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Unified Diff: gpu/command_buffer/common/gles2_cmd_format_autogen.h

Issue 488011: Another round of gcc fixes for GPU command buffers. (Closed)
Patch Set: Merge fixes Created 11 years ago
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Index: gpu/command_buffer/common/gles2_cmd_format_autogen.h
diff --git a/gpu/command_buffer/common/gles2_cmd_format_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
index affe2c0eca1fe01cd278100faf222eb327a1e09b..efa25387bf43caa6908a881f5d6d7acf599ed8db 100644
--- a/gpu/command_buffer/common/gles2_cmd_format_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
@@ -914,7 +914,7 @@ struct ClearStencil {
}
gpu::CommandHeader header;
- uint32 s;
+ int32 s;
};
COMPILE_ASSERT(sizeof(ClearStencil) == 8,
@@ -1049,12 +1049,12 @@ struct CompressedTexImage2D {
gpu::CommandHeader header;
uint32 target;
- uint32 level;
+ int32 level;
uint32 internalformat;
- uint32 width;
- uint32 height;
- uint32 border;
- uint32 imageSize;
+ int32 width;
+ int32 height;
+ int32 border;
+ int32 imageSize;
uint32 data_shm_id;
uint32 data_shm_offset;
};
@@ -1124,12 +1124,12 @@ struct CompressedTexImage2DImmediate {
gpu::CommandHeader header;
uint32 target;
- uint32 level;
+ int32 level;
uint32 internalformat;
- uint32 width;
- uint32 height;
- uint32 border;
- uint32 imageSize;
+ int32 width;
+ int32 height;
+ int32 border;
+ int32 imageSize;
};
COMPILE_ASSERT(sizeof(CompressedTexImage2DImmediate) == 32,
@@ -1194,13 +1194,13 @@ struct CompressedTexSubImage2D {
gpu::CommandHeader header;
uint32 target;
- uint32 level;
- uint32 xoffset;
- uint32 yoffset;
- uint32 width;
- uint32 height;
+ int32 level;
+ int32 xoffset;
+ int32 yoffset;
+ int32 width;
+ int32 height;
uint32 format;
- uint32 imageSize;
+ int32 imageSize;
uint32 data_shm_id;
uint32 data_shm_offset;
};
@@ -1273,13 +1273,13 @@ struct CompressedTexSubImage2DImmediate {
gpu::CommandHeader header;
uint32 target;
- uint32 level;
- uint32 xoffset;
- uint32 yoffset;
- uint32 width;
- uint32 height;
+ int32 level;
+ int32 xoffset;
+ int32 yoffset;
+ int32 width;
+ int32 height;
uint32 format;
- uint32 imageSize;
+ int32 imageSize;
};
COMPILE_ASSERT(sizeof(CompressedTexSubImage2DImmediate) == 36,
@@ -1342,13 +1342,13 @@ struct CopyTexImage2D {
gpu::CommandHeader header;
uint32 target;
- uint32 level;
+ int32 level;
uint32 internalformat;
- uint32 x;
- uint32 y;
- uint32 width;
- uint32 height;
- uint32 border;
+ int32 x;
+ int32 y;
+ int32 width;
+ int32 height;
+ int32 border;
};
COMPILE_ASSERT(sizeof(CopyTexImage2D) == 36,
@@ -1410,13 +1410,13 @@ struct CopyTexSubImage2D {
gpu::CommandHeader header;
uint32 target;
- uint32 level;
- uint32 xoffset;
- uint32 yoffset;
- uint32 x;
- uint32 y;
- uint32 width;
- uint32 height;
+ int32 level;
+ int32 xoffset;
+ int32 yoffset;
+ int32 x;
+ int32 y;
+ int32 width;
+ int32 height;
};
COMPILE_ASSERT(sizeof(CopyTexSubImage2D) == 36,
@@ -1575,7 +1575,7 @@ struct DeleteBuffers {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
uint32 buffers_shm_id;
uint32 buffers_shm_offset;
};
@@ -1623,7 +1623,7 @@ struct DeleteBuffersImmediate {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
};
COMPILE_ASSERT(sizeof(DeleteBuffersImmediate) == 8,
@@ -1664,7 +1664,7 @@ struct DeleteFramebuffers {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
uint32 framebuffers_shm_id;
uint32 framebuffers_shm_offset;
};
@@ -1712,7 +1712,7 @@ struct DeleteFramebuffersImmediate {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
};
COMPILE_ASSERT(sizeof(DeleteFramebuffersImmediate) == 8,
@@ -1787,7 +1787,7 @@ struct DeleteRenderbuffers {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
uint32 renderbuffers_shm_id;
uint32 renderbuffers_shm_offset;
};
@@ -1835,7 +1835,7 @@ struct DeleteRenderbuffersImmediate {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
