Index: ppapi/proxy/ppb_audio_proxy.cc |
=================================================================== |
--- ppapi/proxy/ppb_audio_proxy.cc (revision 0) |
+++ ppapi/proxy/ppb_audio_proxy.cc (revision 0) |
@@ -0,0 +1,354 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ppapi/proxy/ppb_audio_proxy.h" |
+ |
+#include "base/simple_thread.h" |
+#include "ppapi/c/dev/ppb_audio_dev.h" |
+#include "ppapi/c/dev/ppb_audio_trusted_dev.h" |
+#include "ppapi/c/pp_errors.h" |
+#include "ppapi/proxy/interface_id.h" |
+#include "ppapi/proxy/plugin_dispatcher.h" |
+#include "ppapi/proxy/plugin_resource.h" |
+#include "ppapi/proxy/ppapi_messages.h" |
+ |
+namespace pp { |
+namespace proxy { |
+ |
+class Audio : public PluginResource, |
+ public base::DelegateSimpleThread::Delegate { |
+ public: |
+ Audio(PP_Resource config_id, PPB_Audio_Callback callback, void* user_data) |
+ : config_(config_id), |
+ playing_(false), |
+ shared_memory_size_(0), |
+ callback_(callback), |
+ user_data_(user_data) { |
+ PluginDispatcher::Get()->plugin_resource_tracker()->AddRefResource( |
+ config_); |
+ } |
+ virtual ~Audio() { |
+ PluginDispatcher::Get()->plugin_resource_tracker()->ReleaseResource( |
+ config_); |
+ if (audio_thread_.get()) |
+ audio_thread_->Join(); |
+ } |
+ |
+ // Resource overrides. |
+ virtual Audio* AsAudio() { return this; } |
+ |
+ PP_Resource config() const { return config_; } |
+ |
+ void StartPlayback(PP_Resource resource) { |
+ if (playing_) |
+ return; |
+ |
+ DCHECK(!audio_thread_.get()); |
+ if (callback_ && socket_.get()) { |
+ // TODO(brettw) use the same thread for all audio sources! |
+ audio_thread_.reset(new base::DelegateSimpleThread(this, "audio")); |
+ audio_thread_->Start(); |
+ } |
piman
2010/12/01 01:44:52
Most of the threading logic and I/O on the socket
|
+ playing_ = true; |
+ PluginDispatcher::Get()->Send(new PpapiHostMsg_PPBAudio_StartOrStop( |
+ INTERFACE_ID_PPB_AUDIO, resource, true)); |
+ } |
+ |
+ void StopPlayback(PP_Resource resource) { |
+ if (!playing_) |
+ return; |
+ |
+ PluginDispatcher::Get()->Send(new PpapiHostMsg_PPBAudio_StartOrStop( |
+ INTERFACE_ID_PPB_AUDIO, resource, false)); |
+ |
+ if (audio_thread_.get()) { |
+ audio_thread_->Join(); |
+ audio_thread_.reset(); |
+ } |
+ playing_ = false; |
+ } |
+ |
+ void StreamCreated(base::SharedMemoryHandle handle, |
+ base::SyncSocket::Handle socket_handle, |
+ uint32_t length) { |
+ socket_.reset(new base::SyncSocket(socket_handle)); |
+ shared_memory_.reset(new base::SharedMemory(handle, false)); |
+ shared_memory_size_ = length; |
+ |
+ if (callback_) { |
+ shared_memory_->Map(shared_memory_size_); |
+ // In common case StartPlayback() was called before StreamCreated(). |
+ if (playing_) { |
+ audio_thread_.reset(new base::DelegateSimpleThread(this, |
+ "plugin_audio_thread")); |
piman
2010/12/01 01:44:52
the thread should have the same name wherever it's
|
+ audio_thread_->Start(); |
+ } |
+ } |
+ } |
+ |
+ private: |
+ // DelegateSimpleThread implementation. |
+ virtual void Run() { |
+ int pending_data; |
+ void* buffer = shared_memory_->memory(); |
+ size_t buffer_size_in_bytes = shared_memory_size_; |
+ |
+ while (sizeof(pending_data) == |
+ socket_->Receive(&pending_data, sizeof(pending_data)) && |
+ pending_data >= 0) { |
+ // Exit the thread on pause. |
+ if (pending_data < 0) |
+ return; |
+ callback_(buffer, buffer_size_in_bytes, user_data_); |
+ } |
+ } |
+ |
+ PP_Resource config_; |
+ |
+ bool playing_; |
+ |
+ scoped_ptr<base::DelegateSimpleThread> audio_thread_; |
+ |
+ scoped_ptr<base::SyncSocket> socket_; |
+ scoped_ptr<base::SharedMemory> shared_memory_; |
+ size_t shared_memory_size_; |
+ |
+ volatile PPB_Audio_Callback callback_; |
+ void* user_data_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(Audio); |
+}; |
+ |
+namespace { |
+ |
+PP_Resource Create(PP_Instance instance_id, |
+ PP_Resource config_id, |
+ PPB_Audio_Callback callback, |
