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Issue 48006: Reapply revisions 1432, 1433, 1469 and 1472 while fixing issue 279. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 #include "v8.h" 28 #include "v8.h"
29 29
30 #include "bootstrapper.h" 30 #include "bootstrapper.h"
31 #include "codegen-inl.h" 31 #include "codegen-inl.h"
32 #include "debug.h" 32 #include "debug.h"
33 #include "scopes.h" 33 #include "scopes.h"
34 #include "runtime.h" 34 #include "runtime.h"
35 #include "parser.h"
35 36
36 namespace v8 { namespace internal { 37 namespace v8 { namespace internal {
37 38
38 #define __ masm_-> 39 #define __ masm_->
39 40
40 // ------------------------------------------------------------------------- 41 // -------------------------------------------------------------------------
41 // CodeGenState implementation. 42 // CodeGenState implementation.
42 43
43 CodeGenState::CodeGenState(CodeGenerator* owner) 44 CodeGenState::CodeGenState(CodeGenerator* owner)
44 : owner_(owner), 45 : owner_(owner),
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3492 __ cmp(boilerplate.reg(), Factory::undefined_value()); 3493 __ cmp(boilerplate.reg(), Factory::undefined_value());
3493 deferred->enter()->Branch(equal, &literals, not_taken); 3494 deferred->enter()->Branch(equal, &literals, not_taken);
3494 3495
3495 literals.Unuse(); 3496 literals.Unuse();
3496 // The deferred code returns the boilerplate object. 3497 // The deferred code returns the boilerplate object.
3497 deferred->BindExit(&boilerplate); 3498 deferred->BindExit(&boilerplate);
3498 3499
3499 // Push the boilerplate object. 3500 // Push the boilerplate object.
3500 frame_->Push(&boilerplate); 3501 frame_->Push(&boilerplate);
3501 // Clone the boilerplate object. 3502 // Clone the boilerplate object.
3502 Result clone = 3503 Runtime::FunctionId clone_function_id = Runtime::kCloneLiteralBoilerplate;
3503 frame_->CallRuntime(Runtime::kCloneObjectLiteralBoilerplate, 1); 3504 if (node->depth() == 1) {
3505 clone_function_id = Runtime::kCloneShallowLiteralBoilerplate;
3506 }
3507 Result clone = frame_->CallRuntime(clone_function_id, 1);
3504 // Push the newly cloned literal object as the result. 3508 // Push the newly cloned literal object as the result.
3505 frame_->Push(&clone); 3509 frame_->Push(&clone);
3506 3510
3507 for (int i = 0; i < node->properties()->length(); i++) { 3511 for (int i = 0; i < node->properties()->length(); i++) {
3508 ObjectLiteral::Property* property = node->properties()->at(i); 3512 ObjectLiteral::Property* property = node->properties()->at(i);
3509 switch (property->kind()) { 3513 switch (property->kind()) {
3510 case ObjectLiteral::Property::CONSTANT: break; 3514 case ObjectLiteral::Property::CONSTANT:
3515 break;
3516 case ObjectLiteral::Property::MATERIALIZED_LITERAL:
3517 if (CompileTimeValue::IsCompileTimeValue(property->value())) break;
3518 // else fall through.
3511 case ObjectLiteral::Property::COMPUTED: { 3519 case ObjectLiteral::Property::COMPUTED: {
3512 Handle<Object> key(property->key()->handle()); 3520 Handle<Object> key(property->key()->handle());
3513 Handle<Code> ic(Builtins::builtin(Builtins::StoreIC_Initialize)); 3521 Handle<Code> ic(Builtins::builtin(Builtins::StoreIC_Initialize));
3514 if (key->IsSymbol()) { 3522 if (key->IsSymbol()) {
3515 // Duplicate the object as the IC receiver. 3523 // Duplicate the object as the IC receiver.
3516 frame_->Dup(); 3524 frame_->Dup();
3517 Load(property->value()); 3525 Load(property->value());
3518 Result value = frame_->Pop(); 3526 Result value = frame_->Pop();
3519 value.ToRegister(eax); 3527 value.ToRegister(eax);
3520 3528
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3558 Result ignored = frame_->CallRuntime(Runtime::kDefineAccessor, 4); 3566 Result ignored = frame_->CallRuntime(Runtime::kDefineAccessor, 4);
3559 // Ignore the result. 3567 // Ignore the result.
