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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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86 // We do not allow copies of copies, so we follow one link to | 86 // We do not allow copies of copies, so we follow one link to |
87 // the actual backing store of a copy before making a copy. | 87 // the actual backing store of a copy before making a copy. |
88 index = target.index(); | 88 index = target.index(); |
89 ASSERT(elements_[index].is_memory() || elements_[index].is_register()); | 89 ASSERT(elements_[index].is_memory() || elements_[index].is_register()); |
90 // Fall through. | 90 // Fall through. |
91 | 91 |
92 case FrameElement::MEMORY: // Fall through. | 92 case FrameElement::MEMORY: // Fall through. |
93 case FrameElement::REGISTER: | 93 case FrameElement::REGISTER: |
94 // All copies are backed by memory or register locations. | 94 // All copies are backed by memory or register locations. |
95 result.type_ = | 95 result.type_ = |
96 FrameElement::TypeField::encode(FrameElement::COPY) | | 96 FrameElement::TypeField::encode(FrameElement::COPY) |
97 FrameElement::SyncField::encode(FrameElement::NOT_SYNCED); | 97 | FrameElement::IsCopiedField::encode(false) |
| 98 | FrameElement::SyncField::encode(FrameElement::NOT_SYNCED); |
98 result.data_.index_ = index; | 99 result.data_.index_ = index; |
| 100 elements_[index].set_copied(); |
99 break; | 101 break; |
100 | 102 |
101 case FrameElement::INVALID: | 103 case FrameElement::INVALID: |
102 // We should not try to copy invalid elements. | 104 // We should not try to copy invalid elements. |
103 UNREACHABLE(); | 105 UNREACHABLE(); |
104 break; | 106 break; |
105 } | 107 } |
106 return result; | 108 return result; |
107 } | 109 } |
108 | 110 |
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201 } | 203 } |
202 return result; | 204 return result; |
203 } | 205 } |
204 | 206 |
205 | 207 |
206 // Make the type of the element at a given index be MEMORY. | 208 // Make the type of the element at a given index be MEMORY. |
207 void VirtualFrame::SpillElementAt(int index) { | 209 void VirtualFrame::SpillElementAt(int index) { |
208 if (!elements_[index].is_valid()) return; | 210 if (!elements_[index].is_valid()) return; |
209 | 211 |
210 SyncElementAt(index); | 212 SyncElementAt(index); |
| 213 // The element is now in memory. Its copied flag is preserved. |
| 214 FrameElement new_element = FrameElement::MemoryElement(); |
| 215 if (elements_[index].is_copied()) { |
| 216 new_element.set_copied(); |
| 217 } |
211 if (elements_[index].is_register()) { | 218 if (elements_[index].is_register()) { |
212 Unuse(elements_[index].reg()); | 219 Unuse(elements_[index].reg()); |
213 } | 220 } |
214 // The element is now in memory. | 221 elements_[index] = new_element; |
215 elements_[index] = FrameElement::MemoryElement(); | |
216 } | 222 } |
217 | 223 |
218 | 224 |
219 // Clear the dirty bits for the range of elements in [begin, end). | 225 // Clear the dirty bits for the range of elements in [begin, end). |
220 void VirtualFrame::SyncRange(int begin, int end) { | 226 void VirtualFrame::SyncRange(int begin, int end) { |
221 ASSERT(begin >= 0); | 227 ASSERT(begin >= 0); |
222 ASSERT(end <= elements_.length()); | 228 ASSERT(end <= elements_.length()); |
223 for (int i = begin; i < end; i++) { | 229 for (int i = begin; i < end; i++) { |
224 RawSyncElementAt(i); | 230 RawSyncElementAt(i); |
225 } | 231 } |
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269 } | 275 } |
270 elements_[i] = target; | 276 elements_[i] = target; |
271 } else if (target.is_register() && !target.is_synced() && | 277 } else if (target.is_register() && !target.is_synced() && |
272 !source.is_memory()) { | 278 !source.is_memory()) { |
273 // If an element's target is a register that doesn't need to be | 279 // If an element's target is a register that doesn't need to be |
274 // synced, and the element is not in memory, then the sync state | 280 // synced, and the element is not in memory, then the sync state |
275 // of the element is irrelevant. We clear the sync bit. | 281 // of the element is irrelevant. We clear the sync bit. |
276 ASSERT(source.is_valid()); | 282 ASSERT(source.is_valid()); |
277 elements_[i].clear_sync(); | 283 elements_[i].clear_sync(); |
278 } | 284 } |
| 285 |
| 286 elements_[i].clear_copied(); |
| 287 if (elements_[i].is_copy()) { |
| 288 elements_[elements_[i].index()].set_copied(); |
| 289 } |
279 } | 290 } |
280 } | 291 } |
281 | 292 |
282 | 293 |
283 void VirtualFrame::PrepareForCall(int spilled_args, int dropped_args) { | 294 void VirtualFrame::PrepareForCall(int spilled_args, int dropped_args) { |
284 ASSERT(height() >= dropped_args); | 295 ASSERT(height() >= dropped_args); |
285 ASSERT(height() >= spilled_args); | 296 ASSERT(height() >= spilled_args); |
286 ASSERT(dropped_args <= spilled_args); | 297 ASSERT(dropped_args <= spilled_args); |
