Index: media/tools/shader_bench/cpu_color_painter.h |
diff --git a/media/tools/shader_bench/cpu_color_painter.h b/media/tools/shader_bench/cpu_color_painter.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c3e14c4c901ce966a318165817fbe5b2271e7cef |
--- /dev/null |
+++ b/media/tools/shader_bench/cpu_color_painter.h |
@@ -0,0 +1,32 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_TOOLS_SHADER_BENCH_CPU_COLOR_PAINTER_H_ |
+#define MEDIA_TOOLS_SHADER_BENCH_CPU_COLOR_PAINTER_H_ |
+ |
+#include "base/scoped_ptr.h" |
+#include "media/base/video_frame.h" |
+#include "media/tools/shader_bench/gpu_painter.h" |
+ |
+// Does color conversion using CPU, rendering on GPU. |
+class CPUColorPainter : public GPUPainter { |
+ public: |
+ CPUColorPainter(); |
+ virtual ~CPUColorPainter(); |
+ |
+ // Painter interface. |
+ virtual void Initialize(int width, int height); |
+ virtual void Paint(scoped_refptr<media::VideoFrame> video_frame); |
+ |
+ private: |
+ // Shader program id. |
+ GLuint program_id_; |
+ |
+ // ID of rgba texture. |
+ GLuint textures_[1]; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(CPUColorPainter); |
+}; |
+ |
+#endif // MEDIA_TOOLS_SHADER_BENCH_CPU_COLOR_PAINTER_H_ |