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Unified Diff: test/cctest/test-api.cc

Issue 50016: Allow hidden properties and implement GetIdentityHash (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 9 months ago
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Index: test/cctest/test-api.cc
===================================================================
--- test/cctest/test-api.cc (revision 1540)
+++ test/cctest/test-api.cc (working copy)
@@ -1255,6 +1255,78 @@
}
+THREADED_TEST(IdentityHash) {
+ v8::HandleScope scope;
+ LocalContext env;
+
+ // Ensure that the test starts with an fresh heap to test whether the hash
+ // code is based on the address.
+ i::Heap::CollectAllGarbage();
+ Local<v8::Object> obj = v8::Object::New();
+ int hash = obj->GetIdentityHash();
+ int hash1 = obj->GetIdentityHash();
+ CHECK_EQ(hash, hash1);
+ int hash2 = v8::Object::New()->GetIdentityHash();
+ // Since the identity hash is essentially a random number two consecutive
+ // objects should not be assigned the same hash code. If the test below fails
+ // the random number generator should be evaluated.
+ CHECK_NE(hash, hash2);
+ i::Heap::CollectAllGarbage();
+ int hash3 = v8::Object::New()->GetIdentityHash();
+ // Make sure that the identity hash is not based on the initial address of
+ // the object alone. If the test below fails the random number generator
+ // should be evaluated.
+ CHECK_NE(hash, hash3);
+ int hash4 = obj->GetIdentityHash();
+ CHECK_EQ(hash, hash4);
+}
+
+
+THREADED_TEST(HiddenProperties) {
+ v8::HandleScope scope;
+ LocalContext env;
+
+ v8::Local<v8::Object> obj = v8::Object::New();
+ v8::Local<v8::String> key = v8_str("api-test::hidden-key");
+ v8::Local<v8::String> empty = v8_str("");
+ v8::Local<v8::String> prop_name = v8_str("prop_name");
+
+ i::Heap::CollectAllGarbage();
+
+ CHECK(obj->SetHiddenValue(key, v8::Integer::New(1503)));
+ CHECK_EQ(1503, obj->GetHiddenValue(key)->Int32Value());
+ CHECK(obj->SetHiddenValue(key, v8::Integer::New(2002)));
+ CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
+
+ i::Heap::CollectAllGarbage();
+
+ // Make sure we do not find the hidden property.
+ CHECK(!obj->Has(empty));
+ CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
+ CHECK(obj->Get(empty)->IsUndefined());
+ CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
+ CHECK(obj->Set(empty, v8::Integer::New(2003)));
+ CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
+ CHECK_EQ(2003, obj->Get(empty)->Int32Value());
+
+ i::Heap::CollectAllGarbage();
+
+ // Add another property and delete it afterwards to force the object in
+ // slow case.
+ CHECK(obj->Set(prop_name, v8::Integer::New(2008)));
+ CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
+ CHECK_EQ(2008, obj->Get(prop_name)->Int32Value());
+ CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
+ CHECK(obj->Delete(prop_name));
+ CHECK_EQ(2002, obj->GetHiddenValue(key)->Int32Value());
+
+ i::Heap::CollectAllGarbage();
+
+ CHECK(obj->DeleteHiddenValue(key));
+ CHECK(obj->GetHiddenValue(key).IsEmpty());
+}
+
+
THREADED_TEST(External) {
v8::HandleScope scope;
int x = 3;
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