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Issue 4815001: Use inner HWND for accelerated rendering on windows (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 10 years, 1 month ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/renderer/render_widget.h" 5 #include "chrome/renderer/render_widget.h"
6 6
7 #include "app/surface/transport_dib.h" 7 #include "app/surface/transport_dib.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/message_loop.h" 10 #include "base/message_loop.h"
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647 647
648 // Perform updating asynchronously. This serves two purposes: 648 // Perform updating asynchronously. This serves two purposes:
649 // 1) Ensures that we call WebView::Paint without a bunch of other junk 649 // 1) Ensures that we call WebView::Paint without a bunch of other junk
650 // on the call stack. 650 // on the call stack.
651 // 2) Allows us to collect more damage rects before painting to help coalesce 651 // 2) Allows us to collect more damage rects before painting to help coalesce
652 // the work that we will need to do. 652 // the work that we will need to do.
653 MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod( 653 MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
654 this, &RenderWidget::CallDoDeferredUpdate)); 654 this, &RenderWidget::CallDoDeferredUpdate));
655 } 655 }
656 656
657 void RenderWidget::didChangeAcceleratedCompositingActive(bool active) {
658 #if defined(OS_WIN)
659 Send(new ViewHostMsg_ShowCompositorHostWindow(routing_id_, active));
660 #endif
661 }
662
657 void RenderWidget::scheduleComposite() { 663 void RenderWidget::scheduleComposite() {
658 // TODO(nduca): replace with something a little less hacky. The reason this 664 // TODO(nduca): replace with something a little less hacky. The reason this
659 // hack is still used is because the Invalidate-DoDeferredUpdate loop 665 // hack is still used is because the Invalidate-DoDeferredUpdate loop
660 // contains a lot of host-renderer synchronization logic that is still 666 // contains a lot of host-renderer synchronization logic that is still
661 // important for the accelerated compositing case. The option of simply 667 // important for the accelerated compositing case. The option of simply
662 // duplicating all that code is less desirable than "faking out" the 668 // duplicating all that code is less desirable than "faking out" the
663 // invalidation path using a magical damage rect. 669 // invalidation path using a magical damage rect.
664 didInvalidateRect(WebRect(0,0,1,1)); 670 didInvalidateRect(WebRect(0,0,1,1));
665 } 671 }
666 672
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1003 1009
1004 void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window) { 1010 void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window) {
1005 for (WebPluginGeometryVector::iterator i = plugin_window_moves_.begin(); 1011 for (WebPluginGeometryVector::iterator i = plugin_window_moves_.begin();
1006 i != plugin_window_moves_.end(); ++i) { 1012 i != plugin_window_moves_.end(); ++i) {
1007 if (i->window == window) { 1013 if (i->window == window) {
1008 plugin_window_moves_.erase(i); 1014 plugin_window_moves_.erase(i);
1009 break; 1015 break;
1010 } 1016 }
1011 } 1017 }
1012 } 1018 }
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