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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 #include "v8.h" | 28 #include "v8.h" |
| 29 | 29 |
| 30 #include "codegen-inl.h" | 30 #include "codegen-inl.h" |
| 31 #include "register-allocator-inl.h" |
| 31 #include "scopes.h" | 32 #include "scopes.h" |
| 32 #include "virtual-frame.h" | |
| 33 | 33 |
| 34 namespace v8 { namespace internal { | 34 namespace v8 { namespace internal { |
| 35 | 35 |
| 36 #define __ masm_-> | 36 #define __ masm_-> |
| 37 | 37 |
| 38 // ------------------------------------------------------------------------- | 38 // ------------------------------------------------------------------------- |
| 39 // VirtualFrame implementation. | 39 // VirtualFrame implementation. |
| 40 | 40 |
| 41 // On entry to a function, the virtual frame already contains the receiver, | 41 // On entry to a function, the virtual frame already contains the receiver, |
| 42 // the parameters, and a return address. All frame elements are in memory. | 42 // the parameters, and a return address. All frame elements are in memory. |
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| 995 ASSERT(stack_pointer_ == elements_.length() - 1); | 995 ASSERT(stack_pointer_ == elements_.length() - 1); |
| 996 elements_.Add(FrameElement::MemoryElement()); | 996 elements_.Add(FrameElement::MemoryElement()); |
| 997 stack_pointer_++; | 997 stack_pointer_++; |
| 998 __ push(immediate); | 998 __ push(immediate); |
| 999 } | 999 } |
| 1000 | 1000 |
| 1001 | 1001 |
| 1002 #undef __ | 1002 #undef __ |
| 1003 | 1003 |
| 1004 } } // namespace v8::internal | 1004 } } // namespace v8::internal |
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