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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef MEDIA_TOOLS_SHADER_BENCH_PAINTER_H_ |
| 6 #define MEDIA_TOOLS_SHADER_BENCH_PAINTER_H_ |
| 7 |
| 8 #include <deque> |
| 9 |
| 10 #include "base/scoped_ptr.h" |
| 11 #include "media/base/video_frame.h" |
| 12 |
| 13 // Class that paints video frames to a window. |
| 14 class Painter { |
| 15 public: |
| 16 Painter(); |
| 17 virtual ~Painter(); |
| 18 |
| 19 // Loads frames into Painter. Painter does not take ownership of frames. |
| 20 virtual void LoadFrames( |
| 21 std::deque<scoped_refptr<media::VideoFrame> >* frames); |
| 22 |
| 23 // Called window is ready to be painted. |
| 24 virtual void OnPaint(); |
| 25 |
| 26 // Initialize a Painter class with a width and a height |
| 27 virtual void Initialize(int width, int height) = 0; |
| 28 |
| 29 // Paint a single frame to a window. |
| 30 virtual void Paint(scoped_refptr<media::VideoFrame> video_frame) = 0; |
| 31 |
| 32 private: |
| 33 // Frames that the Painter will paint. |
| 34 std::deque<scoped_refptr<media::VideoFrame> >* frames_; |
| 35 |
| 36 DISALLOW_COPY_AND_ASSIGN(Painter); |
| 37 }; |
| 38 |
| 39 #endif // MEDIA_TOOLS_SHADER_BENCH_PAINTER_H_ |
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