Index: gpu/command_buffer/common/gles2_cmd_format_autogen.h |
diff --git a/gpu/command_buffer/common/gles2_cmd_format_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_autogen.h |
index affe2c0eca1fe01cd278100faf222eb327a1e09b..efa25387bf43caa6908a881f5d6d7acf599ed8db 100644 |
--- a/gpu/command_buffer/common/gles2_cmd_format_autogen.h |
+++ b/gpu/command_buffer/common/gles2_cmd_format_autogen.h |
@@ -914,7 +914,7 @@ struct ClearStencil { |
} |
gpu::CommandHeader header; |
- uint32 s; |
+ int32 s; |
}; |
COMPILE_ASSERT(sizeof(ClearStencil) == 8, |
@@ -1049,12 +1049,12 @@ struct CompressedTexImage2D { |
gpu::CommandHeader header; |
uint32 target; |
- uint32 level; |
+ int32 level; |
uint32 internalformat; |
- uint32 width; |
- uint32 height; |
- uint32 border; |
- uint32 imageSize; |
+ int32 width; |
+ int32 height; |
+ int32 border; |
+ int32 imageSize; |
uint32 data_shm_id; |
uint32 data_shm_offset; |
}; |
@@ -1124,12 +1124,12 @@ struct CompressedTexImage2DImmediate { |
gpu::CommandHeader header; |
uint32 target; |
- uint32 level; |
+ int32 level; |
uint32 internalformat; |
- uint32 width; |
- uint32 height; |
- uint32 border; |
- uint32 imageSize; |
+ int32 width; |
+ int32 height; |
+ int32 border; |
+ int32 imageSize; |
}; |
COMPILE_ASSERT(sizeof(CompressedTexImage2DImmediate) == 32, |
@@ -1194,13 +1194,13 @@ struct CompressedTexSubImage2D { |
gpu::CommandHeader header; |
uint32 target; |
- uint32 level; |
- uint32 xoffset; |
- uint32 yoffset; |
- uint32 width; |
- uint32 height; |
+ int32 level; |
+ int32 xoffset; |
+ int32 yoffset; |
+ int32 width; |
+ int32 height; |
uint32 format; |
- uint32 imageSize; |
+ int32 imageSize; |
uint32 data_shm_id; |
uint32 data_shm_offset; |
}; |
@@ -1273,13 +1273,13 @@ struct CompressedTexSubImage2DImmediate { |
gpu::CommandHeader header; |
uint32 target; |
- uint32 level; |
- uint32 xoffset; |
- uint32 yoffset; |
- uint32 width; |
- uint32 height; |
+ int32 level; |
+ int32 xoffset; |
+ int32 yoffset; |
+ int32 width; |
+ int32 height; |
uint32 format; |
- uint32 imageSize; |
+ int32 imageSize; |
}; |
COMPILE_ASSERT(sizeof(CompressedTexSubImage2DImmediate) == 36, |
@@ -1342,13 +1342,13 @@ struct CopyTexImage2D { |
gpu::CommandHeader header; |
uint32 target; |
- uint32 level; |
+ int32 level; |
uint32 internalformat; |
- uint32 x; |
- uint32 y; |
- uint32 width; |
- uint32 height; |
- uint32 border; |
+ int32 x; |
+ int32 y; |
+ int32 width; |
+ int32 height; |
+ int32 border; |
}; |
COMPILE_ASSERT(sizeof(CopyTexImage2D) == 36, |
@@ -1410,13 +1410,13 @@ struct CopyTexSubImage2D { |
gpu::CommandHeader header; |
uint32 target; |
- uint32 level; |
- uint32 xoffset; |
- uint32 yoffset; |
- uint32 x; |
- uint32 y; |
- uint32 width; |
- uint32 height; |
+ int32 level; |
+ int32 xoffset; |
+ int32 yoffset; |
+ int32 x; |
+ int32 y; |
+ int32 width; |
+ int32 height; |
}; |
COMPILE_ASSERT(sizeof(CopyTexSubImage2D) == 36, |
@@ -1575,7 +1575,7 @@ struct DeleteBuffers { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
uint32 buffers_shm_id; |
uint32 buffers_shm_offset; |
}; |
@@ -1623,7 +1623,7 @@ struct DeleteBuffersImmediate { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
}; |
COMPILE_ASSERT(sizeof(DeleteBuffersImmediate) == 8, |