};
COMPILE_ASSERT(sizeof(DeleteRenderbuffersImmediate) == 8,
@@ -1908,7 +1908,7 @@ struct DeleteTextures {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
uint32 textures_shm_id;
uint32 textures_shm_offset;
};
@@ -1956,7 +1956,7 @@ struct DeleteTexturesImmediate {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
};
COMPILE_ASSERT(sizeof(DeleteTexturesImmediate) == 8,
@@ -2205,8 +2205,8 @@ struct DrawArrays {
gpu::CommandHeader header;
uint32 mode;
- uint32 first;
- uint32 count;
+ int32 first;
+ int32 count;
};
COMPILE_ASSERT(sizeof(DrawArrays) == 16,
@@ -2250,7 +2250,7 @@ struct DrawElements {
gpu::CommandHeader header;
uint32 mode;
- uint32 count;
+ int32 count;
uint32 type;
uint32 index_offset;
};
@@ -2484,7 +2484,7 @@ struct FramebufferTexture2D {
uint32 attachment;
uint32 textarget;
uint32 texture;
- uint32 level;
+ int32 level;
};
COMPILE_ASSERT(sizeof(FramebufferTexture2D) == 24,
@@ -2565,7 +2565,7 @@ struct GenBuffers {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
uint32 buffers_shm_id;
uint32 buffers_shm_offset;
};
@@ -2613,7 +2613,7 @@ struct GenBuffersImmediate {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
};
COMPILE_ASSERT(sizeof(GenBuffersImmediate) == 8,
@@ -2688,7 +2688,7 @@ struct GenFramebuffers {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
uint32 framebuffers_shm_id;
uint32 framebuffers_shm_offset;
};
@@ -2736,7 +2736,7 @@ struct GenFramebuffersImmediate {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
};
COMPILE_ASSERT(sizeof(GenFramebuffersImmediate) == 8,
@@ -2777,7 +2777,7 @@ struct GenRenderbuffers {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
uint32 renderbuffers_shm_id;
uint32 renderbuffers_shm_offset;
};
@@ -2825,7 +2825,7 @@ struct GenRenderbuffersImmediate {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
};
COMPILE_ASSERT(sizeof(GenRenderbuffersImmediate) == 8,
@@ -2864,7 +2864,7 @@ struct GenTextures {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
uint32 textures_shm_id;
uint32 textures_shm_offset;
};
@@ -2912,7 +2912,7 @@ struct GenTexturesImmediate {
}
gpu::CommandHeader header;
- uint32 n;
+ int32 n;
};
COMPILE_ASSERT(sizeof(GenTexturesImmediate) == 8,
@@ -2970,7 +2970,7 @@ struct GetActiveAttrib {
gpu::CommandHeader header;
uint32 program;
uint32 index;
- uint32 bufsize;
+ int32 bufsize;
uint32 length_shm_id;
uint32 length_shm_offset;
uint32 size_shm_id;
@@ -3056,7 +3056,7 @@ struct GetActiveUniform {
gpu::CommandHeader header;
uint32 program;
uint32 index;
- uint32 bufsize;
+ int32 bufsize;
uint32 length_shm_id;
uint32 length_shm_offset;
uint32 size_shm_id;
@@ -3133,7 +3133,7 @@ struct GetAttachedShaders {
gpu::CommandHeader header;
uint32 program;
- uint32 maxcount;
+ int32 maxcount;
uint32 count_shm_id;
uint32 count_shm_offset;
uint32 shaders_shm_id;
@@ -3529,7 +3529,7 @@ struct GetProgramInfoLog {
gpu::CommandHeader header;
uint32 program;
- uint32 bufsize;
+ int32 bufsize;
uint32 length_shm_id;
uint32 length_shm_offset;
uint32 infolog_shm_id;
@@ -3694,7 +3694,7 @@ struct GetShaderInfoLog {
gpu::CommandHeader header;
uint32 shader;
- uint32 bufsize;
+ int32 bufsize;
uint32 length_shm_id;
uint32 length_shm_offset;
uint32 infolog_shm_id;
@@ -3820,7 +3820,7 @@ struct GetShaderSource {
gpu::CommandHeader header;
uint32 shader;
- uint32 bufsize;
+ int32 bufsize;
uint32 length_shm_id;
uint32 length_shm_offset;
uint32 source_shm_id;
@@ -4013,7 +4013,7 @@ struct GetUniformfv {
gpu::CommandHeader header;
uint32 program;
- uint32 location;
+ int32 location;
uint32 params_shm_id;
uint32 params_shm_offset;
};
@@ -4064,7 +4064,7 @@ struct GetUniformiv {
gpu::CommandHeader header;
uint32 program;
- uint32 location;
+ int32 location;
uint32 params_shm_id;
uint32 params_shm_offset;
};
@@ -4686,7 +4686,7 @@ struct PixelStorei {
gpu::CommandHeader header;
