Index: base/platform_thread_win.cc |
diff --git a/base/platform_thread_win.cc b/base/platform_thread_win.cc |
index a4a1b5218808b84e05c34adab972618cd0fd1d5b..ce865dae48f724ce92f1765f4a5ad5c41856998a 100644 |
--- a/base/platform_thread_win.cc |
+++ b/base/platform_thread_win.cc |
@@ -5,6 +5,7 @@ |
#include "base/platform_thread.h" |
#include "base/logging.h" |
+#include "base/thread_restrictions.h" |
#include "base/win/windows_version.h" |
namespace { |
@@ -20,9 +21,17 @@ typedef struct tagTHREADNAME_INFO { |
DWORD dwFlags; // Reserved for future use, must be zero. |
} THREADNAME_INFO; |
-DWORD __stdcall ThreadFunc(void* closure) { |
- PlatformThread::Delegate* delegate = |
- static_cast<PlatformThread::Delegate*>(closure); |
+struct ThreadParams { |
+ PlatformThread::Delegate* delegate; |
+ bool joinable; |
+}; |
+ |
+DWORD __stdcall ThreadFunc(void* params) { |
+ ThreadParams* thread_params = static_cast<ThreadParams*>(params); |
+ PlatformThread::Delegate* delegate = thread_params->delegate; |
+ if (!thread_params->joinable) |
+ base::ThreadRestrictions::SetSingletonAllowed(false); |
+ delete thread_params; |
delegate->ThreadMain(); |
return NULL; |
} |
@@ -66,7 +75,8 @@ void PlatformThread::SetName(const char* name) { |
// static |
bool PlatformThread::Create(size_t stack_size, Delegate* delegate, |
wtc
2010/11/17 01:56:18
You should document that passing out_thread_handle
willchan no longer on Chromium
2010/11/17 19:03:28
Thanks for pointing this out. I guess I missed th
|
- PlatformThreadHandle* thread_handle) { |
+ PlatformThreadHandle* out_thread_handle) { |
+ PlatformThreadHandle thread_handle; |
unsigned int flags = 0; |
if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) { |
flags = STACK_SIZE_PARAM_IS_A_RESERVATION; |
@@ -74,22 +84,32 @@ bool PlatformThread::Create(size_t stack_size, Delegate* delegate, |
stack_size = 0; |
} |
+ ThreadParams* params = new ThreadParams; |
+ params->delegate = delegate; |
+ params->joinable = out_thread_handle != NULL; |
+ |
// Using CreateThread here vs _beginthreadex makes thread creation a bit |
// faster and doesn't require the loader lock to be available. Our code will |
// have to work running on CreateThread() threads anyway, since we run code |
// on the Windows thread pool, etc. For some background on the difference: |
// http://www.microsoft.com/msj/1099/win32/win321099.aspx |
- *thread_handle = CreateThread( |
- NULL, stack_size, ThreadFunc, delegate, flags, NULL); |
- return *thread_handle != NULL; |
+ thread_handle = CreateThread( |
+ NULL, stack_size, ThreadFunc, params, flags, NULL); |
+ if (!thread_handle) { |
+ delete params; |
+ return false; |
+ } |
+ |
+ if (out_thread_handle) |
+ *out_thread_handle = thread_handle; |
+ else |
+ CloseHandle(thread_handle); |
+ return true; |
} |
// static |
bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) { |
- PlatformThreadHandle thread_handle; |
- bool result = Create(stack_size, delegate, &thread_handle); |
- CloseHandle(thread_handle); |
- return result; |
+ return Create(stack_size, delegate, NULL); |
} |
// static |