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Issue 515012: Use a loop in generated code to allocate stack slots for function with many l... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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122 if (count > 0) { 122 if (count > 0) {
123 Comment cmnt(masm(), "[ Allocate space for locals"); 123 Comment cmnt(masm(), "[ Allocate space for locals");
124 // The locals are initialized to a constant (the undefined value), but 124 // The locals are initialized to a constant (the undefined value), but
125 // we sync them with the actual frame to allocate space for spilling 125 // we sync them with the actual frame to allocate space for spilling
126 // them later. First sync everything above the stack pointer so we can 126 // them later. First sync everything above the stack pointer so we can
127 // use pushes to allocate and initialize the locals. 127 // use pushes to allocate and initialize the locals.
128 SyncRange(stack_pointer_ + 1, element_count() - 1); 128 SyncRange(stack_pointer_ + 1, element_count() - 1);
129 Handle<Object> undefined = Factory::undefined_value(); 129 Handle<Object> undefined = Factory::undefined_value();
130 FrameElement initial_value = 130 FrameElement initial_value =
131 FrameElement::ConstantElement(undefined, FrameElement::SYNCED); 131 FrameElement::ConstantElement(undefined, FrameElement::SYNCED);
132 __ movq(kScratchRegister, undefined, RelocInfo::EMBEDDED_OBJECT); 132 if (count == 1) {
133 __ Push(undefined);
134 } else if (count < kLocalVarBound) {
135 // For less locals the unrolled loop is more compact.
136 __ movq(kScratchRegister, undefined, RelocInfo::EMBEDDED_OBJECT);
137 for (int i = 0; i < count; i++) {
138 __ push(kScratchRegister);
139 }
140 } else {
141 // For more locals a loop in generated code is more compact.
142 Label alloc_locals_loop;
143 Result cnt = cgen()->allocator()->Allocate();
144 ASSERT(cnt.is_valid());
145 __ movq(cnt.reg(), Immediate(count));
146 __ movq(kScratchRegister, undefined, RelocInfo::EMBEDDED_OBJECT);
147 __ bind(&alloc_locals_loop);
148 __ push(kScratchRegister);
149 __ decl(cnt.reg());
150 __ j(not_zero, &alloc_locals_loop);
151 }
133 for (int i = 0; i < count; i++) { 152 for (int i = 0; i < count; i++) {
134 elements_.Add(initial_value); 153 elements_.Add(initial_value);
135 stack_pointer_++; 154 stack_pointer_++;
136 __ push(kScratchRegister);
137 } 155 }
138 } 156 }
139 } 157 }
140 158
141 159
142 void VirtualFrame::SaveContextRegister() { 160 void VirtualFrame::SaveContextRegister() {
143 ASSERT(elements_[context_index()].is_memory()); 161 ASSERT(elements_[context_index()].is_memory());
144 __ movq(Operand(rbp, fp_relative(context_index())), rsi); 162 __ movq(Operand(rbp, fp_relative(context_index())), rsi);
145 } 163 }
146 164
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1062 // Grow the expression stack by handler size less one (the return 1080 // Grow the expression stack by handler size less one (the return
1063 // address is already pushed by a call instruction). 1081 // address is already pushed by a call instruction).
1064 Adjust(kHandlerSize - 1); 1082 Adjust(kHandlerSize - 1);
1065 __ PushTryHandler(IN_JAVASCRIPT, type); 1083 __ PushTryHandler(IN_JAVASCRIPT, type);
1066 } 1084 }
1067 1085
1068 1086
1069 #undef __ 1087 #undef __
1070 1088
1071 } } // namespace v8::internal 1089 } } // namespace v8::internal
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