uint32 pname;
- uint32 param;
+ int32 param;
};
COMPILE_ASSERT(sizeof(PixelStorei) == 12,
@@ -4775,10 +4775,10 @@ struct ReadPixels {
}
gpu::CommandHeader header;
- uint32 x;
- uint32 y;
- uint32 width;
- uint32 height;
+ int32 x;
+ int32 y;
+ int32 width;
+ int32 height;
uint32 format;
uint32 type;
uint32 pixels_shm_id;
@@ -4840,8 +4840,8 @@ struct RenderbufferStorage {
gpu::CommandHeader header;
uint32 target;
uint32 internalformat;
- uint32 width;
- uint32 height;
+ int32 width;
+ int32 height;
};
COMPILE_ASSERT(sizeof(RenderbufferStorage) == 20,
@@ -4922,10 +4922,10 @@ struct Scissor {
}
gpu::CommandHeader header;
- uint32 x;
- uint32 y;
- uint32 width;
- uint32 height;
+ int32 x;
+ int32 y;
+ int32 width;
+ int32 height;
};
COMPILE_ASSERT(sizeof(Scissor) == 20,
@@ -4976,7 +4976,7 @@ struct ShaderSource {
gpu::CommandHeader header;
uint32 shader;
- uint32 count;
+ int32 count;
uint32 data_shm_id;
uint32 data_shm_offset;
uint32 data_size;
@@ -5028,7 +5028,7 @@ struct ShaderSourceImmediate {
gpu::CommandHeader header;
uint32 shader;
- uint32 count;
+ int32 count;
uint32 data_size;
};
@@ -5070,7 +5070,7 @@ struct StencilFunc {
gpu::CommandHeader header;
uint32 func;
- uint32 ref;
+ int32 ref;
uint32 mask;
};
@@ -5114,7 +5114,7 @@ struct StencilFuncSeparate {
gpu::CommandHeader header;
uint32 face;
uint32 func;
- uint32 ref;
+ int32 ref;
uint32 mask;
};
@@ -5335,11 +5335,11 @@ struct TexImage2D {
gpu::CommandHeader header;
uint32 target;
- uint32 level;
- uint32 internalformat;
- uint32 width;
- uint32 height;
- uint32 border;
+ int32 level;
+ int32 internalformat;
+ int32 width;
+ int32 height;
+ int32 border;
uint32 format;
uint32 type;
uint32 pixels_shm_id;
@@ -5415,11 +5415,11 @@ struct TexImage2DImmediate {
gpu::CommandHeader header;
uint32 target;
- uint32 level;
- uint32 internalformat;
- uint32 width;
- uint32 height;
- uint32 border;
+ int32 level;
+ int32 internalformat;
+ int32 width;
+ int32 height;
+ int32 border;
uint32 format;
uint32 type;
};
@@ -5613,7 +5613,7 @@ struct TexParameteri {
gpu::CommandHeader header;
uint32 target;
uint32 pname;
- uint32 param;
+ int32 param;
};
COMPILE_ASSERT(sizeof(TexParameteri) == 16,
@@ -5768,11 +5768,11 @@ struct TexSubImage2D {
gpu::CommandHeader header;
uint32 target;
- uint32 level;
- uint32 xoffset;
- uint32 yoffset;
- uint32 width;
- uint32 height;
+ int32 level;
+ int32 xoffset;
+ int32 yoffset;
+ int32 width;
+ int32 height;
uint32 format;
uint32 type;
uint32 pixels_shm_id;
@@ -5847,11 +5847,11 @@ struct TexSubImage2DImmediate {
gpu::CommandHeader header;
uint32 target;
- uint32 level;
- uint32 xoffset;
- uint32 yoffset;
- uint32 width;
- uint32 height;
+ int32 level;
+ int32 xoffset;
+ int32 yoffset;
+ int32 width;
+ int32 height;
uint32 format;
uint32 type;
};
@@ -5902,7 +5902,7 @@ struct Uniform1f {
}
gpu::CommandHeader header;
- uint32 location;
+ int32 location;
float x;
};
@@ -5947,8 +5947,8 @@ struct Uniform1fv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 v_shm_id;
uint32 v_shm_offset;
};
@@ -6000,8 +6000,8 @@ struct Uniform1fvImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
};
COMPILE_ASSERT(sizeof(Uniform1fvImmediate) == 12,
@@ -6038,8 +6038,8 @@ struct Uniform1i {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 x;
+ int32 location;
+ int32 x;
};
COMPILE_ASSERT(sizeof(Uniform1i) == 12,
@@ -6083,8 +6083,8 @@ struct Uniform1iv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 v_shm_id;
uint32 v_shm_offset;
};
@@ -6136,8 +6136,8 @@ struct Uniform1ivImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
};
COMPILE_ASSERT(sizeof(Uniform1ivImmediate) == 12,
@@ -6175,7 +6175,7 @@ struct Uniform2f {
}
gpu::CommandHeader header;
- uint32 location;
+ int32 location;
float x;
float y;
};
@@ -6223,8 +6223,8 @@ struct Uniform2fv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 v_shm_id;