+ void* user_data) { |
+ PP_Resource result; |
+ PluginDispatcher::Get()->Send(new PpapiHostMsg_PPBAudio_Create( |
+ INTERFACE_ID_PPB_AUDIO, instance_id, config_id, &result)); |
+ if (!result) |
+ return 0; |
+ |
+ linked_ptr<Audio> object(new Audio(config_id, callback, user_data)); |
+ PluginDispatcher::Get()->plugin_resource_tracker()->AddResource( |
+ result, object); |
+ return result; |
+} |
+ |
+PP_Bool IsAudio(PP_Resource resource) { |
+ Audio* object = PluginResource::GetAs<Audio>(resource); |
+ return BoolToPPBool(!!object); |
+} |
+ |
+PP_Resource GetCurrentConfiguration(PP_Resource audio_id) { |
+ Audio* object = PluginResource::GetAs<Audio>(audio_id); |
+ if (!object) |
+ return 0; |
+ PP_Resource result = object->config(); |
+ PluginDispatcher::Get()->plugin_resource_tracker()->AddRefResource(result); |
+ return result; |
+} |
+ |
+PP_Bool StartPlayback(PP_Resource audio_id) { |
+ Audio* object = PluginResource::GetAs<Audio>(audio_id); |
+ if (!object) |
+ return PP_FALSE; |
+ object->StartPlayback(audio_id); |
+ return PP_TRUE; |
+} |
+ |
+PP_Bool StopPlayback(PP_Resource audio_id) { |
+ Audio* object = PluginResource::GetAs<Audio>(audio_id); |
+ if (!object) |
+ return PP_FALSE; |
+ object->StopPlayback(audio_id); |
+ return PP_TRUE; |
+} |
+ |
+const PPB_Audio_Dev audio_interface = { |
+ &Create, |
+ &IsAudio, |
+ &GetCurrentConfiguration, |
+ &StartPlayback, |
+ &StopPlayback |
+}; |
+ |
+} // namespace |
+ |
+PPB_Audio_Proxy::PPB_Audio_Proxy(Dispatcher* dispatcher, |
+ const void* target_interface) |
+ : InterfaceProxy(dispatcher, target_interface), |
+ callback_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { |
+} |
+ |
+PPB_Audio_Proxy::~PPB_Audio_Proxy() { |
+} |
+ |
+const void* PPB_Audio_Proxy::GetSourceInterface() const { |
+ return &audio_interface; |
+} |
+ |
+InterfaceID PPB_Audio_Proxy::GetInterfaceId() const { |
+ return INTERFACE_ID_PPB_AUDIO; |
+} |
+ |
+void PPB_Audio_Proxy::OnMessageReceived(const IPC::Message& msg) { |
+ IPC_BEGIN_MESSAGE_MAP(PPB_Audio_Proxy, msg) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBAudio_Create, OnMsgCreate) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBAudio_StartOrStop, |
+ OnMsgStartOrStop) |
+ |
+ IPC_MESSAGE_HANDLER(PpapiMsg_PPBAudio_NotifyAudioStreamCreated, |
+ OnMsgNotifyAudioStreamCreated) |
+ IPC_END_MESSAGE_MAP() |
+} |
+ |
+base::SyncSocket::Handle PPB_Audio_Proxy::HandleFromSocketHandle( |
+ SocketHandle h) { |
+#if defined(OS_WIN) |
+ return h; |
+#elif defined(OS_POSIX) |
+ return h.fd; |
+#endif |
+} |
+ |
+void PPB_Audio_Proxy::OnMsgCreate(PP_Instance instance_id, |
+ PP_Resource config_id, |
+ PP_Resource* result) { |
+ const PPB_AudioTrusted_Dev* audio_trusted = |
+ reinterpret_cast<const PPB_AudioTrusted_Dev*>( |
+ dispatcher()->GetLocalInterface(PPB_AUDIO_TRUSTED_DEV_INTERFACE)); |
+ if (!audio_trusted) { |
+ *result = 0; |
+ return; |
+ } |
+ |
+ *result = audio_trusted->CreateTrusted(instance_id); |
+ if (!result) |
+ return; |
+ |
+ CompletionCallback callback = callback_factory_.NewCallback( |
+ &PPB_Audio_Proxy::AudioChannelConnected, *result); |
+ int32_t open_error = audio_trusted->Open(*result, config_id, |
+ callback.pp_completion_callback()); |
+ if (open_error != PP_ERROR_WOULDBLOCK) |
+ callback.Run(open_error); |
+} |
+ |
+void PPB_Audio_Proxy::OnMsgStartOrStop(PP_Resource audio_id, bool play) { |
+ if (play) |
+ ppb_audio_target()->StartPlayback(audio_id); |
+ else |
+ ppb_audio_target()->StopPlayback(audio_id); |
+} |
+ |
+void PPB_Audio_Proxy::OnMsgNotifyAudioStreamCreated( |
+ PP_Resource audio_id, |
+ int32_t result_code, |
+ SocketHandle socket_handle, |
+ base::SharedMemoryHandle handle, |
+ uint32_t length) { |
+ Audio* object = PluginResource::GetAs<Audio>(audio_id); |
+ if (!object || result_code != PP_OK) { |
+ // The caller may still have given us these handles in the failure case. |
+ // The easiest way to clean these up is to just put them in the objects |
