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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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2476 } | 2476 } |
2477 | 2477 |
2478 static const int kArgc = 2; | 2478 static const int kArgc = 2; |
2479 Object** argv[kArgc] = { exec_state.location(), data.location() }; | 2479 Object** argv[kArgc] = { exec_state.location(), data.location() }; |
2480 Handle<Object> result = Execution::Call(fun, Factory::undefined_value(), | 2480 Handle<Object> result = Execution::Call(fun, Factory::undefined_value(), |
2481 kArgc, argv, pending_exception); | 2481 kArgc, argv, pending_exception); |
2482 return result; | 2482 return result; |
2483 } | 2483 } |
2484 | 2484 |
2485 | 2485 |
2486 bool Debugger::StartAgent(const char* name, int port) { | 2486 static void StubMessageHandler2(const v8::Debug::Message& message) { |
| 2487 // Simply ignore message. |
| 2488 } |
| 2489 |
| 2490 |
| 2491 bool Debugger::StartAgent(const char* name, int port, |
| 2492 bool wait_for_connection) { |
| 2493 if (wait_for_connection) { |
| 2494 // Suspend V8 if it is already running or set V8 to suspend whenever |
| 2495 // it starts. |
| 2496 // Provide stub message handler; V8 auto-continues each suspend |
| 2497 // when there is no message handler; we doesn't need it. |
| 2498 // Once become suspended, V8 will stay so indefinitely long, until remote |
| 2499 // debugger connects and issues "continue" command. |
| 2500 Debugger::message_handler_ = StubMessageHandler2; |
| 2501 v8::Debug::DebugBreak(); |
| 2502 } |
| 2503 |
2487 if (Socket::Setup()) { | 2504 if (Socket::Setup()) { |
2488 agent_ = new DebuggerAgent(name, port); | 2505 agent_ = new DebuggerAgent(name, port); |
2489 agent_->Start(); | 2506 agent_->Start(); |
2490 return true; | 2507 return true; |
2491 } | 2508 } |
2492 | 2509 |
2493 return false; | 2510 return false; |
2494 } | 2511 } |
2495 | 2512 |
2496 | 2513 |
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2725 | 2742 |
2726 | 2743 |
2727 void LockingCommandMessageQueue::Clear() { | 2744 void LockingCommandMessageQueue::Clear() { |
2728 ScopedLock sl(lock_); | 2745 ScopedLock sl(lock_); |
2729 queue_.Clear(); | 2746 queue_.Clear(); |
2730 } | 2747 } |
2731 | 2748 |
2732 #endif // ENABLE_DEBUGGER_SUPPORT | 2749 #endif // ENABLE_DEBUGGER_SUPPORT |
2733 | 2750 |
2734 } } // namespace v8::internal | 2751 } } // namespace v8::internal |
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