OLD | NEW |
1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
(...skipping 396 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
407 void SpillElementAt(int index); | 407 void SpillElementAt(int index); |
408 | 408 |
409 // Sync the element at a particular index. If it is a register or | 409 // Sync the element at a particular index. If it is a register or |
410 // constant that disagrees with the value on the stack, write it to memory. | 410 // constant that disagrees with the value on the stack, write it to memory. |
411 // Keep the element type as register or constant, and clear the dirty bit. | 411 // Keep the element type as register or constant, and clear the dirty bit. |
412 void SyncElementAt(int index); | 412 void SyncElementAt(int index); |
413 | 413 |
414 // Sync the range of elements in [begin, end). | 414 // Sync the range of elements in [begin, end). |
415 void SyncRange(int begin, int end); | 415 void SyncRange(int begin, int end); |
416 | 416 |
417 // Sync a single element, assuming that its index is less than | 417 // Sync a single unsynced element that lies beneath or at the stack pointer. |
418 // or equal to stack pointer + 1. | 418 void SyncElementBelowStackPointer(int index); |
419 void RawSyncElementAt(int index); | 419 |
| 420 // Sync a single unsynced element that lies just above the stack pointer. |
| 421 void SyncElementByPushing(int index); |
420 | 422 |
421 // Push a copy of a frame slot (typically a local or parameter) on top of | 423 // Push a copy of a frame slot (typically a local or parameter) on top of |
422 // the frame. | 424 // the frame. |
423 void PushFrameSlotAt(int index); | 425 void PushFrameSlotAt(int index); |
424 | 426 |
425 // Push a the value of a frame slot (typically a local or parameter) on | 427 // Push a the value of a frame slot (typically a local or parameter) on |
426 // top of the frame and invalidate the slot. | 428 // top of the frame and invalidate the slot. |
427 void TakeFrameSlotAt(int index); | 429 void TakeFrameSlotAt(int index); |
428 | 430 |
429 // Store the value on top of the frame to a frame slot (typically a local | 431 // Store the value on top of the frame to a frame slot (typically a local |
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
472 Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); | 474 Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); |
473 | 475 |
474 bool Equals(VirtualFrame* other); | 476 bool Equals(VirtualFrame* other); |
475 | 477 |
476 friend class JumpTarget; | 478 friend class JumpTarget; |
477 }; | 479 }; |
478 | 480 |
479 } } // namespace v8::internal | 481 } } // namespace v8::internal |
480 | 482 |
481 #endif // V8_VIRTUAL_FRAME_IA32_H_ | 483 #endif // V8_VIRTUAL_FRAME_IA32_H_ |
OLD | NEW |