Index: src/ia32/virtual-frame-ia32.cc |
=================================================================== |
--- src/ia32/virtual-frame-ia32.cc (revision 3473) |
+++ src/ia32/virtual-frame-ia32.cc (working copy) |
@@ -925,14 +925,17 @@ |
Result VirtualFrame::CallCallIC(RelocInfo::Mode mode, |
int arg_count, |
int loop_nesting) { |
- // Arguments, receiver, and function name are on top of the frame. |
- // The IC expects them on the stack. It does not drop the function |
- // name slot (but it does drop the rest). |
+ // Function name, arguments, and receiver are on top of the frame. |
+ // The IC expects the name in ecx and the rest on the stack and |
+ // drops them all. |
InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP; |
Handle<Code> ic = cgen()->ComputeCallInitialize(arg_count, in_loop); |
// Spill args, receiver, and function. The call will drop args and |
// receiver. |
- PrepareForCall(arg_count + 2, arg_count + 1); |
+ Result name = Pop(); |
+ PrepareForCall(arg_count + 1, arg_count + 1); // Arguments + receiver. |
+ name.ToRegister(ecx); |
+ name.Unuse(); |
return RawCallCodeObject(ic, mode); |
} |