@@ -1664,7 +1664,7 @@ struct DeleteFramebuffers { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
uint32 framebuffers_shm_id; |
uint32 framebuffers_shm_offset; |
}; |
@@ -1712,7 +1712,7 @@ struct DeleteFramebuffersImmediate { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
}; |
COMPILE_ASSERT(sizeof(DeleteFramebuffersImmediate) == 8, |
@@ -1787,7 +1787,7 @@ struct DeleteRenderbuffers { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
uint32 renderbuffers_shm_id; |
uint32 renderbuffers_shm_offset; |
}; |
@@ -1835,7 +1835,7 @@ struct DeleteRenderbuffersImmediate { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
}; |
COMPILE_ASSERT(sizeof(DeleteRenderbuffersImmediate) == 8, |
@@ -1908,7 +1908,7 @@ struct DeleteTextures { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
uint32 textures_shm_id; |
uint32 textures_shm_offset; |
}; |
@@ -1956,7 +1956,7 @@ struct DeleteTexturesImmediate { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
}; |
COMPILE_ASSERT(sizeof(DeleteTexturesImmediate) == 8, |
@@ -2205,8 +2205,8 @@ struct DrawArrays { |
gpu::CommandHeader header; |
uint32 mode; |
- uint32 first; |
- uint32 count; |
+ int32 first; |
+ int32 count; |
}; |
COMPILE_ASSERT(sizeof(DrawArrays) == 16, |
@@ -2250,7 +2250,7 @@ struct DrawElements { |
gpu::CommandHeader header; |
uint32 mode; |
- uint32 count; |
+ int32 count; |
uint32 type; |
uint32 index_offset; |
}; |
@@ -2484,7 +2484,7 @@ struct FramebufferTexture2D { |
uint32 attachment; |
uint32 textarget; |
uint32 texture; |
- uint32 level; |
+ int32 level; |
}; |
COMPILE_ASSERT(sizeof(FramebufferTexture2D) == 24, |
@@ -2565,7 +2565,7 @@ struct GenBuffers { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
uint32 buffers_shm_id; |
uint32 buffers_shm_offset; |
}; |
@@ -2613,7 +2613,7 @@ struct GenBuffersImmediate { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
}; |
COMPILE_ASSERT(sizeof(GenBuffersImmediate) == 8, |
@@ -2688,7 +2688,7 @@ struct GenFramebuffers { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
uint32 framebuffers_shm_id; |
uint32 framebuffers_shm_offset; |
}; |
@@ -2736,7 +2736,7 @@ struct GenFramebuffersImmediate { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
}; |
COMPILE_ASSERT(sizeof(GenFramebuffersImmediate) == 8, |
@@ -2777,7 +2777,7 @@ struct GenRenderbuffers { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
uint32 renderbuffers_shm_id; |
uint32 renderbuffers_shm_offset; |
}; |
@@ -2825,7 +2825,7 @@ struct GenRenderbuffersImmediate { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
}; |
COMPILE_ASSERT(sizeof(GenRenderbuffersImmediate) == 8, |
@@ -2864,7 +2864,7 @@ struct GenTextures { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
uint32 textures_shm_id; |
uint32 textures_shm_offset; |
}; |
@@ -2912,7 +2912,7 @@ struct GenTexturesImmediate { |
} |
gpu::CommandHeader header; |
- uint32 n; |
+ int32 n; |
}; |
COMPILE_ASSERT(sizeof(GenTexturesImmediate) == 8, |
@@ -2970,7 +2970,7 @@ struct GetActiveAttrib { |
gpu::CommandHeader header; |
uint32 program; |
uint32 index; |
- uint32 bufsize; |
+ int32 bufsize; |
uint32 length_shm_id; |
uint32 length_shm_offset; |
uint32 size_shm_id; |
@@ -3056,7 +3056,7 @@ struct GetActiveUniform { |
