Index: base/message_loop.h |
diff --git a/base/message_loop.h b/base/message_loop.h |
index e45addeee8f7d57626d575117dc43875b9ba6972..2c0be4dda6dee64fd83ab1324792f5f7c9262e78 100644 |
--- a/base/message_loop.h |
+++ b/base/message_loop.h |
@@ -21,10 +21,10 @@ |
#include "base/message_pump_win.h" |
#elif defined(OS_POSIX) |
#include "base/message_pump_libevent.h" |
-#endif |
-#if defined(OS_LINUX) |
+#if !defined(OS_MACOSX) |
agl
2009/12/14 19:31:26
It might be against our style, but I would still i
|
#include "base/message_pump_glib.h" |
#endif |
+#endif |
// A MessageLoop is used to process events for a particular thread. There is |
// at most one MessageLoop instance per thread. |
@@ -237,7 +237,7 @@ class MessageLoop : public base::MessagePump::Delegate { |
#if defined(OS_WIN) |
typedef base::MessagePumpWin::Dispatcher Dispatcher; |
typedef base::MessagePumpWin::Observer Observer; |
-#elif defined(OS_LINUX) |
+#elif !defined(OS_MACOSX) |
typedef base::MessagePumpForUI::Dispatcher Dispatcher; |
typedef base::MessagePumpForUI::Observer Observer; |
#endif |
@@ -252,7 +252,7 @@ class MessageLoop : public base::MessagePump::Delegate { |
// once it becomes idle. |
bool quit_received; |
-#if defined(OS_WIN) || defined(OS_LINUX) |
+#if !defined(OS_MACOSX) |
Dispatcher* dispatcher; |
#endif |
}; |
@@ -440,7 +440,7 @@ class MessageLoopForUI : public MessageLoop { |
void PumpOutPendingPaintMessages(); |
#endif |
-#if defined(OS_WIN) || defined(OS_LINUX) |
+#if !defined(OS_MACOSX) |
// Please see message_pump_win/message_pump_glib for definitions of these |
// methods. |
void AddObserver(Observer* observer); |
@@ -452,7 +452,7 @@ class MessageLoopForUI : public MessageLoop { |
base::MessagePumpForUI* pump_ui() { |
return static_cast<base::MessagePumpForUI*>(pump_.get()); |
} |
-#endif // defined(OS_WIN) || defined(OS_LINUX) |
+#endif // defined(OS_MACOSX) |
}; |
// Do not add any member variables to MessageLoopForUI! This is important b/c |