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1 // Copyright 2008 the V8 project authors. All rights reserved. | |
2 // Redistribution and use in source and binary forms, with or without | |
3 // modification, are permitted provided that the following conditions are | |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | |
28 // Test that setter accessors added to the prototype chain are called | |
29 // when setting properties. | |
30 | |
31 // Test that accessors added to the prototype chain are called | |
32 // eventhough there are inline caches for setting the property | |
33 | |
34 function F() { | |
35 this.x = 42; | |
36 this.y = 87; | |
37 } | |
38 | |
39 // Force the inline caches to monomorphic state. | |
40 new F(); new F(); | |
41 | |
42 // Add a setter for x to Object.prototype and make sure it gets | |
43 // called. | |
44 var result_x; | |
45 Object.prototype.__defineSetter__('x', function(value) { result_x = value; }); | |
46 var f = new F(); | |
47 assertEquals(42, result_x); | |
48 assertTrue(typeof f.x == 'undefined'); | |
49 | |
50 // Add a setter for y by changing the prototype of f and make sure | |
51 // that gets called too. | |
52 var result_y; | |
53 var proto = new Object(); | |
54 proto.__defineSetter__('y', function (value) { result_y = value; }); | |
55 var f = { }; | |
56 f.__proto__ = proto; | |
57 F.call(f); | |
58 assertEquals(87, result_y); | |
59 assertTrue(typeof f.y == 'undefined'); | |
60 | |
61 // Test the same issue in the runtime system. Make sure that | |
62 // accessors added to the prototype chain are called instead of | |
63 // following map transitions. | |
64 // | |
65 // Create two objects. | |
66 var result_z; | |
67 var o1 = new Object(); | |
68 var o2 = new Object(); | |
69 // Add a z property to o1 to create a map transition. | |
70 o1.z = 32; | |
71 // Add a z accessor in the prototype chain for o1 and o2. | |
72 Object.prototype.__defineSetter__('z', function(value) { result_z = value; }); | |
73 // The accessor should be called for o2. | |
74 o2.z = 27; | |
75 assertEquals(27, result_z); | |
76 assertTrue(typeof o2.z == 'undefined'); | |
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