heap::kStackLimitRootIndex); | 1894 __ LoadRoot(ip, Heap::kStackLimitRootIndex); |
| 1894 // Put the lr setup instruction in the delay slot. kInstrSize is added to | |
| 1895 // the implicit 8 byte offset that always applies to operations with pc and | |
| 1896 // gives a return address 12 bytes down. | |
| 1897 masm_->add(lr, pc, Operand(Assembler::kInstrSize)); | |
| 1898 masm_->cmp(sp, Operand(ip)); | 1895 masm_->cmp(sp, Operand(ip)); |
| 1899 StackCheckStub stub; | 1896 StackCheckStub stub; |
| 1900 // Call the stub if lower. | 1897 // Call the stub if lower. |
| 1901 masm_->mov(pc, | 1898 masm_->mov(ip, |
| 1902 Operand(reinterpret_cast<intptr_t>(stub.GetCode().location()), | 1899 Operand(reinterpret_cast<intptr_t>(stub.GetCode().location()), |
| 1903 RelocInfo::CODE_TARGET), | 1900 RelocInfo::CODE_TARGET), |
| 1904 LeaveCC, | 1901 LeaveCC, |
| 1905 lo); | 1902 lo); |
| 1903 masm_->Call(ip, lo); |
| 1906 } | 1904 } |
| 1907 | 1905 |
| 1908 | 1906 |
| 1909 void CodeGenerator::VisitStatements(ZoneList<Statement*>* statements) { | 1907 void CodeGenerator::VisitStatements(ZoneList<Statement*>* statements) { |
| 1910 #ifdef DEBUG | 1908 #ifdef DEBUG |
| 1911 int original_height = frame_->height(); | 1909 int original_height = frame_->height(); |
| 1912 #endif | 1910 #endif |
| 1913 for (int i = 0; frame_ != NULL && i < statements->length(); i++) { | 1911 for (int i = 0; frame_ != NULL && i < statements->length(); i++) { |
| 1914 Visit(statements->at(i)); | 1912 Visit(statements->at(i)); |
| 1915 } | 1913 } |
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| 4225 // Load the arguments. | 4223 // Load the arguments. |
| 4226 int arg_count = args->length(); | 4224 int arg_count = args->length(); |
| 4227 for (int i = 0; i < arg_count; i++) { | 4225 for (int i = 0; i < arg_count; i++) { |
| 4228 Load(args->at(i)); | 4226 Load(args->at(i)); |
| 4229 } | 4227 } |
| 4230 | 4228 |
| 4231 VirtualFrame::SpilledScope spilled_scope(frame_); | 4229 VirtualFrame::SpilledScope spilled_scope(frame_); |
| 4232 // Setup the name register and call the IC initialization code. | 4230 // Setup the name register and call the IC initialization code. |
| 4233 __ mov(r2, Operand(var->name())); | 4231 __ mov(r2, Operand(var->name())); |
| 4234 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; | 4232 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; |
| 4235 Handle<Code> stub = ComputeCallInitialize(arg_count, in_loop); | 4233 Handle<Code> stub = StubCache::ComputeCallInitialize(arg_count, in_loop); |
| 4236 CodeForSourcePosition(node->position()); | 4234 CodeForSourcePosition(node->position()); |
| 4237 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET_CONTEXT, | 4235 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET_CONTEXT, |
| 4238 arg_count + 1); | 4236 arg_count + 1); |
| 4239 __ ldr(cp, frame_->Context()); | 4237 __ ldr(cp, frame_->Context()); |
| 4240 frame_->EmitPush(r0); | 4238 frame_->EmitPush(r0); |
| 4241 | 4239 |
| 4242 } else if (var != NULL && var->AsSlot() != NULL && | 4240 } else if (var != NULL && var->AsSlot() != NULL && |
| 4243 var->AsSlot()->type() == Slot::LOOKUP) { | 4241 var->AsSlot()->type() == Slot::LOOKUP) { |
| 4244 // ---------------------------------- | 4242 // ---------------------------------- |
| 4245 // JavaScript examples: | 4243 // JavaScript examples: |
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| 4319 // Load the arguments. | 4317 // Load the arguments. |
| 4320 int arg_count = args->length(); | 4318 int arg_count = args->length(); |
| 4321 for (int i = 0; i < arg_count; i++) { | 4319 for (int i = 0; i < arg_count; i++) { |
