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1 // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/common/gpu_info.h" | 5 #include "chrome/common/gpu_info.h" |
6 | 6 |
7 GPUInfo::GPUInfo() | 7 GPUInfo::GPUInfo() |
8 : initialized_(false), vendor_id_(0), device_id_(0), driver_version_(L""), | 8 : progress_(kUninitialized), |
| 9 vendor_id_(0), |
| 10 device_id_(0), |
| 11 driver_version_(L""), |
9 pixel_shader_version_(0), | 12 pixel_shader_version_(0), |
10 vertex_shader_version_(0), | 13 vertex_shader_version_(0), |
11 gl_version_(0), | 14 gl_version_(0), |
12 can_lose_context_(false) { | 15 can_lose_context_(false) { |
13 } | 16 } |
14 | 17 |
15 bool GPUInfo::initialized() const { | 18 GPUInfo::Progress GPUInfo::progress() const { |
16 return initialized_; | 19 return progress_; |
17 } | 20 } |
18 | 21 |
19 base::TimeDelta GPUInfo::initialization_time() const { | 22 base::TimeDelta GPUInfo::initialization_time() const { |
20 return initialization_time_; | 23 return initialization_time_; |
21 } | 24 } |
22 | 25 |
23 uint32 GPUInfo::vendor_id() const { | 26 uint32 GPUInfo::vendor_id() const { |
24 return vendor_id_; | 27 return vendor_id_; |
25 } | 28 } |
26 | 29 |
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61 uint32 vertex_shader_version, | 64 uint32 vertex_shader_version, |
62 uint32 gl_version, | 65 uint32 gl_version, |
63 bool can_lose_context) { | 66 bool can_lose_context) { |
64 vendor_id_ = vendor_id; | 67 vendor_id_ = vendor_id; |
65 device_id_ = device_id; | 68 device_id_ = device_id; |
66 driver_version_ = driver_version; | 69 driver_version_ = driver_version; |
67 pixel_shader_version_ = pixel_shader_version; | 70 pixel_shader_version_ = pixel_shader_version; |
68 vertex_shader_version_ = vertex_shader_version; | 71 vertex_shader_version_ = vertex_shader_version; |
69 gl_version_ = gl_version; | 72 gl_version_ = gl_version; |
70 can_lose_context_ = can_lose_context; | 73 can_lose_context_ = can_lose_context; |
71 initialized_ = true; | 74 } |
| 75 |
| 76 void GPUInfo::SetProgress(Progress progress) { |
| 77 progress_ = progress; |
72 } | 78 } |
73 | 79 |
74 #if defined(OS_WIN) | 80 #if defined(OS_WIN) |
75 const DxDiagNode& GPUInfo::dx_diagnostics() const { | 81 const DxDiagNode& GPUInfo::dx_diagnostics() const { |
76 return dx_diagnostics_; | 82 return dx_diagnostics_; |
77 } | 83 } |
78 | 84 |
79 void GPUInfo::SetDxDiagnostics(const DxDiagNode& dx_diagnostics) { | 85 void GPUInfo::SetDxDiagnostics(const DxDiagNode& dx_diagnostics) { |
80 dx_diagnostics_ = dx_diagnostics; | 86 dx_diagnostics_ = dx_diagnostics; |
81 } | 87 } |
82 #endif | 88 #endif |
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