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Issue 515012: Use a loop in generated code to allocate stack slots for function with many l... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 12 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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173 // the physical frame for storing frame-allocated locals. 173 // the physical frame for storing frame-allocated locals.
174 void Enter(); 174 void Enter();
175 void Exit(); 175 void Exit();
176 176
177 // Prepare for returning from the frame by spilling locals and 177 // Prepare for returning from the frame by spilling locals and
178 // dropping all non-locals elements in the virtual frame. This 178 // dropping all non-locals elements in the virtual frame. This
179 // avoids generating unnecessary merge code when jumping to the 179 // avoids generating unnecessary merge code when jumping to the
180 // shared return site. Emits code for spills. 180 // shared return site. Emits code for spills.
181 void PrepareForReturn(); 181 void PrepareForReturn();
182 182
183 // Number of local variables after when we use a loop for allocating.
184 static const int kLocalVarBound = 5;
185
183 // Allocate and initialize the frame-allocated locals. 186 // Allocate and initialize the frame-allocated locals.
184 void AllocateStackSlots(); 187 void AllocateStackSlots();
185 188
186 // The current top of the expression stack as an assembly operand. 189 // The current top of the expression stack as an assembly operand.
187 MemOperand Top() { return MemOperand(sp, 0); } 190 MemOperand Top() { return MemOperand(sp, 0); }
188 191
189 // An element of the expression stack as an assembly operand. 192 // An element of the expression stack as an assembly operand.
190 MemOperand ElementAt(int index) { 193 MemOperand ElementAt(int index) {
191 return MemOperand(sp, index * kPointerSize); 194 return MemOperand(sp, index * kPointerSize);
192 } 195 }
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520 523
521 // Classes that need raw access to the elements_ array. 524 // Classes that need raw access to the elements_ array.
522 friend class DeferredCode; 525 friend class DeferredCode;
523 friend class JumpTarget; 526 friend class JumpTarget;
524 }; 527 };
525 528
526 529
527 } } // namespace v8::internal 530 } } // namespace v8::internal
528 531
529 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ 532 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_
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