| 4322 Load(args->at(i)); | 4320 Load(args->at(i)); |
| 4323 } | 4321 } |
| 4324 | 4322 |
| 4325 VirtualFrame::SpilledScope spilled_scope(frame_); | 4323 VirtualFrame::SpilledScope spilled_scope(frame_); |
| 4326 // Set the name register and call the IC initialization code. | 4324 // Set the name register and call the IC initialization code. |
| 4327 __ mov(r2, Operand(name)); | 4325 __ mov(r2, Operand(name)); |
| 4328 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; | 4326 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; |
| 4329 Handle<Code> stub = ComputeCallInitialize(arg_count, in_loop); | 4327 Handle<Code> stub = |
| 4328 StubCache::ComputeCallInitialize(arg_count, in_loop); |
| 4330 CodeForSourcePosition(node->position()); | 4329 CodeForSourcePosition(node->position()); |
| 4331 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); | 4330 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); |
| 4332 __ ldr(cp, frame_->Context()); | 4331 __ ldr(cp, frame_->Context()); |
| 4333 frame_->EmitPush(r0); | 4332 frame_->EmitPush(r0); |
| 4334 } | 4333 } |
| 4335 | 4334 |
| 4336 } else { | 4335 } else { |
| 4337 // ------------------------------------------- | 4336 // ------------------------------------------- |
| 4338 // JavaScript example: 'array[index](1, 2, 3)' | 4337 // JavaScript example: 'array[index](1, 2, 3)' |
| 4339 // ------------------------------------------- | 4338 // ------------------------------------------- |
| 4339 |
| 4340 // Load the receiver and name of the function. |
| 4340 Load(property->obj()); | 4341 Load(property->obj()); |
| 4342 Load(property->key()); |
| 4343 |
| 4341 if (property->is_synthetic()) { | 4344 if (property->is_synthetic()) { |
| 4342 Load(property->key()); | |
| 4343 EmitKeyedLoad(); | 4345 EmitKeyedLoad(); |
| 4344 // Put the function below the receiver. | 4346 // Put the function below the receiver. |
| 4345 // Use the global receiver. | 4347 // Use the global receiver. |
| 4346 frame_->EmitPush(r0); // Function. | 4348 frame_->EmitPush(r0); // Function. |
| 4347 LoadGlobalReceiver(VirtualFrame::scratch0()); | 4349 LoadGlobalReceiver(VirtualFrame::scratch0()); |
| 4348 // Call the function. | 4350 // Call the function. |
| 4349 CallWithArguments(args, RECEIVER_MIGHT_BE_VALUE, node->position()); | 4351 CallWithArguments(args, RECEIVER_MIGHT_BE_VALUE, node->position()); |
| 4350 frame_->EmitPush(r0); | 4352 frame_->EmitPush(r0); |
| 4351 } else { | 4353 } else { |
| 4354 // Swap the name of the function and the receiver on the stack to follow |
| 4355 // the calling convention for call ICs. |
| 4356 Register key = frame_->PopToRegister(); |
| 4357 Register receiver = frame_->PopToRegister(key); |
| 4358 frame_->EmitPush(key); |
| 4359 frame_->EmitPush(receiver); |
| 4360 |
| 4352 // Load the arguments. | 4361 // Load the arguments. |
| 4353 int arg_count = args->length(); | 4362 int arg_count = args->length(); |
| 4354 for (int i = 0; i < arg_count; i++) { | 4363 for (int i = 0; i < arg_count; i++) { |
| 4355 Load(args->at(i)); | 4364 Load(args->at(i)); |
| 4356 } | 4365 } |
| 4357 | 4366 |
| 4358 // Set the name register and call the IC initialization code. | 4367 // Load the key into r2 and call the IC initialization code. |
| 4359 Load(property->key()); | 4368 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; |
| 4369 Handle<Code> stub = |
| 4370 StubCache::ComputeKeyedCallInitialize(arg_count, in_loop); |
| 4371 CodeForSourcePosition(node->position()); |
| 4360 frame_->SpillAll(); | 4372 frame_->SpillAll(); |
