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Issue 4760003: Move ComputeCallInitialize from the codegen.cc to stub-cache.cc. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 1 month ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 #include "v8.h" 28 #include "v8.h"
29 29
30 #if defined(V8_TARGET_ARCH_IA32) 30 #if defined(V8_TARGET_ARCH_IA32)
31 31
32 #include "codegen-inl.h" 32 #include "codegen-inl.h"
33 #include "register-allocator-inl.h" 33 #include "register-allocator-inl.h"
34 #include "scopes.h" 34 #include "scopes.h"
35 #include "virtual-frame-inl.h" 35 #include "virtual-frame-inl.h"
36 #include "stub-cache.h"
36 37
37 namespace v8 { 38 namespace v8 {
38 namespace internal { 39 namespace internal {
39 40
40 #define __ ACCESS_MASM(masm()) 41 #define __ ACCESS_MASM(masm())
41 42
42 void VirtualFrame::SyncElementBelowStackPointer(int index) { 43 void VirtualFrame::SyncElementBelowStackPointer(int index) {
43 // Emit code to write elements below the stack pointer to their 44 // Emit code to write elements below the stack pointer to their
44 // (already allocated) stack address. 45 // (already allocated) stack address.
45 ASSERT(index <= stack_pointer_); 46 ASSERT(index <= stack_pointer_);
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1101 } 1102 }
1102 1103
1103 1104
1104 Result VirtualFrame::CallCallIC(RelocInfo::Mode mode, 1105 Result VirtualFrame::CallCallIC(RelocInfo::Mode mode,
1105 int arg_count, 1106 int arg_count,
1106 int loop_nesting) { 1107 int loop_nesting) {
1107 // Function name, arguments, and receiver are on top of the frame. 1108 // Function name, arguments, and receiver are on top of the frame.
1108 // The IC expects the name in ecx and the rest on the stack and 1109 // The IC expects the name in ecx and the rest on the stack and
1109 // drops them all. 1110 // drops them all.
1110 InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP; 1111 InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP;
1111 Handle<Code> ic = cgen()->ComputeCallInitialize(arg_count, in_loop); 1112 Handle<Code> ic = StubCache::ComputeCallInitialize(arg_count, in_loop);
1112 // Spill args, receiver, and function. The call will drop args and 1113 // Spill args, receiver, and function. The call will drop args and
1113 // receiver. 1114 // receiver.
1114 Result name = Pop(); 1115 Result name = Pop();
1115 PrepareForCall(arg_count + 1, arg_count + 1); // Arguments + receiver. 1116 PrepareForCall(arg_count + 1, arg_count + 1); // Arguments + receiver.
1116 name.ToRegister(ecx); 1117 name.ToRegister(ecx);
1117 name.Unuse(); 1118 name.Unuse();
1118 return RawCallCodeObject(ic, mode); 1119 return RawCallCodeObject(ic, mode);
1119 } 1120 }
1120 1121
1121 1122
1122 Result VirtualFrame::CallKeyedCallIC(RelocInfo::Mode mode, 1123 Result VirtualFrame::CallKeyedCallIC(RelocInfo::Mode mode,
1123 int arg_count, 1124 int arg_count,
1124 int loop_nesting) { 1125 int loop_nesting) {
1125 // Function name, arguments, and receiver are on top of the frame. 1126 // Function name, arguments, and receiver are on top of the frame.
1126 // The IC expects the name in ecx and the rest on the stack and 1127 // The IC expects the name in ecx and the rest on the stack and
1127 // drops them all. 1128 // drops them all.
1128 InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP; 1129 InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP;
1129 Handle<Code> ic = cgen()->ComputeKeyedCallInitialize(arg_count, in_loop); 1130 Handle<Code> ic = StubCache::ComputeKeyedCallInitialize(arg_count, in_loop);
1130 // Spill args, receiver, and function. The call will drop args and 1131 // Spill args, receiver, and function. The call will drop args and
1131 // receiver. 1132 // receiver.
1132 Result name = Pop(); 1133 Result name = Pop();
1133 PrepareForCall(arg_count + 1, arg_count + 1); // Arguments + receiver. 1134 PrepareForCall(arg_count + 1, arg_count + 1); // Arguments + receiver.
1134 name.ToRegister(ecx); 1135 name.ToRegister(ecx);
1135 name.Unuse(); 1136 name.Unuse();
1136 return RawCallCodeObject(ic, mode); 1137 return RawCallCodeObject(ic, mode);
1137 } 1138 }
1138 1139
1139 1140
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1325 } 1326 }
1326 UNREACHABLE(); 1327 UNREACHABLE();
1327 } 1328 }
1328 1329
1329 1330
1330 #undef __ 1331 #undef __
1331 1332
1332 } } // namespace v8::internal 1333 } } // namespace v8::internal
1333 1334
1334 #endif // V8_TARGET_ARCH_IA32 1335 #endif // V8_TARGET_ARCH_IA32
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