| OLD | NEW |
| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 #include "debug.h" | 36 #include "debug.h" |
| 37 #include "ic-inl.h" | 37 #include "ic-inl.h" |
| 38 #include "jsregexp.h" | 38 #include "jsregexp.h" |
| 39 #include "jump-target-light-inl.h" | 39 #include "jump-target-light-inl.h" |
| 40 #include "parser.h" | 40 #include "parser.h" |
| 41 #include "regexp-macro-assembler.h" | 41 #include "regexp-macro-assembler.h" |
| 42 #include "regexp-stack.h" | 42 #include "regexp-stack.h" |
| 43 #include "register-allocator-inl.h" | 43 #include "register-allocator-inl.h" |
| 44 #include "runtime.h" | 44 #include "runtime.h" |
| 45 #include "scopes.h" | 45 #include "scopes.h" |
| 46 #include "stub-cache.h" |
| 46 #include "virtual-frame-inl.h" | 47 #include "virtual-frame-inl.h" |
| 47 #include "virtual-frame-arm-inl.h" | 48 #include "virtual-frame-arm-inl.h" |
| 48 | 49 |
| 49 namespace v8 { | 50 namespace v8 { |
| 50 namespace internal { | 51 namespace internal { |
| 51 | 52 |
| 52 | 53 |
| 53 #define __ ACCESS_MASM(masm_) | 54 #define __ ACCESS_MASM(masm_) |
| 54 | 55 |
| 55 // ------------------------------------------------------------------------- | 56 // ------------------------------------------------------------------------- |
| (...skipping 4169 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 4225 // Load the arguments. | 4226 // Load the arguments. |
| 4226 int arg_count = args->length(); | 4227 int arg_count = args->length(); |
| 4227 for (int i = 0; i < arg_count; i++) { | 4228 for (int i = 0; i < arg_count; i++) { |
| 4228 Load(args->at(i)); | 4229 Load(args->at(i)); |
| 4229 } | 4230 } |
| 4230 | 4231 |
| 4231 VirtualFrame::SpilledScope spilled_scope(frame_); | 4232 VirtualFrame::SpilledScope spilled_scope(frame_); |
| 4232 // Setup the name register and call the IC initialization code. | 4233 // Setup the name register and call the IC initialization code. |
| 4233 __ mov(r2, Operand(var->name())); | 4234 __ mov(r2, Operand(var->name())); |
| 4234 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; | 4235 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; |
| 4235 Handle<Code> stub = ComputeCallInitialize(arg_count, in_loop); | 4236 Handle<Code> stub = StubCache::ComputeCallInitialize(arg_count, in_loop); |
| 4236 CodeForSourcePosition(node->position()); | 4237 CodeForSourcePosition(node->position()); |
| 4237 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET_CONTEXT, | 4238 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET_CONTEXT, |
| 4238 arg_count + 1); | 4239 arg_count + 1); |
| 4239 __ ldr(cp, frame_->Context()); | 4240 __ ldr(cp, frame_->Context()); |
| 4240 frame_->EmitPush(r0); | 4241 frame_->EmitPush(r0); |
| 4241 | 4242 |
| 4242 } else if (var != NULL && var->AsSlot() != NULL && | 4243 } else if (var != NULL && var->AsSlot() != NULL && |
| 4243 var->AsSlot()->type() == Slot::LOOKUP) { | 4244 var->AsSlot()->type() == Slot::LOOKUP) { |
| 4244 // ---------------------------------- | 4245 // ---------------------------------- |
| 4245 // JavaScript examples: | 4246 // JavaScript examples: |
| (...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 4319 // Load the arguments. | 4320 // Load the arguments. |
| 4320 int arg_count = args->length(); | 4321 int arg_count = args->length(); |
| 4321 for (int i = 0; i < arg_count; i++) { | 4322 for (int i = 0; i < arg_count; i++) { |
| 4322 Load(args->at(i)); | 4323 Load(args->at(i)); |
| 4323 } | 4324 } |
| 4324 | 4325 |
| 4325 VirtualFrame::SpilledScope spilled_scope(frame_); | 4326 VirtualFrame::SpilledScope spilled_scope(frame_); |
| 4326 // Set the name register and call the IC initialization code. | 4327 // Set the name register and call the IC initialization code. |
| 4327 __ mov(r2, Operand(name)); | 4328 __ mov(r2, Operand(name)); |
| 4328 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; | 4329 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; |
| 4329 Handle<Code> stub = ComputeCallInitialize(arg_count, in_loop); | 4330 Handle<Code> stub = |
| 4331 StubCache::ComputeCallInitialize(arg_count, in_loop); |
| 4330 CodeForSourcePosition(node->position()); | 4332 CodeForSourcePosition(node->position()); |
| 4331 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); | 4333 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); |
| 4332 __ ldr(cp, frame_->Context()); | 4334 __ ldr(cp, frame_->Context()); |
| 4333 frame_->EmitPush(r0); | 4335 frame_->EmitPush(r0); |
| 4334 } | 4336 } |
| 4335 | 4337 |
| 4336 } else { | 4338 } else { |
| 4337 // ------------------------------------------- | 4339 // ------------------------------------------- |
| 4338 // JavaScript example: 'array[index](1, 2, 3)' | 4340 // JavaScript example: 'array[index](1, 2, 3)' |
| 4339 // ------------------------------------------- | 4341 // ------------------------------------------- |
| (...skipping 14 matching lines...) Expand all Loading... |
| 4354 for (int i = 0; i < arg_count; i++) { | 4356 for (int i = 0; i < arg_count; i++) { |
| 4355 Load(args->at(i)); | 4357 Load(args->at(i)); |
| 4356 } | 4358 } |
| 4357 | 4359 |
| 4358 // Set the name register and call the IC initialization code. | 4360 // Set the name register and call the IC initialization code. |
| 4359 Load(property->key()); | 4361 Load(property->key()); |
| 4360 frame_->SpillAll(); | 4362 frame_->SpillAll(); |
| 4361 frame_->EmitPop(r2); // Function name. | 4363 frame_->EmitPop(r2); // Function name. |
| 4362 | 4364 |
| 4363 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; | 4365 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; |
| 4364 Handle<Code> stub = ComputeKeyedCallInitialize(arg_count, in_loop); | 4366 Handle<Code> stub = |
| 4367 StubCache::ComputeKeyedCallInitialize(arg_count, in_loop); |
| 4365 CodeForSourcePosition(node->position()); | 4368 CodeForSourcePosition(node->position()); |
| 4366 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); | 4369 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); |
| 4367 __ ldr(cp, frame_->Context()); | 4370 __ ldr(cp, frame_->Context()); |
| 4368 frame_->EmitPush(r0); | 4371 frame_->EmitPush(r0); |
| 4369 } | 4372 } |
| 4370 } | 4373 } |
| 4371 | 4374 |
| 4372 } else { | 4375 } else { |
| 4373 // ---------------------------------- | 4376 // ---------------------------------- |
| 4374 // JavaScript example: 'foo(1, 2, 3)' // foo is not global | 4377 // JavaScript example: 'foo(1, 2, 3)' // foo is not global |
| (...skipping 1461 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 5836 for (int i = 0; i < arg_count; i++) { | 5839 for (int i = 0; i < arg_count; i++) { |
| 5837 Load(args->at(i)); | 5840 Load(args->at(i)); |
| 5838 } | 5841 } |
| 5839 | 5842 |
| 5840 VirtualFrame::SpilledScope spilled_scope(frame_); | 5843 VirtualFrame::SpilledScope spilled_scope(frame_); |
| 5841 | 5844 |
| 5842 if (function == NULL) { | 5845 if (function == NULL) { |
| 5843 // Call the JS runtime function. | 5846 // Call the JS runtime function. |
| 5844 __ mov(r2, Operand(node->name())); | 5847 __ mov(r2, Operand(node->name())); |
| 5845 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; | 5848 InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP; |
| 5846 Handle<Code> stub = ComputeCallInitialize(arg_count, in_loop); | 5849 Handle<Code> stub = StubCache::ComputeCallInitialize(arg_count, in_loop); |
| 5847 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); | 5850 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); |
| 5848 __ ldr(cp, frame_->Context()); | 5851 __ ldr(cp, frame_->Context()); |
| 5849 frame_->EmitPush(r0); | 5852 frame_->EmitPush(r0); |
| 5850 } else { | 5853 } else { |
| 5851 // Call the C runtime function. | 5854 // Call the C runtime function. |
| 5852 frame_->CallRuntime(function, arg_count); | 5855 frame_->CallRuntime(function, arg_count); |
| 5853 frame_->EmitPush(r0); | 5856 frame_->EmitPush(r0); |
| 5854 } | 5857 } |
| 5855 ASSERT_EQ(original_height + 1, frame_->height()); | 5858 ASSERT_EQ(original_height + 1, frame_->height()); |
| 5856 } | 5859 } |
| (...skipping 1399 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 7256 BinaryOpIC::GetName(runtime_operands_type_)); | 7259 BinaryOpIC::GetName(runtime_operands_type_)); |
| 7257 return name_; | 7260 return name_; |
| 7258 } | 7261 } |
| 7259 | 7262 |
| 7260 | 7263 |
| 7261 #undef __ | 7264 #undef __ |
| 7262 | 7265 |
| 7263 } } // namespace v8::internal | 7266 } } // namespace v8::internal |
| 7264 | 7267 |
| 7265 #endif // V8_TARGET_ARCH_ARM | 7268 #endif // V8_TARGET_ARCH_ARM |
| OLD | NEW |