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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 86 // We do not allow copies of copies, so we follow one link to | 86 // We do not allow copies of copies, so we follow one link to |
| 87 // the actual backing store of a copy before making a copy. | 87 // the actual backing store of a copy before making a copy. |
| 88 index = target.index(); | 88 index = target.index(); |
| 89 ASSERT(elements_[index].is_memory() || elements_[index].is_register()); | 89 ASSERT(elements_[index].is_memory() || elements_[index].is_register()); |
| 90 // Fall through. | 90 // Fall through. |
| 91 | 91 |
| 92 case FrameElement::MEMORY: // Fall through. | 92 case FrameElement::MEMORY: // Fall through. |
| 93 case FrameElement::REGISTER: | 93 case FrameElement::REGISTER: |
| 94 // All copies are backed by memory or register locations. | 94 // All copies are backed by memory or register locations. |
| 95 result.type_ = | 95 result.type_ = |
| 96 FrameElement::TypeField::encode(FrameElement::COPY) | | 96 FrameElement::TypeField::encode(FrameElement::COPY) |
| 97 FrameElement::SyncField::encode(FrameElement::NOT_SYNCED); | 97 | FrameElement::IsCopiedField::encode(false) |
| 98 | FrameElement::SyncField::encode(FrameElement::NOT_SYNCED); |
| 98 result.data_.index_ = index; | 99 result.data_.index_ = index; |
| 100 elements_[index].set_copied(); |
| 99 break; | 101 break; |
| 100 | 102 |
| 101 case FrameElement::INVALID: | 103 case FrameElement::INVALID: |
| 102 // We should not try to copy invalid elements. | 104 // We should not try to copy invalid elements. |
| 103 UNREACHABLE(); | 105 UNREACHABLE(); |
| 104 break; | 106 break; |
| 105 } | 107 } |
| 106 return result; | 108 return result; |
| 107 } | 109 } |
| 108 | 110 |
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| 201 } | 203 } |
| 202 return result; | 204 return result; |
| 203 } | 205 } |
| 204 | 206 |
| 205 | 207 |
| 206 // Make the type of the element at a given index be MEMORY. | 208 // Make the type of the element at a given index be MEMORY. |
| 207 void VirtualFrame::SpillElementAt(int index) { | 209 void VirtualFrame::SpillElementAt(int index) { |
| 208 if (!elements_[index].is_valid()) return; | 210 if (!elements_[index].is_valid()) return; |
| 209 | 211 |
| 210 SyncElementAt(index); | 212 SyncElementAt(index); |
| 213 // The element is now in memory. Its copied flag is preserved. |
| 214 FrameElement new_element = FrameElement::MemoryElement(); |
| 215 if (elements_[index].is_copied()) { |
| 216 new_element.set_copied(); |
| 217 } |
| 211 if (elements_[index].is_register()) { | 218 if (elements_[index].is_register()) { |
| 212 Unuse(elements_[index].reg()); | 219 Unuse(elements_[index].reg()); |
| 213 } | 220 } |
| 214 // The element is now in memory. | 221 elements_[index] = new_element; |
| 215 elements_[index] = FrameElement::MemoryElement(); | |
| 216 } | 222 } |
| 217 | 223 |
| 218 | 224 |
| 219 // Clear the dirty bits for the range of elements in [begin, end). | 225 // Clear the dirty bits for the range of elements in [begin, end). |
| 220 void VirtualFrame::SyncRange(int begin, int end) { | 226 void VirtualFrame::SyncRange(int begin, int end) { |
| 221 ASSERT(begin >= 0); | 227 ASSERT(begin >= 0); |
| 222 ASSERT(end <= elements_.length()); | 228 ASSERT(end <= elements_.length()); |
| 223 for (int i = begin; i < end; i++) { | 229 for (int i = begin; i < end; i++) { |
| 224 RawSyncElementAt(i); | 230 RawSyncElementAt(i); |
| 225 } | 231 } |
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| 269 } | 275 } |
| 270 elements_[i] = target; | 276 elements_[i] = target; |
| 271 } else if (target.is_register() && !target.is_synced() && | 277 } else if (target.is_register() && !target.is_synced() && |
| 272 !source.is_memory()) { | 278 !source.is_memory()) { |
| 273 // If an element's target is a register that doesn't need to be | 279 // If an element's target is a register that doesn't need to be |
| 274 // synced, and the element is not in memory, then the sync state | 280 // synced, and the element is not in memory, then the sync state |
| 275 // of the element is irrelevant. We clear the sync bit. | 281 // of the element is irrelevant. We clear the sync bit. |
| 276 ASSERT(source.is_valid()); | 282 ASSERT(source.is_valid()); |
| 277 elements_[i].clear_sync(); | 283 elements_[i].clear_sync(); |
| 278 } | 284 } |
| 285 |
| 286 elements_[i].clear_copied(); |
| 287 if (elements_[i].is_copy()) { |
| 288 elements_[elements_[i].index()].set_copied(); |
| 289 } |
| 279 } | 290 } |
| 280 } | 291 } |
| 281 | 292 |
| 282 | 293 |
| 283 void VirtualFrame::PrepareForCall(int spilled_args, int dropped_args) { | 294 void VirtualFrame::PrepareForCall(int spilled_args, int dropped_args) { |
| 284 ASSERT(height() >= dropped_args); | 295 ASSERT(height() >= dropped_args); |
| 285 ASSERT(height() >= spilled_args); | 296 ASSERT(height() >= spilled_args); |
| 286 ASSERT(dropped_args <= spilled_args); | 297 ASSERT(dropped_args <= spilled_args); |
