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Side by Side Diff: src/ia32/virtual-frame-ia32.h

Issue 515012: Use a loop in generated code to allocate stack slots for function with many l... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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192 // Exit it should not be used. Note that Enter does not allocate space in 192 // Exit it should not be used. Note that Enter does not allocate space in
193 // the physical frame for storing frame-allocated locals. 193 // the physical frame for storing frame-allocated locals.
194 void Enter(); 194 void Enter();
195 void Exit(); 195 void Exit();
196 196
197 // Prepare for returning from the frame by spilling locals. This 197 // Prepare for returning from the frame by spilling locals. This
198 // avoids generating unnecessary merge code when jumping to the 198 // avoids generating unnecessary merge code when jumping to the
199 // shared return site. Emits code for spills. 199 // shared return site. Emits code for spills.
200 void PrepareForReturn(); 200 void PrepareForReturn();
201 201
202 // Number of local variables after when we use a loop for allocating.
203 static const int kLocalVarBound = 10;
204
202 // Allocate and initialize the frame-allocated locals. 205 // Allocate and initialize the frame-allocated locals.
203 void AllocateStackSlots(); 206 void AllocateStackSlots();
204 207
205 // An element of the expression stack as an assembly operand. 208 // An element of the expression stack as an assembly operand.
206 Operand ElementAt(int index) const { 209 Operand ElementAt(int index) const {
207 return Operand(esp, index * kPointerSize); 210 return Operand(esp, index * kPointerSize);
208 } 211 }
209 212
210 // Random-access store to a frame-top relative frame element. The result 213 // Random-access store to a frame-top relative frame element. The result
211 // becomes owned by the frame and is invalidated. 214 // becomes owned by the frame and is invalidated.
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566 bool Equals(VirtualFrame* other); 569 bool Equals(VirtualFrame* other);
567 570
568 // Classes that need raw access to the elements_ array. 571 // Classes that need raw access to the elements_ array.
569 friend class DeferredCode; 572 friend class DeferredCode;
570 friend class JumpTarget; 573 friend class JumpTarget;
571 }; 574 };
572 575
573 } } // namespace v8::internal 576 } } // namespace v8::internal
574 577
575 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_ 578 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_
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