Chromium Code Reviews| Index: media/audio/audio_output_proxy.h |
| diff --git a/media/audio/audio_output_proxy.h b/media/audio/audio_output_proxy.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d253413135a00d51579f7a6f3d340b6639898d9b |
| --- /dev/null |
| +++ b/media/audio/audio_output_proxy.h |
| @@ -0,0 +1,55 @@ |
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
|
scherkus (not reviewing)
2010/11/22 06:43:15
could we get an explanation of this class somewher
Sergey Ulanov
2010/11/23 19:51:46
Done.
|
| +#ifndef MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_PROXY_H |
|
scherkus (not reviewing)
2010/11/22 06:43:15
header guards should end with _
Sergey Ulanov
2010/11/23 19:51:46
Done.
|
| +#define MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_PROXY_H |
| + |
| +#include "base/basictypes.h" |
| +#include "base/task.h" |
| +#include "media/audio/audio_io.h" |
| +#include "media/audio/audio_parameters.h" |
| + |
| +class AudioOutputDispatcher; |
| + |
| +class AudioOutputProxy : public AudioOutputStream { |
|
scherkus (not reviewing)
2010/11/22 06:43:15
hrmm I'm surprised more of the audio code isn't un
Sergey Ulanov
2010/11/23 19:51:46
Yes, There is a lot of stuff that isn't under medi
|
| + public: |
| + AudioOutputProxy(AudioOutputDispatcher* dispatcher); |
| + |
| + // AudioOutputStream interface. |
| + virtual bool Open(); |
| + virtual void Start(AudioSourceCallback* callback); |
| + virtual void Stop(); |
| + virtual void SetVolume(double volume); |
| + virtual void GetVolume(double* volume); |
| + virtual void Close(); |
| + |
| + private: |
| + // Needs to access destructor. |
| + friend class DeleteTask<AudioOutputProxy>; |
| + |
| + enum State { |
| + kCreated, |
| + kOpened, |
| + kPlaying, |
| + kClosed, |
| + kError, |
| + }; |
| + |
| + virtual ~AudioOutputProxy(); |
| + |
| + scoped_refptr<AudioOutputDispatcher> dispatcher_; |
| + State state_; |
| + |
| + // The actual audio stream. Must be set to NULL in any state other |
| + // than kPlaying. |
| + AudioOutputStream* physical_stream_; |
| + |
| + // Need to save volume here, so that we can restore it in case the stream |
| + // is stopped, and then started again. |
| + double volume_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(AudioOutputProxy); |
| +}; |
| + |
| +#endif // MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_PROXY_H |