| 287 | 298 |
| 288 int arg_base_index = elements_.length() - spilled_args; | 299 int arg_base_index = elements_.length() - spilled_args; |
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| 360 bool same_constant = original.is_constant() | 371 bool same_constant = original.is_constant() |
| 361 && value->is_constant() | 372 && value->is_constant() |
| 362 && original.handle().is_identical_to(value->handle()); | 373 && original.handle().is_identical_to(value->handle()); |
| 363 if (same_register || same_constant) { | 374 if (same_register || same_constant) { |
| 364 value->Unuse(); | 375 value->Unuse(); |
| 365 return; | 376 return; |
| 366 } | 377 } |
| 367 | 378 |
| 368 // If the original may be a copy, adjust to preserve the copy-on-write | 379 // If the original may be a copy, adjust to preserve the copy-on-write |
| 369 // semantics of copied elements. | 380 // semantics of copied elements. |
| 370 if (original.is_register() || original.is_memory()) { | 381 if (original.is_copied() && |
| 382 (original.is_register() || original.is_memory())) { |
| 371 FrameElement ignored = AdjustCopies(frame_index); | 383 FrameElement ignored = AdjustCopies(frame_index); |
| 372 } | 384 } |
| 373 | 385 |
| 374 // If the original is a register reference, deallocate it. | 386 // If the original is a register reference, deallocate it. |
| 375 if (original.is_register()) { | 387 if (original.is_register()) { |
| 376 Unuse(original.reg()); | 388 Unuse(original.reg()); |
| 377 } | 389 } |
| 378 | 390 |
| 379 FrameElement new_element; | 391 FrameElement new_element; |
| 380 if (value->is_register()) { | 392 if (value->is_register()) { |
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| 516 if (num_dropped == 0) return; | 528 if (num_dropped == 0) return; |
| 517 Result tos = Pop(); | 529 Result tos = Pop(); |
| 518 if (num_dropped > 1) { | 530 if (num_dropped > 1) { |
| 519 Drop(num_dropped - 1); | 531 Drop(num_dropped - 1); |
| 520 } | 532 } |
| 521 SetElementAt(0, &tos); | 533 SetElementAt(0, &tos); |
| 522 } | 534 } |
| 523 | 535 |
| 524 | 536 |
| 525 bool FrameElement::Equals(FrameElement other) { | 537 bool FrameElement::Equals(FrameElement other) { |
| 526 if (type() != other.type()) return false; | 538 if (type_ != other.type_) return false; |
| 527 if (is_synced() != other.is_synced()) return false; | |
| 528 | 539 |
| 529 if (is_register()) { | 540 if (is_register()) { |
| 530 if (!reg().is(other.reg())) return false; | 541 if (!reg().is(other.reg())) return false; |
| 531 } else if (is_constant()) { | 542 } else if (is_constant()) { |
| 532 if (!handle().is_identical_to(other.handle())) return false; | 543 if (!handle().is_identical_to(other.handle())) return false; |
| 533 } else if (is_copy()) { | 544 } else if (is_copy()) { |
| 534 if (index() != other.index()) return false; | 545 if (index() != other.index()) return false; |
| 535 } | 546 } |
| 536 | 547 |
| 537 return true; | 548 return true; |
| 538 } | 549 } |
| 539 | 550 |
| 540 | 551 |
| 541 bool VirtualFrame::Equals(VirtualFrame* other) { | 552 bool VirtualFrame::Equals(VirtualFrame* other) { |
| 553 #ifdef DEBUG |
| 554 // These are sanity checks in debug builds, but we do not need to |
| 555 // use them to distinguish frames at merge points. |
| 542 if (cgen_ != other->cgen_) return false; | 556 if (cgen_ != other->cgen_) return false; |
| 543 if (masm_ != other->masm_) return false; | 557 if (masm_ != other->masm_) return false; |
| 544 if (elements_.length() != other->elements_.length()) return false; | |
| 545 | |
| 546 for (int i = 0; i < elements_.length(); i++) { | |
| 547 if (!elements_[i].Equals(other->elements_[i])) return false; | |
| 548 } | |
| 549 | |
| 550 if (parameter_count_ != other->parameter_count_) return false; | 558 if (parameter_count_ != other->parameter_count_) return false; |
| 551 if (local_count_ != other->local_count_) return false; | 559 if (local_count_ != other->local_count_) return false; |
| 552 if (stack_pointer_ != other->stack_pointer_) return false; | |
| 553 if (frame_pointer_ != other->frame_pointer_) return false; | 560 if (frame_pointer_ != other->frame_pointer_) return false; |
| 554 | 561 |
| 555 for (int i = 0; i < kNumRegisters; i++) { | 562 for (int i = 0; i < kNumRegisters; i++) { |
| 556 if (frame_registers_.count(i) != other->frame_registers_.count(i)) { | 563 if (frame_registers_.count(i) != other->frame_registers_.count(i)) { |
| 557 return false; | 564 return false; |
| 558 } | 565 } |
| 559 } | 566 } |
| 567 if (elements_.length() != other->elements_.length()) return false; |
| 568 #endif |
| 569 if (stack_pointer_ != other->stack_pointer_) return false; |
| 570 for (int i = 0; i < elements_.length(); i++) { |
| 571 if (!elements_[i].Equals(other->elements_[i])) return false; |
| 572 } |
| 560 | 573 |
| 561 return true; | 574 return true; |
| 562 } | 575 } |
| 563 | 576 |
| 564 } } // namespace v8::internal | 577 } } // namespace v8::internal |
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