DescriptionAdd Immediate command data size validation.
Adds checks that Immediate commands all
check the sizeo of the data they are going
to access is valid.
Also adds Vertex Attribute validation for
glDrawXXX. In order to accomplish this
it must track buffers and their sizes,
the settings set with glVertexAttribPointer,
program info at glLinkProgram time and which
program as active via glUseProgram
Given all that info it can validate that is
is okay to call glDrawArray or glDrawElements.
TEST=none
BUG=none
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=35135
Patch Set 1 #Patch Set 2 : '' #Patch Set 3 : '' #Patch Set 4 : '' #Patch Set 5 : '' #
Total comments: 2
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Total messages: 4 (0 generated)
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