gpu::CommandHeader header; |
uint32 program; |
uint32 index; |
- uint32 bufsize; |
+ int32 bufsize; |
uint32 length_shm_id; |
uint32 length_shm_offset; |
uint32 size_shm_id; |
@@ -3133,7 +3133,7 @@ struct GetAttachedShaders { |
gpu::CommandHeader header; |
uint32 program; |
- uint32 maxcount; |
+ int32 maxcount; |
uint32 count_shm_id; |
uint32 count_shm_offset; |
uint32 shaders_shm_id; |
@@ -3529,7 +3529,7 @@ struct GetProgramInfoLog { |
gpu::CommandHeader header; |
uint32 program; |
- uint32 bufsize; |
+ int32 bufsize; |
uint32 length_shm_id; |
uint32 length_shm_offset; |
uint32 infolog_shm_id; |
@@ -3694,7 +3694,7 @@ struct GetShaderInfoLog { |
gpu::CommandHeader header; |
uint32 shader; |
- uint32 bufsize; |
+ int32 bufsize; |
uint32 length_shm_id; |
uint32 length_shm_offset; |
uint32 infolog_shm_id; |
@@ -3820,7 +3820,7 @@ struct GetShaderSource { |
gpu::CommandHeader header; |
uint32 shader; |
- uint32 bufsize; |
+ int32 bufsize; |
uint32 length_shm_id; |
uint32 length_shm_offset; |
uint32 source_shm_id; |
@@ -4013,7 +4013,7 @@ struct GetUniformfv { |
gpu::CommandHeader header; |
uint32 program; |
- uint32 location; |
+ int32 location; |
uint32 params_shm_id; |
uint32 params_shm_offset; |
}; |
@@ -4064,7 +4064,7 @@ struct GetUniformiv { |
gpu::CommandHeader header; |
uint32 program; |
- uint32 location; |
+ int32 location; |
uint32 params_shm_id; |
uint32 params_shm_offset; |
}; |
@@ -4686,7 +4686,7 @@ struct PixelStorei { |
gpu::CommandHeader header; |
uint32 pname; |
- uint32 param; |
+ int32 param; |
}; |
COMPILE_ASSERT(sizeof(PixelStorei) == 12, |
@@ -4775,10 +4775,10 @@ struct ReadPixels { |
} |
gpu::CommandHeader header; |
- uint32 x; |
- uint32 y; |
- uint32 width; |
- uint32 height; |
+ int32 x; |
+ int32 y; |
+ int32 width; |
+ int32 height; |
uint32 format; |
uint32 type; |
uint32 pixels_shm_id; |
@@ -4840,8 +4840,8 @@ struct RenderbufferStorage { |
gpu::CommandHeader header; |
uint32 target; |
uint32 internalformat; |
- uint32 width; |
- uint32 height; |
+ int32 width; |
+ int32 height; |
}; |
COMPILE_ASSERT(sizeof(RenderbufferStorage) == 20, |
@@ -4922,10 +4922,10 @@ struct Scissor { |
} |
gpu::CommandHeader header; |
- uint32 x; |
- uint32 y; |
- uint32 width; |
- uint32 height; |
+ int32 x; |
+ int32 y; |
+ int32 width; |
+ int32 height; |
}; |
COMPILE_ASSERT(sizeof(Scissor) == 20, |
@@ -4976,7 +4976,7 @@ struct ShaderSource { |
gpu::CommandHeader header; |
uint32 shader; |
- uint32 count; |
+ int32 count; |
uint32 data_shm_id; |
uint32 data_shm_offset; |
uint32 data_size; |
@@ -5028,7 +5028,7 @@ struct ShaderSourceImmediate { |
gpu::CommandHeader header; |
uint32 shader; |
- uint32 count; |
+ int32 count; |
uint32 data_size; |
}; |
@@ -5070,7 +5070,7 @@ struct StencilFunc { |
gpu::CommandHeader header; |
uint32 func; |
- uint32 ref; |
+ int32 ref; |
uint32 mask; |
}; |
@@ -5114,7 +5114,7 @@ struct StencilFuncSeparate { |
gpu::CommandHeader header; |
uint32 face; |
uint32 func; |
- uint32 ref; |
+ int32 ref; |
uint32 mask; |
}; |
@@ -5335,11 +5335,11 @@ struct TexImage2D { |
gpu::CommandHeader header; |
uint32 target; |
- uint32 level; |
- uint32 internalformat; |
- uint32 width; |
- uint32 height; |
- uint32 border; |
+ int32 level; |
+ int32 internalformat; |