| 4361 frame_->EmitPop(r2); // Function name. | 4373 __ ldr(r2, frame_->ElementAt(arg_count + 1)); |
| 4362 | |
| 4363 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; | |
| 4364 Handle<Code> stub = ComputeKeyedCallInitialize(arg_count, in_loop); | |
| 4365 CodeForSourcePosition(node->position()); | |
| 4366 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); | 4374 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); |
| 4375 frame_->Drop(); // Drop the key still on the stack. |
| 4367 __ ldr(cp, frame_->Context()); | 4376 __ ldr(cp, frame_->Context()); |
| 4368 frame_->EmitPush(r0); | 4377 frame_->EmitPush(r0); |
| 4369 } | 4378 } |
| 4370 } | 4379 } |
| 4371 | 4380 |
| 4372 } else { | 4381 } else { |
| 4373 // ---------------------------------- | 4382 // ---------------------------------- |
| 4374 // JavaScript example: 'foo(1, 2, 3)' // foo is not global | 4383 // JavaScript example: 'foo(1, 2, 3)' // foo is not global |
| 4375 // ---------------------------------- | 4384 // ---------------------------------- |
| 4376 | 4385 |
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| 5128 // Reload map as register map_result_ was used as temporary above. | 5137 // Reload map as register map_result_ was used as temporary above. |
| 5129 __ ldr(map_result_, FieldMemOperand(object_, HeapObject::kMapOffset)); | 5138 __ ldr(map_result_, FieldMemOperand(object_, HeapObject::kMapOffset)); |
| 5130 | 5139 |
| 5131 // If a valueOf property is not found on the object check that it's | 5140 // If a valueOf property is not found on the object check that it's |
| 5132 // prototype is the un-modified String prototype. If not result is false. | 5141 // prototype is the un-modified String prototype. If not result is false. |
| 5133 __ ldr(scratch1_, FieldMemOperand(map_result_, Map::kPrototypeOffset)); | 5142 __ ldr(scratch1_, FieldMemOperand(map_result_, Map::kPrototypeOffset)); |
| 5134 __ tst(scratch1_, Operand(kSmiTagMask)); | 5143 __ tst(scratch1_, Operand(kSmiTagMask)); |
| 5135 __ b(eq, &false_result); | 5144 __ b(eq, &false_result); |
| 5136 __ ldr(scratch1_, FieldMemOperand(scratch1_, HeapObject::kMapOffset)); | 5145 __ ldr(scratch1_, FieldMemOperand(scratch1_, HeapObject::kMapOffset)); |
| 5137 __ ldr(scratch2_, | 5146 __ ldr(scratch2_, |
| 5138 CodeGenerator::ContextOperand(cp, Context::GLOBAL_INDEX)); | 5147 ContextOperand(cp, Context::GLOBAL_INDEX)); |
| 5139 __ ldr(scratch2_, | 5148 __ ldr(scratch2_, |
| 5140 FieldMemOperand(scratch2_, GlobalObject::kGlobalContextOffset)); | 5149 FieldMemOperand(scratch2_, GlobalObject::kGlobalContextOffset)); |
| 5141 __ ldr(scratch2_, | 5150 __ ldr(scratch2_, |
| 5142 CodeGenerator::ContextOperand( | 5151 ContextOperand( |
| 5143 scratch2_, Context::STRING_FUNCTION_PROTOTYPE_MAP_INDEX)); | 5152 scratch2_, Context::STRING_FUNCTION_PROTOTYPE_MAP_INDEX)); |
| 5144 __ cmp(scratch1_, scratch2_); | 5153 __ cmp(scratch1_, scratch2_); |
| 5145 __ b(ne, &false_result); | 5154 __ b(ne, &false_result); |
| 5146 | 5155 |
| 5147 // Set the bit in the map to indicate that it has been checked safe for | 5156 // Set the bit in the map to indicate that it has been checked safe for |
| 5148 // default valueOf and set true result. | 5157 // default valueOf and set true result. |
| 5149 __ ldr(scratch1_, FieldMemOperand(map_result_, Map::kBitField2Offset)); | 5158 __ ldr(scratch1_, FieldMemOperand(map_result_, Map::kBitField2Offset)); |
| 5150 __ orr(scratch1_, | 5159 __ orr(scratch1_, |
| 5151 scratch1_, | 5160 scratch1_, |
| 5152 Operand(1 << Map::kStringWrapperSafeForDefaultValueOf)); | 5161 Operand(1 << Map::kStringWrapperSafeForDefaultValueOf)); |
