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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 37 void DebuggerAgentMessageHandler(const uint16_t* message, int length, | 37 void DebuggerAgentMessageHandler(const uint16_t* message, int length, |
| 38 void *data) { | 38 void *data) { |
| 39 reinterpret_cast<DebuggerAgent*>(data)->DebuggerMessage(message, length); | 39 reinterpret_cast<DebuggerAgent*>(data)->DebuggerMessage(message, length); |
| 40 } | 40 } |
| 41 | 41 |
| 42 | 42 |
| 43 // Debugger agent main thread. | 43 // Debugger agent main thread. |
| 44 void DebuggerAgent::Run() { | 44 void DebuggerAgent::Run() { |
| 45 const int kOneSecondInMicros = 1000000; | 45 const int kOneSecondInMicros = 1000000; |
| 46 | 46 |
| 47 // Allow this socket to reuse port even if still in TIME_WAIT. |
| 48 server_->SetReuseAddress(true); |
| 49 |
| 47 // First bind the socket to the requested port. | 50 // First bind the socket to the requested port. |
| 48 bool bound = false; | 51 bool bound = false; |
| 49 while (!bound && !terminate_) { | 52 while (!bound && !terminate_) { |
| 50 bound = server_->Bind(port_); | 53 bound = server_->Bind(port_); |
| 51 | 54 |
| 52 // If an error occoured wait a bit before retrying. The most common error | 55 // If an error occoured wait a bit before retrying. The most common error |
| 53 // would be that the port is already in use so this avoids a busy loop and | 56 // would be that the port is already in use so this avoids a busy loop and |
| 54 // make the agent take over the port when it becomes free. | 57 // make the agent take over the port when it becomes free. |
| 55 if (!bound) { | 58 if (!bound) { |
| 56 terminate_now_->Wait(kOneSecondInMicros); | 59 terminate_now_->Wait(kOneSecondInMicros); |
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| 347 if (received <= 0) { | 350 if (received <= 0) { |
| 348 return total_received; | 351 return total_received; |
| 349 } | 352 } |
| 350 total_received += received; | 353 total_received += received; |
| 351 } | 354 } |
| 352 return total_received; | 355 return total_received; |
| 353 } | 356 } |
| 354 | 357 |
| 355 | 358 |
| 356 } } // namespace v8::internal | 359 } } // namespace v8::internal |
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