3560 break; 3568 break;
3561 } 3569 }
3562 default: UNREACHABLE(); 3570 default: UNREACHABLE();
3563 } 3571 }
3564 } 3572 }
3565 } 3573 }
3566 3574
3567 3575
3576 // This deferred code stub will be used for creating the boilerplate
3577 // by calling Runtime_CreateArrayLiteralBoilerplate.
3578 // Each created boilerplate is stored in the JSFunction and they are
3579 // therefore context dependent.
3580 class DeferredArrayLiteral: public DeferredCode {
3581 public:
3582 DeferredArrayLiteral(CodeGenerator* generator,
3583 ArrayLiteral* node)
3584 : DeferredCode(generator), node_(node) {
3585 set_comment("[ DeferredArrayLiteral");
3586 }
3587
3588 virtual void Generate();
3589
3590 private:
3591 ArrayLiteral* node_;
3592 };
3593
3594
3595 void DeferredArrayLiteral::Generate() {
3596 Result literals(generator());
3597 enter()->Bind(&literals);
3598 // Since the entry is undefined we call the runtime system to
3599 // compute the literal.
3600
3601 VirtualFrame* frame = generator()->frame();
3602 // Literal array (0).
3603 frame->Push(&literals);
3604 // Literal index (1).
3605 frame->Push(Smi::FromInt(node_->literal_index()));
3606 // Constant properties (2).
3607 frame->Push(node_->literals());
3608 Result boilerplate =
3609 frame->CallRuntime(Runtime::kCreateArrayLiteralBoilerplate, 3);
3610 exit_.Jump(&boilerplate);
3611 }
3612
3613
3568 void CodeGenerator::VisitArrayLiteral(ArrayLiteral* node) { 3614 void CodeGenerator::VisitArrayLiteral(ArrayLiteral* node) {
3569 Comment cmnt(masm_, "[ ArrayLiteral"); 3615 Comment cmnt(masm_, "[ ArrayLiteral");
3616 DeferredArrayLiteral* deferred = new DeferredArrayLiteral(this, node);
3570 3617
3571 // Call the runtime to create the array literal. 3618 // Retrieve the literals array and check the allocated entry. Begin
3572 frame_->Push(node->literals()); 3619 // with a writable copy of the function of this activation in a
3573 // Load the literals array of the current function. 3620 // register.
3574 frame_->PushFunction(); 3621 frame_->PushFunction();
3575 Result literals = frame_->Pop(); 3622 Result literals = frame_->Pop();
3576 literals.ToRegister(); 3623 literals.ToRegister();
3577 frame_->Spill(literals.reg()); // Make it writable. 3624 frame_->Spill(literals.reg());
3625
3626 // Load the literals array of the function.
3578 __ mov(literals.reg(), 3627 __ mov(literals.reg(),
3579 FieldOperand(literals.reg(), JSFunction::kLiteralsOffset)); 3628 FieldOperand(literals.reg(), JSFunction::kLiteralsOffset));
3580 frame_->Push(&literals); 3629
3581 Result array = frame_->CallRuntime(Runtime::kCreateArrayLiteral, 2); 3630 // Load the literal at the ast saved index.
3631 int literal_offset =
3632 FixedArray::kHeaderSize + node->literal_index() * kPointerSize;
3633 Result boilerplate = allocator_->Allocate();
3634 ASSERT(boilerplate.is_valid());
3635 __ mov(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset));
3636
3637 // Check whether we need to materialize the object literal boilerplate.
3638 // If so, jump to the deferred code passing the literals array.
3639 __ cmp(boilerplate.reg(), Factory::undefined_value());
3640 deferred->enter()->Branch(equal, &literals, not_taken);
3641
3642 literals.Unuse();
3643 // The deferred code returns the boilerplate object.
3644 deferred->BindExit(&boilerplate);
3582 3645
3583 // Push the resulting array literal on the stack. 3646 // Push the resulting array literal on the stack.
3584 frame_->Push(&array); 3647 frame_->Push(&boilerplate);
3648
3649 // Clone the boilerplate object.
3650 Runtime::FunctionId clone_function_id = Runtime::kCloneLiteralBoilerplate;
3651 if (node->depth() == 1) {
3652 clone_function_id = Runtime::kCloneShallowLiteralBoilerplate;
3653 }
3654 Result clone = frame_->CallRuntime(clone_function_id, 1);
3655 // Push the newly cloned literal object as the result.
3656 frame_->Push(&clone);
3585 3657
3586 // Generate code to set the elements in the array that are not 3658 // Generate code to set the elements in the array that are not
3587 // literals. 3659 // literals.
