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Issue 489005: Implement "wait for connection" feature (Closed)
Patch Set: follow codereview Created 11 years ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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629 v8::Debug::ClientData* client_data = NULL); 629 v8::Debug::ClientData* client_data = NULL);
630 630
631 // Check whether there are commands in the command queue. 631 // Check whether there are commands in the command queue.
632 static bool HasCommands(); 632 static bool HasCommands();
633 633
634 static Handle<Object> Call(Handle<JSFunction> fun, 634 static Handle<Object> Call(Handle<JSFunction> fun,
635 Handle<Object> data, 635 Handle<Object> data,
636 bool* pending_exception); 636 bool* pending_exception);
637 637
638 // Start the debugger agent listening on the provided port. 638 // Start the debugger agent listening on the provided port.
639 static bool StartAgent(const char* name, int port); 639 static bool StartAgent(const char* name, int port, bool wait_for_connection);
640 640
641 // Stop the debugger agent. 641 // Stop the debugger agent.
642 static void StopAgent(); 642 static void StopAgent();
643 643
644 // Blocks until the agent has started listening for connections 644 // Blocks until the agent has started listening for connections
645 static void WaitForAgent(); 645 static void WaitForAgent();
646 646
647 // Unload the debugger if possible. Only called when no debugger is currently 647 // Unload the debugger if possible. Only called when no debugger is currently
648 // active. 648 // active.
649 static void UnloadDebugger(); 649 static void UnloadDebugger();
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856 Debug::AddressId id_; 856 Debug::AddressId id_;
857 int reg_; 857 int reg_;
858 }; 858 };
859 859
860 860
861 } } // namespace v8::internal 861 } } // namespace v8::internal
862 862
863 #endif // ENABLE_DEBUGGER_SUPPORT 863 #endif // ENABLE_DEBUGGER_SUPPORT
864 864
865 #endif // V8_DEBUG_H_ 865 #endif // V8_DEBUG_H_
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