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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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88 private: | 88 private: |
89 Script::Type type_; | 89 Script::Type type_; |
90 FixedArray* cache_; | 90 FixedArray* cache_; |
91 DISALLOW_COPY_AND_ASSIGN(SourceCodeCache); | 91 DISALLOW_COPY_AND_ASSIGN(SourceCodeCache); |
92 }; | 92 }; |
93 | 93 |
94 static SourceCodeCache natives_cache(Script::TYPE_NATIVE); | 94 static SourceCodeCache natives_cache(Script::TYPE_NATIVE); |
95 static SourceCodeCache extensions_cache(Script::TYPE_EXTENSION); | 95 static SourceCodeCache extensions_cache(Script::TYPE_EXTENSION); |
96 // This is for delete, not delete[]. | 96 // This is for delete, not delete[]. |
97 static List<char*>* delete_these_non_arrays_on_tear_down = NULL; | 97 static List<char*>* delete_these_non_arrays_on_tear_down = NULL; |
| 98 // This is for delete[] |
| 99 static List<char*>* delete_these_arrays_on_tear_down = NULL; |
98 | 100 |
99 | 101 |
100 NativesExternalStringResource::NativesExternalStringResource(const char* source) | 102 NativesExternalStringResource::NativesExternalStringResource(const char* source) |
101 : data_(source), length_(StrLength(source)) { | 103 : data_(source), length_(StrLength(source)) { |
102 if (delete_these_non_arrays_on_tear_down == NULL) { | 104 if (delete_these_non_arrays_on_tear_down == NULL) { |
103 delete_these_non_arrays_on_tear_down = new List<char*>(2); | 105 delete_these_non_arrays_on_tear_down = new List<char*>(2); |
104 } | 106 } |
105 // The resources are small objects and we only make a fixed number of | 107 // The resources are small objects and we only make a fixed number of |
106 // them, but let's clean them up on exit for neatness. | 108 // them, but let's clean them up on exit for neatness. |
107 delete_these_non_arrays_on_tear_down-> | 109 delete_these_non_arrays_on_tear_down-> |
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143 natives_cache.Add(name, fun); | 145 natives_cache.Add(name, fun); |
144 } | 146 } |
145 | 147 |
146 | 148 |
147 void Bootstrapper::Initialize(bool create_heap_objects) { | 149 void Bootstrapper::Initialize(bool create_heap_objects) { |
148 natives_cache.Initialize(create_heap_objects); | 150 natives_cache.Initialize(create_heap_objects); |
149 extensions_cache.Initialize(create_heap_objects); | 151 extensions_cache.Initialize(create_heap_objects); |
150 } | 152 } |
151 | 153 |
152 | 154 |
| 155 char* Bootstrapper::AllocateAutoDeletedArray(int bytes) { |
| 156 char* memory = new char[bytes]; |
| 157 if (memory != NULL) { |
| 158 if (delete_these_arrays_on_tear_down == NULL) { |
| 159 delete_these_arrays_on_tear_down = new List<char*>(2); |
| 160 } |
| 161 delete_these_arrays_on_tear_down->Add(memory); |
| 162 } |
| 163 return memory; |
| 164 } |
| 165 |
| 166 |
153 void Bootstrapper::TearDown() { | 167 void Bootstrapper::TearDown() { |
154 if (delete_these_non_arrays_on_tear_down != NULL) { | 168 if (delete_these_non_arrays_on_tear_down != NULL) { |
155 int len = delete_these_non_arrays_on_tear_down->length(); | 169 int len = delete_these_non_arrays_on_tear_down->length(); |
156 ASSERT(len < 20); // Don't use this mechanism for unbounded allocations. | 170 ASSERT(len < 20); // Don't use this mechanism for unbounded allocations. |
157 for (int i = 0; i < len; i++) { | 171 for (int i = 0; i < len; i++) { |
158 delete delete_these_non_arrays_on_tear_down->at(i); | 172 delete delete_these_non_arrays_on_tear_down->at(i); |
| 173 delete_these_non_arrays_on_tear_down->at(i) = NULL; |
159 } | 174 } |
160 delete delete_these_non_arrays_on_tear_down; | 175 delete delete_these_non_arrays_on_tear_down; |
161 delete_these_non_arrays_on_tear_down = NULL; | 176 delete_these_non_arrays_on_tear_down = NULL; |
162 } | 177 } |
163 | 178 |
| 179 if (delete_these_arrays_on_tear_down != NULL) { |
| 180 int len = delete_these_arrays_on_tear_down->length(); |
| 181 ASSERT(len < 1000); // Don't use this mechanism for unbounded allocations. |
| 182 for (int i = 0; i < len; i++) { |
| 183 delete[] delete_these_arrays_on_tear_down->at(i); |
| 184 delete_these_arrays_on_tear_down->at(i) = NULL; |
| 185 } |
| 186 delete delete_these_arrays_on_tear_down; |
| 187 delete_these_arrays_on_tear_down = NULL; |
| 188 } |
| 189 |
164 natives_cache.Initialize(false); // Yes, symmetrical | 190 natives_cache.Initialize(false); // Yes, symmetrical |
165 extensions_cache.Initialize(false); | 191 extensions_cache.Initialize(false); |
166 } | 192 } |
167 | 193 |
168 | 194 |
169 // Pending fixups are code positions that refer to builtin code | 195 // Pending fixups are code positions that refer to builtin code |
170 // objects that were not available at the time the code was generated. | 196 // objects that were not available at the time the code was generated. |
171 // The pending list is processed whenever an environment has been | 197 // The pending list is processed whenever an environment has been |
172 // created. | 198 // created. |
173 class PendingFixups : public AllStatic { | 199 class PendingFixups : public AllStatic { |
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1644 } | 1670 } |
1645 | 1671 |
1646 | 1672 |
1647 // Restore statics that are thread local. | 1673 // Restore statics that are thread local. |
1648 char* Genesis::RestoreState(char* from) { | 1674 char* Genesis::RestoreState(char* from) { |
1649 current_ = *reinterpret_cast<Genesis**>(from); | 1675 current_ = *reinterpret_cast<Genesis**>(from); |
1650 return from + sizeof(current_); | 1676 return from + sizeof(current_); |
1651 } | 1677 } |
1652 | 1678 |
1653 } } // namespace v8::internal | 1679 } } // namespace v8::internal |
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