+ int32 width; |
+ int32 height; |
+ int32 border; |
uint32 format; |
uint32 type; |
uint32 pixels_shm_id; |
@@ -5415,11 +5415,11 @@ struct TexImage2DImmediate { |
gpu::CommandHeader header; |
uint32 target; |
- uint32 level; |
- uint32 internalformat; |
- uint32 width; |
- uint32 height; |
- uint32 border; |
+ int32 level; |
+ int32 internalformat; |
+ int32 width; |
+ int32 height; |
+ int32 border; |
uint32 format; |
uint32 type; |
}; |
@@ -5613,7 +5613,7 @@ struct TexParameteri { |
gpu::CommandHeader header; |
uint32 target; |
uint32 pname; |
- uint32 param; |
+ int32 param; |
}; |
COMPILE_ASSERT(sizeof(TexParameteri) == 16, |
@@ -5768,11 +5768,11 @@ struct TexSubImage2D { |
gpu::CommandHeader header; |
uint32 target; |
- uint32 level; |
- uint32 xoffset; |
- uint32 yoffset; |
- uint32 width; |
- uint32 height; |
+ int32 level; |
+ int32 xoffset; |
+ int32 yoffset; |
+ int32 width; |
+ int32 height; |
uint32 format; |
uint32 type; |
uint32 pixels_shm_id; |
@@ -5847,11 +5847,11 @@ struct TexSubImage2DImmediate { |
gpu::CommandHeader header; |
uint32 target; |
- uint32 level; |
- uint32 xoffset; |
- uint32 yoffset; |
- uint32 width; |
- uint32 height; |
+ int32 level; |
+ int32 xoffset; |
+ int32 yoffset; |
+ int32 width; |
+ int32 height; |
uint32 format; |
uint32 type; |
}; |
@@ -5902,7 +5902,7 @@ struct Uniform1f { |
} |
gpu::CommandHeader header; |
- uint32 location; |
+ int32 location; |
float x; |
}; |
@@ -5947,8 +5947,8 @@ struct Uniform1fv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 v_shm_id; |
uint32 v_shm_offset; |
}; |
@@ -6000,8 +6000,8 @@ struct Uniform1fvImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
}; |
COMPILE_ASSERT(sizeof(Uniform1fvImmediate) == 12, |
@@ -6038,8 +6038,8 @@ struct Uniform1i { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 x; |
+ int32 location; |
+ int32 x; |
}; |
COMPILE_ASSERT(sizeof(Uniform1i) == 12, |
@@ -6083,8 +6083,8 @@ struct Uniform1iv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 v_shm_id; |
uint32 v_shm_offset; |
}; |
@@ -6136,8 +6136,8 @@ struct Uniform1ivImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
}; |
COMPILE_ASSERT(sizeof(Uniform1ivImmediate) == 12, |
@@ -6175,7 +6175,7 @@ struct Uniform2f { |
} |
gpu::CommandHeader header; |
- uint32 location; |
+ int32 location; |
float x; |
float y; |
}; |
@@ -6223,8 +6223,8 @@ struct Uniform2fv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 v_shm_id; |
uint32 v_shm_offset; |
}; |
@@ -6276,8 +6276,8 @@ struct Uniform2fvImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
}; |
COMPILE_ASSERT(sizeof(Uniform2fvImmediate) == 12, |
@@ -6315,9 +6315,9 @@ struct Uniform2i { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 x; |
- uint32 y; |
+ int32 location; |
+ int32 x; |
+ int32 y; |
}; |
COMPILE_ASSERT(sizeof(Uniform2i) == 16, |
@@ -6363,8 +6363,8 @@ struct Uniform2iv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 v_shm_id; |
uint32 v_shm_offset; |
}; |
@@ -6416,8 +6416,8 @@ struct Uniform2ivImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
}; |
COMPILE_ASSERT(sizeof(Uniform2ivImmediate) == 12, |
@@ -6456,7 +6456,7 @@ struct Uniform3f { |
} |
gpu::CommandHeader header; |
- uint32 location; |
+ int32 location; |