287 | 298 |
288 int arg_base_index = elements_.length() - spilled_args; | 299 int arg_base_index = elements_.length() - spilled_args; |
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360 bool same_constant = original.is_constant() | 371 bool same_constant = original.is_constant() |
361 && value->is_constant() | 372 && value->is_constant() |
362 && original.handle().is_identical_to(value->handle()); | 373 && original.handle().is_identical_to(value->handle()); |
363 if (same_register || same_constant) { | 374 if (same_register || same_constant) { |
364 value->Unuse(); | 375 value->Unuse(); |
365 return; | 376 return; |
366 } | 377 } |
367 | 378 |
368 // If the original may be a copy, adjust to preserve the copy-on-write | 379 // If the original may be a copy, adjust to preserve the copy-on-write |
369 // semantics of copied elements. | 380 // semantics of copied elements. |
370 if (original.is_register() || original.is_memory()) { | 381 if (original.is_copied() && |
| 382 (original.is_register() || original.is_memory())) { |
371 FrameElement ignored = AdjustCopies(frame_index); | 383 FrameElement ignored = AdjustCopies(frame_index); |
372 } | 384 } |
373 | 385 |
374 // If the original is a register reference, deallocate it. | 386 // If the original is a register reference, deallocate it. |
375 if (original.is_register()) { | 387 if (original.is_register()) { |
376 Unuse(original.reg()); | 388 Unuse(original.reg()); |
377 } | 389 } |
378 | 390 |
379 FrameElement new_element; | 391 FrameElement new_element; |
380 if (value->is_register()) { | 392 if (value->is_register()) { |
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516 if (num_dropped == 0) return; | 528 if (num_dropped == 0) return; |
517 Result tos = Pop(); | 529 Result tos = Pop(); |
518 if (num_dropped > 1) { | 530 if (num_dropped > 1) { |
519 Drop(num_dropped - 1); | 531 Drop(num_dropped - 1); |
520 } | 532 } |
521 SetElementAt(0, &tos); | 533 SetElementAt(0, &tos); |
522 } | 534 } |
523 | 535 |
524 | 536 |
525 bool FrameElement::Equals(FrameElement other) { | 537 bool FrameElement::Equals(FrameElement other) { |
526 if (type() != other.type()) return false; | 538 if (type_ != other.type_) return false; |
527 if (is_synced() != other.is_synced()) return false; | |
528 | 539 |
529 if (is_register()) { | 540 if (is_register()) { |
530 if (!reg().is(other.reg())) return false; | 541 if (!reg().is(other.reg())) return false; |
531 } else if (is_constant()) { | 542 } else if (is_constant()) { |
532 if (!handle().is_identical_to(other.handle())) return false; | 543 if (!handle().is_identical_to(other.handle())) return false; |
533 } else if (is_copy()) { | 544 } else if (is_copy()) { |
534 if (index() != other.index()) return false; | 545 if (index() != other.index()) return false; |
535 } | 546 } |
536 | 547 |
537 return true; | 548 return true; |
538 } | 549 } |
539 | 550 |
540 | 551 |
541 bool VirtualFrame::Equals(VirtualFrame* other) { | 552 bool VirtualFrame::Equals(VirtualFrame* other) { |
| 553 #ifdef DEBUG |
| 554 // These are sanity checks in debug builds, but we do not need to |
| 555 // use them to distinguish frames at merge points. |
542 if (cgen_ != other->cgen_) return false; | 556 if (cgen_ != other->cgen_) return false; |
543 if (masm_ != other->masm_) return false; | 557 if (masm_ != other->masm_) return false; |
544 if (elements_.length() != other->elements_.length()) return false; | |
545 | |
546 for (int i = 0; i < elements_.length(); i++) { | |
547 if (!elements_[i].Equals(other->elements_[i])) return false; | |
548 } | |
549 | |
550 if (parameter_count_ != other->parameter_count_) return false; | 558 if (parameter_count_ != other->parameter_count_) return false; |
551 if (local_count_ != other->local_count_) return false; | 559 if (local_count_ != other->local_count_) return false; |
552 if (stack_pointer_ != other->stack_pointer_) return false; | |
553 if (frame_pointer_ != other->frame_pointer_) return false; | 560 if (frame_pointer_ != other->frame_pointer_) return false; |
554 | 561 |
555 for (int i = 0; i < kNumRegisters; i++) { | 562 for (int i = 0; i < kNumRegisters; i++) { |
556 if (frame_registers_.count(i) != other->frame_registers_.count(i)) { | 563 if (frame_registers_.count(i) != other->frame_registers_.count(i)) { |
557 return false; | 564 return false; |
558 } | 565 } |
559 } | 566 } |
| 567 if (elements_.length() != other->elements_.length()) return false; |
| 568 #endif |
| 569 if (stack_pointer_ != other->stack_pointer_) return false; |
| 570 for (int i = 0; i < elements_.length(); i++) { |
| 571 if (!elements_[i].Equals(other->elements_[i])) return false; |
| 572 } |
560 | 573 |
561 return true; | 574 return true; |
562 } | 575 } |
563 | 576 |
564 } } // namespace v8::internal | 577 } } // namespace v8::internal |
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