Chromium Code Reviews| Index: media/tools/shader_bench/window.h |
| diff --git a/media/tools/shader_bench/window.h b/media/tools/shader_bench/window.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..9e523948020cfb2994e3a8fd91222292fe389904 |
| --- /dev/null |
| +++ b/media/tools/shader_bench/window.h |
| @@ -0,0 +1,61 @@ |
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MEDIA_TOOLS_SHADER_BENCH_WINDOW_H_ |
| +#define MEDIA_TOOLS_SHADER_BENCH_WINDOW_H_ |
| + |
| +#include "gfx/native_widget_types.h" |
| + |
| +class Painter; |
| +class Task; |
| + |
| +namespace media { |
| + |
| +class Window { |
| + public: |
| + Window(int width, int height); |
| + |
|
scherkus (not reviewing)
2010/11/30 23:36:10
dtor?
vrk (LEFT CHROMIUM)
2010/12/01 02:46:11
Talked about it, don't think it's needed in this c
|
| + // Creates and returns a handle to a native window of the given dimensions. |
| + gfx::NativeWindow CreateNativeWindow(int width, int height); |
| + |
| + // Returns the NPAPI plugin window handle of the window. |
| + gfx::PluginWindowHandle PluginWindow(); |
| + |
| + // Kicks off frame painting with the given limit, painter, and |
| + // callback to run when painting task is complete. |
| + virtual void Start(int limit, Task* done_task, Painter* painter); |
| + |
| + // Called when window is expected to paint self. |
| + virtual void OnPaint(); |
| + |
| + // Main loop for window. |
| + virtual void MainLoop(); |
| + |
| + protected: |
|
scherkus (not reviewing)
2010/11/30 23:36:10
bit confused... I don't think anyone inherits from
vrk (LEFT CHROMIUM)
2010/12/01 02:46:11
Yup, sorry! When I first wrote the class I was goi
|
| + // Task to run when frame painting is completed. Will be deleted after |
| + // running. |
| + Task* done_task_; |
| + |
| + // Reference to painter Window uses to paint frames. |
| + Painter* painter_; |
| + |
| + // Number of frames to paint before closing the window. |
| + int limit_; |
| + |
| + // Number of frames currently painted. |
| + int count_; |
| + |
| + // True if the window is painting video frames to the screen, false otherwise. |
| + bool running_; |
| + |
| + // This window's native handle. |
| + gfx::NativeWindow window_handle_; |
| + |
| + private: |
| + DISALLOW_COPY_AND_ASSIGN(Window); |
| +}; |
| + |
| +} // namespace media |
| + |
| +#endif // MEDIA_TOOLS_SHADER_BENCH_WINDOW_H_ |