3588 for (int i = 0; i < node->values()->length(); i++) { 3660 for (int i = 0; i < node->values()->length(); i++) {
3589 Expression* value = node->values()->at(i); 3661 Expression* value = node->values()->at(i);
3590 3662
3591 // If value is literal the property value is already set in the 3663 // If value is a literal the property value is already set in the
3592 // boilerplate object. 3664 // boilerplate object.
3593 if (value->AsLiteral() == NULL) { 3665 if (value->AsLiteral() != NULL) continue;
3594 // The property must be set by generated code. 3666 // If value is a materialized literal the property value is already set
3595 Load(value); 3667 // in the boilerplate object if it is simple.
3668 if (CompileTimeValue::IsCompileTimeValue(value)) continue;
3596 3669
3597 // Get the property value off the stack. 3670 // The property must be set by generated code.
3598 Result prop_value = frame_->Pop(); 3671 Load(value);
3599 prop_value.ToRegister();
3600 3672
3601 // Fetch the array literal while leaving a copy on the stack and 3673 // Get the property value off the stack.
3602 // use it to get the elements array. 3674 Result prop_value = frame_->Pop();
3603 frame_->Dup(); 3675 prop_value.ToRegister();
3604 Result elements = frame_->Pop();
3605 elements.ToRegister();
3606 frame_->Spill(elements.reg());
3607 // Get the elements array.
3608 __ mov(elements.reg(),
3609 FieldOperand(elements.reg(), JSObject::kElementsOffset));
3610 3676
3611 // Write to the indexed properties array. 3677 // Fetch the array literal while leaving a copy on the stack and
3612 int offset = i * kPointerSize + Array::kHeaderSize; 3678 // use it to get the elements array.
3613 __ mov(FieldOperand(elements.reg(), offset), prop_value.reg()); 3679 frame_->Dup();
3680 Result elements = frame_->Pop();
3681 elements.ToRegister();
3682 frame_->Spill(elements.reg());
3683 // Get the elements array.
3684 __ mov(elements.reg(),
3685 FieldOperand(elements.reg(), JSObject::kElementsOffset));
3614 3686
3615 // Update the write barrier for the array address. 3687 // Write to the indexed properties array.
3616 frame_->Spill(prop_value.reg()); // Overwritten by the write barrier. 3688 int offset = i * kPointerSize + Array::kHeaderSize;
3617 Result scratch = allocator_->Allocate(); 3689 __ mov(FieldOperand(elements.reg(), offset), prop_value.reg());
3618 ASSERT(scratch.is_valid()); 3690
3619 __ RecordWrite(elements.reg(), offset, prop_value.reg(), scratch.reg()); 3691 // Update the write barrier for the array address.
3620 } 3692 frame_->Spill(prop_value.reg()); // Overwritten by the write barrier.
3693 Result scratch = allocator_->Allocate();
3694 ASSERT(scratch.is_valid());
3695 __ RecordWrite(elements.reg(), offset, prop_value.reg(), scratch.reg());
3621 } 3696 }
3622 } 3697 }
3623 3698
3624 3699
3625 void CodeGenerator::VisitCatchExtensionObject(CatchExtensionObject* node) { 3700 void CodeGenerator::VisitCatchExtensionObject(CatchExtensionObject* node) {
3626 ASSERT(!in_spilled_code()); 3701 ASSERT(!in_spilled_code());
3627 // Call runtime routine to allocate the catch extension object and 3702 // Call runtime routine to allocate the catch extension object and
3628 // assign the exception value to the catch variable. 3703 // assign the exception value to the catch variable.
3629 Comment cmnt(masm_, "[ CatchExtensionObject"); 3704 Comment cmnt(masm_, "[ CatchExtensionObject");
3630 Load(node->key()); 3705 Load(node->key());
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6883 6958
6884 // Slow-case: Go through the JavaScript implementation. 6959 // Slow-case: Go through the JavaScript implementation.
6885 __ bind(&slow); 6960 __ bind(&slow);
6886 __ InvokeBuiltin(Builtins::INSTANCE_OF, JUMP_FUNCTION); 6961 __ InvokeBuiltin(Builtins::INSTANCE_OF, JUMP_FUNCTION);
6887 } 6962 }
6888 6963
6889 6964
6890 #undef __ 6965 #undef __
6891 6966
6892 } } // namespace v8::internal 6967 } } // namespace v8::internal
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