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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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193 // Exit it should not be used. Note that Enter does not allocate space in | 193 // Exit it should not be used. Note that Enter does not allocate space in |
194 // the physical frame for storing frame-allocated locals. | 194 // the physical frame for storing frame-allocated locals. |
195 void Enter(); | 195 void Enter(); |
196 void Exit(); | 196 void Exit(); |
197 | 197 |
198 // Prepare for returning from the frame by spilling locals. This | 198 // Prepare for returning from the frame by spilling locals. This |
199 // avoids generating unnecessary merge code when jumping to the | 199 // avoids generating unnecessary merge code when jumping to the |
200 // shared return site. Emits code for spills. | 200 // shared return site. Emits code for spills. |
201 void PrepareForReturn(); | 201 void PrepareForReturn(); |
202 | 202 |
| 203 // Number of local variables after when we use a loop for allocating. |
| 204 static const int kLocalVarBound = 7; |
| 205 |
203 // Allocate and initialize the frame-allocated locals. | 206 // Allocate and initialize the frame-allocated locals. |
204 void AllocateStackSlots(); | 207 void AllocateStackSlots(); |
205 | 208 |
206 // An element of the expression stack as an assembly operand. | 209 // An element of the expression stack as an assembly operand. |
207 Operand ElementAt(int index) const { | 210 Operand ElementAt(int index) const { |
208 return Operand(rsp, index * kPointerSize); | 211 return Operand(rsp, index * kPointerSize); |
209 } | 212 } |
210 | 213 |
211 // Random-access store to a frame-top relative frame element. The result | 214 // Random-access store to a frame-top relative frame element. The result |
212 // becomes owned by the frame and is invalidated. | 215 // becomes owned by the frame and is invalidated. |
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548 | 551 |
549 // Classes that need raw access to the elements_ array. | 552 // Classes that need raw access to the elements_ array. |
550 friend class DeferredCode; | 553 friend class DeferredCode; |
551 friend class JumpTarget; | 554 friend class JumpTarget; |
552 }; | 555 }; |
553 | 556 |
554 | 557 |
555 } } // namespace v8::internal | 558 } } // namespace v8::internal |
556 | 559 |
557 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ | 560 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ |
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