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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef APP_GFX_GL_GL_CONTEXT_H_ | 5 #ifndef APP_GFX_GL_GL_CONTEXT_H_ |
6 #define APP_GFX_GL_GL_CONTEXT_H_ | 6 #define APP_GFX_GL_GL_CONTEXT_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <string> | 9 #include <string> |
10 | 10 |
11 #include "base/callback.h" | |
12 #include "base/basictypes.h" | |
13 #include "base/scoped_ptr.h" | |
11 #include "build/build_config.h" | 14 #include "build/build_config.h" |
12 #include "gfx/native_widget_types.h" | 15 #include "gfx/native_widget_types.h" |
13 #include "gfx/size.h" | 16 #include "gfx/size.h" |
14 | 17 |
15 namespace gfx { | 18 namespace gfx { |
16 | 19 |
17 // Encapsulates an OpenGL context, hiding platform specific management. | 20 // Encapsulates an OpenGL context, hiding platform specific management. |
18 class GLContext { | 21 class GLContext { |
19 public: | 22 public: |
20 GLContext() {} | 23 GLContext() {} |
21 virtual ~GLContext() {} | 24 virtual ~GLContext() {} |
22 | 25 |
23 // Destroys the GL context. | 26 // Destroys the GL context. |
24 virtual void Destroy() = 0; | 27 virtual void Destroy() = 0; |
25 | 28 |
26 // Makes the GL context current on the current thread. | 29 // Makes the GL context current on the current thread. |
27 virtual bool MakeCurrent() = 0; | 30 virtual bool MakeCurrent() = 0; |
28 | 31 |
29 // Returns true if this context is current. | 32 // Returns true if this context is current. |
30 virtual bool IsCurrent() = 0; | 33 virtual bool IsCurrent() = 0; |
31 | 34 |
32 // Returns true if this context is offscreen. | 35 // Returns true if this context is offscreen. |
33 virtual bool IsOffscreen() = 0; | 36 virtual bool IsOffscreen() = 0; |
34 | 37 |
35 // Swaps front and back buffers. This has no effect for off-screen | 38 // Swaps front and back buffers. This has no effect for off-screen |
36 // contexts. | 39 // contexts. |
37 virtual bool SwapBuffers() = 0; | 40 virtual bool SwapBuffers() = 0; |
38 | 41 |
39 // Set the size of the back buffer. | 42 // Set the size of the back buffer. Calls the callback. |
nduca
2010/11/23 16:59:49
Is there a way to put this callback on the GL-spec
jonathan.backer
2010/11/23 21:00:19
Done.
| |
40 // FIXME(backer): Currently a NOP. Once we have an implementation for each | 43 virtual void SetSize(gfx::Size size); |
41 // backend we can switch it to pure virtual. | 44 |
42 virtual void SetSize(gfx::Size) {} | 45 // Sometimes used to delegate resizing the back buffer. |
46 virtual void RegisterSetSizeCallback(Callback1<gfx::Size>::Type* callback); | |
43 | 47 |
44 // Get the size of the back buffer. | 48 // Get the size of the back buffer. |
45 virtual gfx::Size GetSize() = 0; | 49 virtual gfx::Size GetSize() = 0; |
46 | 50 |
47 // Get the underlying platform specific GL context "handle". | 51 // Get the underlying platform specific GL context "handle". |
48 virtual void* GetHandle() = 0; | 52 virtual void* GetHandle() = 0; |
49 | 53 |
50 // Set swap interval. This context must be current. | 54 // Set swap interval. This context must be current. |
51 virtual void SetSwapInterval(int interval) = 0; | 55 virtual void SetSwapInterval(int interval) = 0; |
52 | 56 |
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68 // Create a GL context used for offscreen rendering. It is initially backed by | 72 // Create a GL context used for offscreen rendering. It is initially backed by |
69 // a 1x1 pbuffer. Use it to create an FBO to do useful rendering. | 73 // a 1x1 pbuffer. Use it to create an FBO to do useful rendering. |
70 // |share_context|, if non-NULL, is a context which the internally created | 74 // |share_context|, if non-NULL, is a context which the internally created |
71 // OpenGL context shares textures and other resources. | 75 // OpenGL context shares textures and other resources. |
72 static GLContext* CreateOffscreenGLContext(GLContext* shared_context); | 76 static GLContext* CreateOffscreenGLContext(GLContext* shared_context); |
73 | 77 |
74 protected: | 78 protected: |
75 bool InitializeCommon(); | 79 bool InitializeCommon(); |
76 | 80 |
77 private: | 81 private: |
82 scoped_ptr<Callback1<gfx::Size>::Type> set_size_callback_; | |
83 | |
78 DISALLOW_COPY_AND_ASSIGN(GLContext); | 84 DISALLOW_COPY_AND_ASSIGN(GLContext); |
79 }; | 85 }; |
80 | 86 |
81 } // namespace gfx | 87 } // namespace gfx |
82 | 88 |
83 #endif // APP_GFX_GL_GL_CONTEXT_H_ | 89 #endif // APP_GFX_GL_GL_CONTEXT_H_ |
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