Index: media/tools/shader_bench/shader_bench.cc |
diff --git a/media/tools/shader_bench/shader_bench.cc b/media/tools/shader_bench/shader_bench.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..52eb094b8baef4bf072a4ac4b68d33906792d0e2 |
--- /dev/null |
+++ b/media/tools/shader_bench/shader_bench.cc |
@@ -0,0 +1,135 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include <deque> |
+#include <iostream> |
+#include <stdio.h> |
+#include <stdlib.h> |
+ |
+#include "app/gfx/gl/gl_bindings.h" |
+#include "app/gfx/gl/gl_context.h" |
+#include "app/gfx/gl/gl_implementation.h" |
+#include "base/at_exit.h" |
+#include "base/command_line.h" |
+#include "base/scoped_ptr.h" |
+#include "base/string_number_conversions.h" |
+#include "base/time.h" |
+#include "gfx/native_widget_types.h" |
+#include "media/base/callback.h" |
+#include "media/base/video_frame.h" |
+#include "media/tools/shader_bench/gl_painter.h" |
+#include "media/tools/shader_bench/painter.h" |
+#include "media/tools/shader_bench/window.h" |
+ |
+#if defined(OS_LINUX) |
+#include <gtk/gtk.h> |
+#endif |
+ |
+static const int kNumFramesToPaint = 500; |
+ |
+unsigned long CalculateYUVFrameSize(FILE* file_handle, unsigned int num_frames) { |
Alpha Left Google
2010/11/15 20:43:51
nit: 80 chars.
Alpha Left Google
2010/11/15 20:43:51
in general don't need unsigned unless necessary, j
Alpha Left Google
2010/11/15 20:43:51
use uint64 for file size and for frame size just i
|
+ fseek(file_handle, 0, SEEK_END); |
+ unsigned long file_size = ftell(file_handle); |
+ rewind(file_handle); |
+ return file_size / num_frames; |
+} |
+ |
+void GetFrames(std::string file_name, |
+ std::deque<scoped_refptr<media::VideoFrame> >& out_frames, |
Alpha Left Google
2010/11/15 20:43:51
output object use * instead of reference
also out
|
+ int width, int height, int num_frames) { |
+ FILE* file_handle = fopen(file_name.c_str(), "rb"); |
+ if (!file_handle) { |
+ printf("Could not open %s\n", file_name.c_str()); |
+ exit(1); |
+ } |
+ |
+ unsigned long frame_size = CalculateYUVFrameSize(file_handle, num_frames); |
+ |
+ for (int i = 0; i < num_frames; i++) { |
+ scoped_refptr<media::VideoFrame> video_frame; |
+ media::VideoFrame::CreateFrame(media::VideoFrame::YV12, |
+ width, |
+ height, |
+ base::TimeDelta(), |
+ base::TimeDelta(), |
+ &video_frame); |
+ unsigned long bytes_read = |
Alpha Left Google
2010/11/15 20:43:51
use int
|
+ fread(video_frame->data(0), 1, frame_size, file_handle); |
+ |
+ if (bytes_read != frame_size) { |
+ printf("Could not read %s\n", file_name.c_str()); |
+ fclose(file_handle); |
+ exit(1); |
+ } |
+ out_frames.push_back(video_frame); |
+ } |
+ |
+ fclose(file_handle); |
+} |
+ |
+void RunTest(std::deque<scoped_refptr<media::VideoFrame> >& frames, |
+ media::Window* window) { |
+ base::TimeTicks start = base::TimeTicks::HighResNow(); |
+ for (int i = 0; i < kNumFramesToPaint; i++) |
+ window->Paint(); |
Alpha Left Google
2010/11/15 20:43:51
This block of code won't actually measure how fast
|
+ base::TimeTicks end = base::TimeTicks::HighResNow(); |
+ |
+ printf("Printed %d frames in %f ms\n", kNumFramesToPaint, |
+ static_cast<double>((end - start).InMilliseconds()) / kNumFramesToPaint); |
+} |
+ |
+int main(int argc, char** argv) { |
+ // Read command line. |
+#if defined(OS_LINUX) |
+ gtk_init(&argc, &argv); |
+#endif |
+ CommandLine::Init(argc, argv); |
+ |
+ // Determine file name. |
+ std::string file_name = |
+ CommandLine::ForCurrentProcess()->GetSwitchValueASCII("file"); |
+ |
+ // Determine number of frames. |
+ int num_frames = 0; |
+ std::string str_num_frames = |
+ CommandLine::ForCurrentProcess()->GetSwitchValueASCII("frames"); |
+ base::StringToInt(str_num_frames, &num_frames); |
+ |
+ // Determine video dimensions. |
+ int width = 0; |
+ int height = 0; |
+ std::string dimensions = |
+ CommandLine::ForCurrentProcess()->GetSwitchValueASCII("wxh"); |
+ int x_index = dimensions.find('x'); |
+ std::string str_width = dimensions.substr(0, x_index); |
+ std::string str_height = |
+ dimensions.substr(x_index + 1, dimensions.length() - x_index - 1); |
+ base::StringToInt(str_width, &width); |
+ base::StringToInt(str_height, &height); |
+ |
+ // Process files. |
+ std::deque<scoped_refptr<media::VideoFrame> > frames; |
+ GetFrames(file_name, frames, width, height, num_frames); |
scherkus (not reviewing)
2010/11/12 07:45:53
just to make sure.. we load everything into memory
|
+ |
+ // Initialize window and graphics context. |
+ base::AtExitManager at_exit_manager; |
+ gfx::GLContext::InitializeOneOff(); |
+ media::Window* window = new media::Window(width, height); |
+ gfx::GLContext* context = |
+ gfx::GLContext::CreateViewGLContext(window->PluginWindow(), false); |
+ context->MakeCurrent(); |
+ |
+ // Paint and benchmark. |
+ GLPainter* gl_painter = new GLPainter(); |
+ gl_painter->LoadFrames(&frames); |
+ gl_painter->SetGLContext(context); |
+ gl_painter->Initialize(width, height); |
+ window->SetPainter(gl_painter); |
+ printf("Running GL shader tests..."); |
+ RunTest(frames, window); |
+ |
+ delete gl_painter; |
+ delete window; |
+ return 0; |
+} |