float x; |
float y; |
float z; |
@@ -6507,8 +6507,8 @@ struct Uniform3fv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 v_shm_id; |
uint32 v_shm_offset; |
}; |
@@ -6560,8 +6560,8 @@ struct Uniform3fvImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
}; |
COMPILE_ASSERT(sizeof(Uniform3fvImmediate) == 12, |
@@ -6600,10 +6600,10 @@ struct Uniform3i { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 x; |
- uint32 y; |
- uint32 z; |
+ int32 location; |
+ int32 x; |
+ int32 y; |
+ int32 z; |
}; |
COMPILE_ASSERT(sizeof(Uniform3i) == 20, |
@@ -6651,8 +6651,8 @@ struct Uniform3iv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 v_shm_id; |
uint32 v_shm_offset; |
}; |
@@ -6704,8 +6704,8 @@ struct Uniform3ivImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
}; |
COMPILE_ASSERT(sizeof(Uniform3ivImmediate) == 12, |
@@ -6747,7 +6747,7 @@ struct Uniform4f { |
} |
gpu::CommandHeader header; |
- uint32 location; |
+ int32 location; |
float x; |
float y; |
float z; |
@@ -6801,8 +6801,8 @@ struct Uniform4fv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 v_shm_id; |
uint32 v_shm_offset; |
}; |
@@ -6854,8 +6854,8 @@ struct Uniform4fvImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
}; |
COMPILE_ASSERT(sizeof(Uniform4fvImmediate) == 12, |
@@ -6896,11 +6896,11 @@ struct Uniform4i { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 x; |
- uint32 y; |
- uint32 z; |
- uint32 w; |
+ int32 location; |
+ int32 x; |
+ int32 y; |
+ int32 z; |
+ int32 w; |
}; |
COMPILE_ASSERT(sizeof(Uniform4i) == 24, |
@@ -6950,8 +6950,8 @@ struct Uniform4iv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 v_shm_id; |
uint32 v_shm_offset; |
}; |
@@ -7003,8 +7003,8 @@ struct Uniform4ivImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
}; |
COMPILE_ASSERT(sizeof(Uniform4ivImmediate) == 12, |
@@ -7050,8 +7050,8 @@ struct UniformMatrix2fv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 transpose; |
uint32 value_shm_id; |
uint32 value_shm_offset; |
@@ -7111,8 +7111,8 @@ struct UniformMatrix2fvImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 transpose; |
}; |
@@ -7161,8 +7161,8 @@ struct UniformMatrix3fv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 transpose; |
uint32 value_shm_id; |
uint32 value_shm_offset; |
@@ -7222,8 +7222,8 @@ struct UniformMatrix3fvImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 transpose; |
}; |
@@ -7272,8 +7272,8 @@ struct UniformMatrix4fv { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 transpose; |
uint32 value_shm_id; |
uint32 value_shm_offset; |
@@ -7333,8 +7333,8 @@ struct UniformMatrix4fvImmediate { |
} |
gpu::CommandHeader header; |
- uint32 location; |
- uint32 count; |
+ int32 location; |
+ int32 count; |
uint32 transpose; |
}; |
@@ -7982,10 +7982,10 @@ struct VertexAttribPointer { |
gpu::CommandHeader header; |
uint32 indx; |
- uint32 size; |
+ int32 size; |
uint32 type; |
uint32 normalized; |
- uint32 stride; |
+ int32 stride; |
uint32 offset; |
}; |
@@ -8033,10 +8033,10 @@ struct Viewport { |
} |
gpu::CommandHeader header; |
- uint32 x; |
- uint32 y; |
- uint32 width; |
- uint32 height; |
+ int32 x; |
+ int32 y; |
+ int32 width; |
+ int32 height; |
}; |
COMPILE_ASSERT(sizeof(Viewport) == 20, |