uint32 v_shm_offset;
};
@@ -6276,8 +6276,8 @@ struct Uniform2fvImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
};
COMPILE_ASSERT(sizeof(Uniform2fvImmediate) == 12,
@@ -6315,9 +6315,9 @@ struct Uniform2i {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 x;
- uint32 y;
+ int32 location;
+ int32 x;
+ int32 y;
};
COMPILE_ASSERT(sizeof(Uniform2i) == 16,
@@ -6363,8 +6363,8 @@ struct Uniform2iv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 v_shm_id;
uint32 v_shm_offset;
};
@@ -6416,8 +6416,8 @@ struct Uniform2ivImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
};
COMPILE_ASSERT(sizeof(Uniform2ivImmediate) == 12,
@@ -6456,7 +6456,7 @@ struct Uniform3f {
}
gpu::CommandHeader header;
- uint32 location;
+ int32 location;
float x;
float y;
float z;
@@ -6507,8 +6507,8 @@ struct Uniform3fv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 v_shm_id;
uint32 v_shm_offset;
};
@@ -6560,8 +6560,8 @@ struct Uniform3fvImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
};
COMPILE_ASSERT(sizeof(Uniform3fvImmediate) == 12,
@@ -6600,10 +6600,10 @@ struct Uniform3i {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 x;
- uint32 y;
- uint32 z;
+ int32 location;
+ int32 x;
+ int32 y;
+ int32 z;
};
COMPILE_ASSERT(sizeof(Uniform3i) == 20,
@@ -6651,8 +6651,8 @@ struct Uniform3iv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 v_shm_id;
uint32 v_shm_offset;
};
@@ -6704,8 +6704,8 @@ struct Uniform3ivImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
};
COMPILE_ASSERT(sizeof(Uniform3ivImmediate) == 12,
@@ -6747,7 +6747,7 @@ struct Uniform4f {
}
gpu::CommandHeader header;
- uint32 location;
+ int32 location;
float x;
float y;
float z;
@@ -6801,8 +6801,8 @@ struct Uniform4fv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 v_shm_id;
uint32 v_shm_offset;
};
@@ -6854,8 +6854,8 @@ struct Uniform4fvImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
};
COMPILE_ASSERT(sizeof(Uniform4fvImmediate) == 12,
@@ -6896,11 +6896,11 @@ struct Uniform4i {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 x;
- uint32 y;
- uint32 z;
- uint32 w;
+ int32 location;
+ int32 x;
+ int32 y;
+ int32 z;
+ int32 w;
};
COMPILE_ASSERT(sizeof(Uniform4i) == 24,
@@ -6950,8 +6950,8 @@ struct Uniform4iv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 v_shm_id;
uint32 v_shm_offset;
};
@@ -7003,8 +7003,8 @@ struct Uniform4ivImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
};
COMPILE_ASSERT(sizeof(Uniform4ivImmediate) == 12,
@@ -7050,8 +7050,8 @@ struct UniformMatrix2fv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 transpose;
uint32 value_shm_id;
uint32 value_shm_offset;
@@ -7111,8 +7111,8 @@ struct UniformMatrix2fvImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 transpose;
};
@@ -7161,8 +7161,8 @@ struct UniformMatrix3fv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 transpose;
uint32 value_shm_id;
uint32 value_shm_offset;
@@ -7222,8 +7222,8 @@ struct UniformMatrix3fvImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 transpose;
};
@@ -7272,8 +7272,8 @@ struct UniformMatrix4fv {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 transpose;
uint32 value_shm_id;
uint32 value_shm_offset;
@@ -7333,8 +7333,8 @@ struct UniformMatrix4fvImmediate {
}
gpu::CommandHeader header;
- uint32 location;
- uint32 count;
+ int32 location;
+ int32 count;
uint32 transpose;
};
@@ -7982,10 +7982,10 @@ struct VertexAttribPointer {
gpu::CommandHeader header;
uint32 indx;
- uint32 size;
+ int32 size;
uint32 type;
uint32 normalized;
- uint32 stride;
+ int32 stride;
uint32 offset;
};
@@ -8033,10 +8033,10 @@ struct Viewport {
}
gpu::CommandHeader header;
- uint32 x;
- uint32 y;
- uint32 width;
- uint32 height;
+ int32 x;
+ int32 y;
+ int32 width;
+ int32 height;
};
COMPILE_ASSERT(sizeof(Viewport) == 20,
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