| Index: src/debug.cc
|
| ===================================================================
|
| --- src/debug.cc (revision 3457)
|
| +++ src/debug.cc (working copy)
|
| @@ -2483,24 +2483,7 @@
|
| }
|
|
|
|
|
| -static void StubMessageHandler2(const v8::Debug::Message& message) {
|
| - // Simply ignore message.
|
| -}
|
| -
|
| -
|
| -bool Debugger::StartAgent(const char* name, int port,
|
| - bool wait_for_connection) {
|
| - if (wait_for_connection) {
|
| - // Suspend V8 if it is already running or set V8 to suspend whenever
|
| - // it starts.
|
| - // Provide stub message handler; V8 auto-continues each suspend
|
| - // when there is no message handler; we doesn't need it.
|
| - // Once become suspended, V8 will stay so indefinitely long, until remote
|
| - // debugger connects and issues "continue" command.
|
| - Debugger::message_handler_ = StubMessageHandler2;
|
| - v8::Debug::DebugBreak();
|
| - }
|
| -
|
| +bool Debugger::StartAgent(const char* name, int port) {
|
| if (Socket::Setup()) {
|
| agent_ = new DebuggerAgent(name, port);
|
| agent_->Start();
|
|
|