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Issue 509006: Remove complicated Math.sin and Math.cos optimizations that do not buy... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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319 RegisterAllocator* allocator() const { return allocator_; } 319 RegisterAllocator* allocator() const { return allocator_; }
320 320
321 CodeGenState* state() { return state_; } 321 CodeGenState* state() { return state_; }
322 void set_state(CodeGenState* state) { state_ = state; } 322 void set_state(CodeGenState* state) { state_ = state; }
323 323
324 void AddDeferred(DeferredCode* code) { deferred_.Add(code); } 324 void AddDeferred(DeferredCode* code) { deferred_.Add(code); }
325 325
326 bool in_spilled_code() const { return in_spilled_code_; } 326 bool in_spilled_code() const { return in_spilled_code_; }
327 void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; } 327 void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; }
328 328
329 static const uint32_t kTwoToThePowerOf63Exponent =
330 (HeapNumber::kExponentBias + 63) << HeapNumber::kExponentShift;
331
332 private: 329 private:
333 // Construction/Destruction 330 // Construction/Destruction
334 CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval); 331 CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval);
335 virtual ~CodeGenerator() { delete masm_; } 332 virtual ~CodeGenerator() { delete masm_; }
336 333
337 // Accessors 334 // Accessors
338 Scope* scope() const { return scope_; } 335 Scope* scope() const { return scope_; }
339 bool is_eval() { return is_eval_; } 336 bool is_eval() { return is_eval_; }
340 337
341 // Generating deferred code. 338 // Generating deferred code.
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537 // Fast support for object equality testing. 534 // Fast support for object equality testing.
538 void GenerateObjectEquals(ZoneList<Expression*>* args); 535 void GenerateObjectEquals(ZoneList<Expression*>* args);
539 536
540 void GenerateLog(ZoneList<Expression*>* args); 537 void GenerateLog(ZoneList<Expression*>* args);
541 538
542 void GenerateGetFramePointer(ZoneList<Expression*>* args); 539 void GenerateGetFramePointer(ZoneList<Expression*>* args);
543 540
544 // Fast support for Math.random(). 541 // Fast support for Math.random().
545 void GenerateRandomPositiveSmi(ZoneList<Expression*>* args); 542 void GenerateRandomPositiveSmi(ZoneList<Expression*>* args);
546 543
547 // Fast support for Math.sin and Math.cos.
548 enum MathOp { SIN, COS };
549 void GenerateFastMathOp(MathOp op, ZoneList<Expression*>* args);
550 inline void GenerateMathSin(ZoneList<Expression*>* args);
551 inline void GenerateMathCos(ZoneList<Expression*>* args);
552
553 // Fast support for StringAdd. 544 // Fast support for StringAdd.
554 void GenerateStringAdd(ZoneList<Expression*>* args); 545 void GenerateStringAdd(ZoneList<Expression*>* args);
555 546
556 // Simple condition analysis. 547 // Simple condition analysis.
557 enum ConditionAnalysis { 548 enum ConditionAnalysis {
558 ALWAYS_TRUE, 549 ALWAYS_TRUE,
559 ALWAYS_FALSE, 550 ALWAYS_FALSE,
560 DONT_KNOW 551 DONT_KNOW
561 }; 552 };
562 ConditionAnalysis AnalyzeCondition(Expression* cond); 553 ConditionAnalysis AnalyzeCondition(Expression* cond);
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773 bool ascii); 764 bool ascii);
774 765
775 // Should the stub check whether arguments are strings? 766 // Should the stub check whether arguments are strings?
776 bool string_check_; 767 bool string_check_;
777 }; 768 };
778 769
779 770
780 } } // namespace v8::internal 771 } } // namespace v8::internal
781 772
782 #endif // V8_IA32_CODEGEN_IA32_H_ 773 #endif // V8_IA32_CODEGEN_IA32_H_
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