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| 5818 } | 5827 } |
| 5819 | 5828 |
| 5820 ZoneList<Expression*>* args = node->arguments(); | 5829 ZoneList<Expression*>* args = node->arguments(); |
| 5821 Comment cmnt(masm_, "[ CallRuntime"); | 5830 Comment cmnt(masm_, "[ CallRuntime"); |
| 5822 Runtime::Function* function = node->function(); | 5831 Runtime::Function* function = node->function(); |
| 5823 | 5832 |
| 5824 if (function == NULL) { | 5833 if (function == NULL) { |
| 5825 // Prepare stack for calling JS runtime function. | 5834 // Prepare stack for calling JS runtime function. |
| 5826 // Push the builtins object found in the current global object. | 5835 // Push the builtins object found in the current global object. |
| 5827 Register scratch = VirtualFrame::scratch0(); | 5836 Register scratch = VirtualFrame::scratch0(); |
| 5828 __ ldr(scratch, GlobalObject()); | 5837 __ ldr(scratch, GlobalObjectOperand()); |
| 5829 Register builtins = frame_->GetTOSRegister(); | 5838 Register builtins = frame_->GetTOSRegister(); |
| 5830 __ ldr(builtins, FieldMemOperand(scratch, GlobalObject::kBuiltinsOffset)); | 5839 __ ldr(builtins, FieldMemOperand(scratch, GlobalObject::kBuiltinsOffset)); |
| 5831 frame_->EmitPush(builtins); | 5840 frame_->EmitPush(builtins); |
| 5832 } | 5841 } |
| 5833 | 5842 |
| 5834 // Push the arguments ("left-to-right"). | 5843 // Push the arguments ("left-to-right"). |
| 5835 int arg_count = args->length(); | 5844 int arg_count = args->length(); |
| 5836 for (int i = 0; i < arg_count; i++) { | 5845 for (int i = 0; i < arg_count; i++) { |
| 5837 Load(args->at(i)); | 5846 Load(args->at(i)); |
| 5838 } | 5847 } |
| 5839 | 5848 |
| 5840 VirtualFrame::SpilledScope spilled_scope(frame_); | 5849 VirtualFrame::SpilledScope spilled_scope(frame_); |
| 5841 | 5850 |
| 5842 if (function == NULL) { | 5851 if (function == NULL) { |
| 5843 // Call the JS runtime function. | 5852 // Call the JS runtime function. |
| 5844 __ mov(r2, Operand(node->name())); | 5853 __ mov(r2, Operand(node->name())); |
| 5845 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; | 5854 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; |
| 5846 Handle<Code> stub = ComputeCallInitialize(arg_count, in_loop); | 5855 Handle<Code> stub = StubCache::ComputeCallInitialize(arg_count, in_loop); |
| 5847 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); | 5856 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); |
| 5848 __ ldr(cp, frame_->Context()); | 5857 __ ldr(cp, frame_->Context()); |
| 5849 frame_->EmitPush(r0); | 5858 frame_->EmitPush(r0); |
| 5850 } else { | 5859 } else { |
| 5851 // Call the C runtime function. | 5860 // Call the C runtime function. |
| 5852 frame_->CallRuntime(function, arg_count); | 5861 frame_->CallRuntime(function, arg_count); |
| 5853 frame_->EmitPush(r0); | 5862 frame_->EmitPush(r0); |
| 5854 } | 5863 } |
| 5855 ASSERT_EQ(original_height + 1, frame_->height()); | 5864 ASSERT_EQ(original_height + 1, frame_->height()); |
| 5856 } | 5865 } |
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| 7256 BinaryOpIC::GetName(runtime_operands_type_)); | 7265 BinaryOpIC::GetName(runtime_operands_type_)); |
| 7257 return name_; | 7266 return name_; |
| 7258 } | 7267 } |
| 7259 | 7268 |
| 7260 | 7269 |
| 7261 #undef __ | 7270 #undef __ |
| 7262 | 7271 |
| 7263 } } // namespace v8::internal | 7272 } } // namespace v8::internal |
| 7264 | 7273 |
| 7265 #endif // V8_TARGET_ARCH_ARM | 7274 #endif // V8_TARGET_ARCH_ARM |
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