Index: chrome/browser/visitedlink_master.h |
diff --git a/chrome/browser/visitedlink_master.h b/chrome/browser/visitedlink_master.h |
index fc35ff98b1afcfcfd3b51fcf08cfce5636e3f49c..74be3765a7f7eeee22f3dc083d9bf421798e67cd 100644 |
--- a/chrome/browser/visitedlink_master.h |
+++ b/chrome/browser/visitedlink_master.h |
@@ -77,9 +77,19 @@ class VisitedLinkMaster : public VisitedLinkCommon { |
// Must be called immediately after object creation. Nothing else will work |
// until this is called. Returns true on success, false means that this |
- // object won't work. |
+ // object won't work. You can also use InitFromFile() and InitFromScratch() |
+ // if you need more control over loading the visited link information. |
bool Init(); |
+ // Try to load the table from the database file. If the file doesn't exist or |
+ // is corrupt, this will return failure. |
+ bool InitFromFile(); |
+ |
+ // Creates a new empty table, call if InitFromFile() fails. Normally, when |
+ // |suppress_rebuild| is false, the table will be rebuilt from history, |
+ // keeping us in sync. |
+ bool InitFromScratch(); |
+ |
base::SharedMemory* shared_memory() { return shared_memory_; } |
// Adds a URL to the table. |
@@ -167,10 +177,6 @@ class VisitedLinkMaster : public VisitedLinkCommon { |
// the table file open and the handle to it in file_ |
bool WriteFullTable(); |
- // Try to load the table from the database file. If the file doesn't exist or |
- // is corrupt, this will return failure. |
- bool InitFromFile(); |
- |
// Reads the header of the link coloring database from disk. Assumes the |
// file pointer is at the beginning of the file and that there are no pending |
// asynchronous I/O operations. |
@@ -222,13 +228,6 @@ class VisitedLinkMaster : public VisitedLinkCommon { |
// fingerprint was deleted, false if it was not in the table to delete. |
bool DeleteFingerprint(Fingerprint fingerprint, bool update_file); |
- // Creates a new empty table, call if InitFromFile() fails. Normally, when |
- // |suppress_rebuild| is false, the table will be rebuilt from history, |
- // keeping us in sync. When |suppress_rebuild| is true, the new table will be |
- // empty and we will not consult history. This is used when clearing the |
- // database and for unit tests. |
- bool InitFromScratch(bool suppress_rebuild); |
- |
// Allocates the Fingerprint structure and length. When init_to_empty is set, |
// the table will be filled with 0s and used_items_ will be set to 0 as well. |
// If the flag is not set, these things are untouched and it is the |