+ // and then close them. This failure case is not performance critical. |
+ base::SyncSocket temp_socket(HandleFromSocketHandle(socket_handle)); |
+ base::SharedMemory temp_mem(handle, false); |
+ return; |
+ } |
+ object->StreamCreated(handle, HandleFromSocketHandle(socket_handle), length); |
+} |
+ |
+void PPB_Audio_Proxy::AudioChannelConnected(int32_t result, |
+ PP_Resource resource) { |
+#if defined(OS_WIN) |
+ base::SharedMemoryHandle shared_memory = NULL; |
+ base::SyncSocket::Handle socket_handle = NULL; |
+#elif defined(OS_POSIX) |
+ base::SharedMemoryHandle shared_memory(-1, false); |
+ base::FileDescriptor socket_handle(-1, false); |
+#else |
+ #error Not implemented. |
+#endif |
+ int32_t shared_memory_length = 0; |
+ |
+ int32_t result_code = result; |
+ if (result_code == PP_OK) { |
+ result_code = GetAudioConnectedHandles(resource, &socket_handle, |
+ &shared_memory, |
+ &shared_memory_length); |
+ } |
+ |
+ // Send all the values, even on error. This simplifies some of our cleanup |
+ // code since the handles will be in the other process and could be |
+ // inconvenient to clean up. Our IPC code will automatically handle this for |
+ // us, as long as the remote side always closes the handles it receives |
+ // (in OnMsgNotifyAudioStreamCreated), even in the failure case. |
+ dispatcher()->Send(new PpapiMsg_PPBAudio_NotifyAudioStreamCreated( |
+ INTERFACE_ID_PPB_AUDIO, resource, result_code, shared_memory, |
+ socket_handle, shared_memory_length)); |
+} |
+ |
+int32_t PPB_Audio_Proxy::GetAudioConnectedHandles( |
+ PP_Resource resource, |
+ SocketHandle* foreign_socket_handle, |
+ base::SharedMemoryHandle* foreign_shared_memory_handle, |
+ int32_t* shared_memory_length) { |
+ // Get the trusted audio interface which will give us the handles. |
+ const PPB_AudioTrusted_Dev* audio_trusted = |
+ reinterpret_cast<const PPB_AudioTrusted_Dev*>( |
+ dispatcher()->GetLocalInterface(PPB_AUDIO_TRUSTED_DEV_INTERFACE)); |
+ if (!audio_trusted) |
+ return PP_ERROR_NOINTERFACE; |
+ |
+ // Get the socket handle for signaling. |
+ int32_t socket_handle; |
+ int32_t result = audio_trusted->GetSyncSocket(resource, &socket_handle); |
+ if (result != PP_OK) |
+ return result; |
+ |
+#if defined(OS_WIN) |
+ // On Windows, duplicate the socket into the plugin process, this will |
+ // automatically close the source handle. |
+ ::DuplicateHandle(GetCurerntProcess(), static_cast<HANDLE>(socket_handle), |
piman
2010/12/01 01:44:52
GetCurerntProcess -> GetCurrentProcess
|
+ dispatcher()->GetRemoteProcessHandle(), |
+ foreign_socket_handle, |
+ STANDARD-RIGHTS_REQUIRED | FILE_MAP_READ | FILE_MAP_WRITE, |
+ FALSE, DUPLICATE_CLOSE_SOURCE); |
+#else |
+ // On Posix, the socket handle will be auto-duplicated when we send the |
+ // FileDescriptor. Set AutoClose since we don't need the handle any more. |
+ *foreign_socket_handle = base::FileDescriptor(static_cast<int>(socket_handle), |
+ true); |
+#endif |
+ |
+ // Get the shared memory for the buffer. |
+ int shared_memory_handle; |
+ result = audio_trusted->GetSharedMemory(resource, &shared_memory_handle, |
+ shared_memory_length); |
+ if (result != PP_OK) |
+ return result; |
+ |
+#if defined(OS_WIN) |
+ base::SharedMemory shared_memory(shared_memory_handle, false); |
+#else |
+ base::SharedMemory shared_memory( |
+ base::FileDescriptor(static_cast<int>(shared_memory_handle), false), |
piman
2010/12/01 01:44:52
why the static_cast ? it's an int already.
|
+ false); |
+#endif |
+ |
+ // Duplicate the shared memory to the plugin process. This will automatically |
+ // close the source handle. |
+ if (!shared_memory.GiveToProcess(dispatcher()->remote_process_handle(), |
+ foreign_shared_memory_handle)) |
+ return PP_ERROR_FAILED; |
+ |
+ return PP_OK; |
+} |
+ |
+} // namespace proxy |
+} // namespace pp |
Property changes on: ppapi/proxy/ppb_audio_proxy.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |