OLD | NEW |
(Empty) | |
| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef MEDIA_TOOLS_SHADER_BENCH_WINDOW_H_ |
| 6 #define MEDIA_TOOLS_SHADER_BENCH_WINDOW_H_ |
| 7 |
| 8 #include "gfx/native_widget_types.h" |
| 9 |
| 10 class Painter; |
| 11 class Task; |
| 12 |
| 13 namespace media { |
| 14 |
| 15 class Window { |
| 16 public: |
| 17 Window(int width, int height); |
| 18 |
| 19 // Creates and returns a handle to a native window of the given dimensions. |
| 20 gfx::NativeWindow CreateNativeWindow(int width, int height); |
| 21 |
| 22 // Returns the NPAPI plugin window handle of the window. |
| 23 gfx::PluginWindowHandle PluginWindow(); |
| 24 |
| 25 // Kicks off frame painting with the given limit, painter, and |
| 26 // callback to run when painting task is complete. |
| 27 void Start(int limit, Task* done_task, Painter* painter); |
| 28 |
| 29 // Called when window is expected to paint self. |
| 30 void OnPaint(); |
| 31 |
| 32 // Main loop for window. |
| 33 void MainLoop(); |
| 34 |
| 35 private: |
| 36 // Task to run when frame painting is completed. Will be deleted after |
| 37 // running. |
| 38 Task* done_task_; |
| 39 |
| 40 // Reference to painter Window uses to paint frames. |
| 41 Painter* painter_; |
| 42 |
| 43 // Number of frames to paint before closing the window. |
| 44 int limit_; |
| 45 |
| 46 // Number of frames currently painted. |
| 47 int count_; |
| 48 |
| 49 // True if the window is painting video frames to the screen, false otherwise. |
| 50 bool running_; |
| 51 |
| 52 // This window's native handle. |
| 53 gfx::NativeWindow window_handle_; |
| 54 |
| 55 DISALLOW_COPY_AND_ASSIGN(Window); |
| 56 }; |
| 57 |
| 58 } // namespace media |
| 59 |
| 60 #endif // MEDIA_TOOLS_SHADER_BENCH_WINDOW_H_ |
OLD | NEW |